#ifndef EMIT_TWO_ELTS
-#define EMIT_TWO_ELTS( offset, elt0, elt1 ) \
+#define EMIT_TWO_ELTS( dest, offset, elt0, elt1 ) \
do { \
- EMIT_ELT( offset, elt0 ); \
- EMIT_ELT( offset+1, elt1 ); \
+ (dest)[offset] = (elt0); \
+ (dest)[offset+1] = (elt1); \
} while (0)
#endif
/**********************************************************************/
-static void TAG(emit_elts)( GLcontext *ctx, GLuint *elts, GLuint nr )
+static ELT_TYPE *TAG(emit_elts)( GLcontext *ctx,
+ ELT_TYPE *dest,
+ GLuint *elts, GLuint nr )
{
GLint i;
LOCAL_VARS;
- ELTS_VARS;
- ALLOC_ELTS( nr );
-
- for ( i = 0 ; i < nr ; i+=2, elts += 2 ) {
- EMIT_TWO_ELTS( 0, elts[0], elts[1] );
- INCR_ELTS( 2 );
+ for ( i = 0 ; i+1 < nr ; i+=2, elts += 2 ) {
+ EMIT_TWO_ELTS( dest, 0, elts[0], elts[1] );
+ dest += 2;
+ }
+ if (i < nr) {
+ EMIT_ELT( dest, 0, elts[0] );
+ dest += 1;
}
+
+ return dest;
}
-static void TAG(emit_consecutive_elts)( GLcontext *ctx, GLuint start, GLuint nr )
+static ELT_TYPE *TAG(emit_consecutive_elts)( GLcontext *ctx,
+ ELT_TYPE *dest,
+ GLuint start, GLuint nr )
{
GLint i;
LOCAL_VARS;
- ELTS_VARS;
-
- ALLOC_ELTS( nr );
for ( i = 0 ; i+1 < nr ; i+=2, start += 2 ) {
- EMIT_TWO_ELTS( 0, start, start+1 );
- INCR_ELTS( 2 );
+ EMIT_TWO_ELTS( dest, 0, start, start+1 );
+ dest += 2;
}
if (i < nr) {
- EMIT_ELT( 0, start );
- INCR_ELTS( 1 );
+ EMIT_ELT( dest, 0, start );
+ dest += 1;
}
+
+ return dest;
}
/***********************************************************************
if (PREFER_DISCRETE_ELT_PRIM( count-start, HW_LINES ))
{
- int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS();
- int currentsz;
+ int dmasz = GET_MAX_HW_ELTS();
GLuint j, nr;
ELT_INIT( GL_LINES, HW_LINES );
/* Emit whole number of lines in each full buffer.
*/
dmasz = dmasz/2;
- currentsz = GET_CURRENT_VB_MAX_ELTS();
- currentsz = currentsz/2;
- if (currentsz < 4) {
- NEW_BUFFER();
- currentsz = dmasz;
- }
for (j = start; j + 1 < count; j += nr - 1 ) {
+ ELT_TYPE *dest;
GLint i;
- ELTS_VARS;
- nr = MIN2( currentsz, count - j );
-
- ALLOC_ELTS( (nr-1)*2 );
+
+ nr = MIN2( dmasz, count - j );
+ dest = ALLOC_ELTS( (nr-1)*2 );
for ( i = j ; i+1 < j+nr ; i+=1 ) {
- EMIT_TWO_ELTS( 0, (i+0), (i+1) );
- INCR_ELTS( 2 );
+ EMIT_TWO_ELTS( dest, 0, (i+0), (i+1) );
+ dest += 2;
}
- if (nr == currentsz) {
- NEW_BUFFER();
- currentsz = dmasz;
- }
+ CLOSE_ELTS();
}
}
else
return;
if (PREFER_DISCRETE_ELT_PRIM( count-start, HW_LINES )) {
- int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS();
- int currentsz;
+ int dmasz = GET_MAX_HW_ELTS();
ELT_INIT( GL_LINES, HW_LINES );
/* Emit whole number of lines in each full buffer.
