The optimization done by commit
34ec1a24d did not take it into account.
Fixes:
dEQP-GLES3.functional.shaders.random.all_features.fragment.20
Signed-off-by: Samuel Iglesias Gonsalvez <siglesias@igalia.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Cc: "10.4 10.5" <mesa-stable@lists.freedesktop.org>
if (!is_vec_zero(zero))
continue;
- return new(mem_ctx) ir_expression(ir->operation,
- add->operands[0],
- neg(add->operands[1]));
+ /* Depending of the zero position we want to optimize
+ * (0 cmp x+y) into (-x cmp y) or (x+y cmp 0) into (x cmp -y)
+ */
+ if (add_pos == 1) {
+ return new(mem_ctx) ir_expression(ir->operation,
+ neg(add->operands[0]),
+ add->operands[1]);
+ } else {
+ return new(mem_ctx) ir_expression(ir->operation,
+ add->operands[0],
+ neg(add->operands[1]));
+ }
}
break;