*/
dmasz = dmasz/2;
- currentsz = GET_CURRENT_VB_MAX_ELTS();
- currentsz = currentsz/2;
-
- if (currentsz < 4) {
- NEW_BUFFER();
- currentsz = dmasz;
- }
/* Ensure last vertex doesn't wrap:
*/
- currentsz--;
dmasz--;
for (; j + 1 < count; ) {
GLint i;
- ELTS_VARS;
- nr = MIN2( currentsz, count - j );
-
- ALLOC_ELTS( (nr-1)*2 );
- for ( i = j ; i+1 < j+nr ; i+=1 ) {
- EMIT_TWO_ELTS( 0, (i+0), (i+1) );
- INCR_ELTS( 2 );
+ ELT_TYPE *dest;
+
+ nr = MIN2( dmasz, count - j );
+ dest = ALLOC_ELTS( nr*2 ); /* allocs room for 1 more line */
+
+ for ( i = 0 ; i < nr - 1 ; i+=1 ) {
+ EMIT_TWO_ELTS( dest, 0, (j+i), (j+i+1) );
+ dest += 2;
}
j += nr - 1;
- if (j + 1 < count) {
- NEW_BUFFER();
- currentsz = dmasz;
- }
- else {
- ALLOC_ELTS( 2 );
- EMIT_TWO_ELTS( 0, (j), (start) );
- INCR_ELTS( 2 );
- }
+
+ /* Emit 1 more line into space alloced above */
+ if (j + 1 >= count) {
+ EMIT_TWO_ELTS( dest, 0, (j), (start) );
+ dest += 2;
+ }
+
+ CLOSE_ELTS();
}
}
else
{
- int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS();
- int currentsz;
+ int dmasz = GET_MAX_HW_ELTS() - 1;
ELT_INIT( GL_LINE_STRIP, HW_LINE_STRIP );
- currentsz = GET_CURRENT_VB_MAX_ELTS();
-
- if (currentsz < 8) {
- NEW_BUFFER();
- currentsz = dmasz;
- }
-
- /* Ensure last vertex doesn't wrap:
- */
- currentsz--;
- dmasz--;
-
for ( ; j + 1 < count; ) {
- nr = MIN2( currentsz, count - j );
+ nr = MIN2( dmasz, count - j );
if (j + nr < count) {
- TAG(emit_consecutive_elts)( ctx, j, nr );
- currentsz = dmasz;
+ ELT_TYPE *dest = ALLOC_ELTS( nr );
+ dest = TAG(emit_consecutive_elts)( ctx, dest, j, nr );
j += nr - 1;
- NEW_BUFFER();
+ CLOSE_ELTS();
}
else if (nr) {
- ELTS_VARS;
- int i;
-
- ALLOC_ELTS( nr + 1 );
- for ( i = 0 ; i+1 < nr ; i+=2, j += 2 ) {
- EMIT_TWO_ELTS( 0, j, j+1 );
- INCR_ELTS( 2 );
- }
- if (i < nr) {
- EMIT_ELT( 0, j ); j++;
- INCR_ELTS( 1 );
- }
- EMIT_ELT( 0, start );
- INCR_ELTS( 1 );
- NEW_BUFFER();
- }
- else {
- fprintf(stderr, "warining nr==0\n");
+ ELT_TYPE *dest = ALLOC_ELTS( nr + 1 );
+ dest = TAG(emit_consecutive_elts)( ctx, dest, j, nr );
+ dest = TAG(emit_consecutive_elts)( ctx, dest, start, 1 );
+ j += nr;
+ CLOSE_ELTS();
}
}
}
if (PREFER_DISCRETE_ELT_PRIM( count-start, HW_TRIANGLES ))
{
- int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS();
- int currentsz;
+ int dmasz = GET_MAX_HW_ELTS();
int parity = 0;
GLuint j, nr;
ELT_INIT( GL_TRIANGLES, HW_TRIANGLES );
- if (flags & PRIM_PARITY)
- parity = 1;
-
/* Emit even number of tris in each full buffer.
*/
dmasz = dmasz/3;
dmasz -= dmasz & 1;
- currentsz = GET_CURRENT_VB_MAX_ELTS();
- currentsz = currentsz/3;
- currentsz -= currentsz & 1;
-
- if (currentsz < 4) {
- NEW_BUFFER();
- currentsz = dmasz;
- }
for (j = start; j + 2 < count; j += nr - 2 ) {
+ ELT_TYPE *dest;
GLint i;
- ELTS_VARS;
- nr = MIN2( currentsz, count - j );
-
- ALLOC_ELTS( (nr-2)*3 );
+
+ nr = MIN2( dmasz, count - j );
+ dest = ALLOC_ELTS( (nr-2)*3 );
for ( i = j ; i+2 < j+nr ; i++, parity^=1 ) {
- EMIT_ELT( 0, (i+0+parity) );
- EMIT_ELT( 1, (i+1-parity) );
- EMIT_ELT( 2, (i+2) );
- INCR_ELTS( 3 );
+ EMIT_ELT( dest, 0, (i+0+parity) );
+ EMIT_ELT( dest, 1, (i+1-parity) );
+ EMIT_ELT( dest, 2, (i+2) );
+ dest += 3;
}
- if (nr == currentsz) {
- NEW_BUFFER();
- currentsz = dmasz;
- }
+ CLOSE_ELTS();
}
}
- else if ((flags & PRIM_PARITY) == 0)
- EMIT_PRIM( ctx, GL_TRIANGLE_STRIP, HW_TRIANGLE_STRIP_0, start, count );
else if (HAVE_TRI_STRIP_1)
EMIT_PRIM( ctx, GL_TRIANGLE_STRIP, HW_TRIANGLE_STRIP_1, start, count );
else {
/* Emit the first triangle with elts, then the rest as a regular strip.
* TODO: Make this unlikely in t_imm_api.c
*/
- ELTS_VARS;
+ ELT_TYPE *dest;
+
ELT_INIT( GL_TRIANGLES, HW_TRIANGLES );
- ALLOC_ELTS( 3 );
- EMIT_ELT( 0, (start+1) );
- EMIT_ELT( 1, (start+0) );
- EMIT_ELT( 2, (start+2) );
- INCR_ELTS( 3 );
- NEW_PRIMITIVE();
+ dest = ALLOC_ELTS( 3 );
+ EMIT_ELT( dest, 0, (start+1) );
+ EMIT_ELT( dest, 1, (start+0) );
+ EMIT_ELT( dest, 2, (start+2) );
+ dest += 3;
+ CLOSE_ELTS();
start++;
if (start + 2 >= count)
if (PREFER_DISCRETE_ELT_PRIM( count-start, HW_TRIANGLES ))
{
- int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS();
- int currentsz;
+ int dmasz = GET_MAX_HW_ELTS();
GLuint j, nr;
ELT_INIT( GL_TRIANGLES, HW_TRIANGLES );
dmasz = dmasz/3;
- currentsz = GET_CURRENT_VB_MAX_ELTS();
- currentsz = currentsz/3;
-
- if (currentsz < 4) {
- NEW_BUFFER();
- currentsz = dmasz;
- }
for (j = start + 1; j + 1 < count; j += nr - 1 ) {
+ ELT_TYPE *dest;
GLint i;
- ELTS_VARS;
- nr = MIN2( currentsz, count - j );
-
- ALLOC_ELTS( (nr-1)*3 );
+
+ nr = MIN2( dmasz, count - j );
+ dest = ALLOC_ELTS( (nr-1)*3 );
for ( i = j ; i+1 < j+nr ; i++ ) {
- EMIT_ELT( 0, (start) );
- EMIT_ELT( 1, (i) );
- EMIT_ELT( 2, (i+1) );
- INCR_ELTS( 3 );
- }
-
- if (nr == currentsz) {
- NEW_BUFFER();
- currentsz = dmasz;
+ EMIT_ELT( dest, 0, (start) );
+ EMIT_ELT( dest, 1, (i) );
+ EMIT_ELT( dest, 2, (i+1) );
+ dest += 3;
}
+
+ CLOSE_ELTS();
}
}
else {
}
else if (ctx->_TriangleCaps & DD_FLATSHADE) {
LOCAL_VARS;
- int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS();
- int currentsz;
+ int dmasz = GET_MAX_HW_ELTS();
GLuint j, nr;
ELT_INIT( GL_TRIANGLES, HW_TRIANGLES );
- currentsz = GET_CURRENT_VB_MAX_ELTS();
-
/* Emit whole number of quads in total, and in each buffer.
*/
- currentsz = (currentsz/6)*2;
dmasz = (dmasz/6)*2;
- if (currentsz < 4) {
- NEW_BUFFER();
- currentsz = dmasz;
- }
-
for (j = start; j + 3 < count; j += nr - 2 ) {
- ELTS_VARS;
+ ELT_TYPE *dest;
GLint quads, i;
- nr = MIN2( currentsz, count - j );
+ nr = MIN2( dmasz, count - j );
quads = (nr/2)-1;
-
- ALLOC_ELTS( quads*6 );
+ dest = ALLOC_ELTS( quads*6 );
for ( i = j ; i < j+quads*2 ; i+=2 ) {
- EMIT_TWO_ELTS( 0, (i+0), (i+1) );
- EMIT_TWO_ELTS( 2, (i+2), (i+1) );
- EMIT_TWO_ELTS( 4, (i+3), (i+2) );
- INCR_ELTS( 6 );
+ EMIT_TWO_ELTS( dest, 0, (i+0), (i+1) );
+ EMIT_TWO_ELTS( dest, 2, (i+2), (i+1) );
+ EMIT_TWO_ELTS( dest, 4, (i+3), (i+2) );
+ dest += 6;
}
- if (nr == currentsz) {
- NEW_BUFFER();
- currentsz = dmasz;
- }
+ CLOSE_ELTS();
}
}
else {
* using indexed vertices and the triangle primitive:
*/
LOCAL_VARS;
- int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS();
- int currentsz;
+ int dmasz = GET_MAX_HW_ELTS();
GLuint j, nr;
ELT_INIT( GL_TRIANGLES, HW_TRIANGLES );
- currentsz = GET_CURRENT_VB_MAX_ELTS();
/* Adjust for rendering as triangles:
*/
- currentsz = (currentsz/6)*4;
dmasz = (dmasz/6)*4;
- if (currentsz < 8) {
- NEW_BUFFER();
- currentsz = dmasz;
- }
-
for (j = start; j < count; j += nr ) {
- ELTS_VARS;
+ ELT_TYPE *dest;
GLint quads, i;
- nr = MIN2( currentsz, count - j );
- quads = nr/4;
- ALLOC_ELTS( quads*6 );
+ nr = MIN2( dmasz, count - j );
+ quads = nr/4;
+ dest = ALLOC_ELTS( quads*6 );
for ( i = j ; i < j+quads*4 ; i+=4 ) {
- EMIT_TWO_ELTS( 0, (i+0), (i+1) );
- EMIT_TWO_ELTS( 2, (i+3), (i+1) );
- EMIT_TWO_ELTS( 4, (i+2), (i+3) );
- INCR_ELTS( 6 );
+ EMIT_TWO_ELTS( dest, 0, (i+0), (i+1) );
+ EMIT_TWO_ELTS( dest, 2, (i+3), (i+1) );
+ EMIT_TWO_ELTS( dest, 4, (i+2), (i+3) );
+ dest += 6;
}
- if (nr == currentsz) {
- NEW_BUFFER();
- currentsz = dmasz;
- }
+ CLOSE_ELTS();
}
}
}
GLuint flags )
{
LOCAL_VARS;
- int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS();
- int currentsz;
- GLuint *elts = GET_ELTS();
+ int dmasz = GET_MAX_HW_ELTS();
+ GLuint *elts = GET_MESA_ELTS();
GLuint j, nr;
+ ELT_TYPE *dest;
ELT_INIT( GL_POINTS, HW_POINTS );
- currentsz = GET_CURRENT_VB_MAX_ELTS();
- if (currentsz < 8)
- currentsz = dmasz;
-
for (j = start; j < count; j += nr ) {
- nr = MIN2( currentsz, count - j );
- TAG(emit_elts)( ctx, elts+j, nr );
- NEW_PRIMITIVE();
- currentsz = dmasz;
+ nr = MIN2( dmasz, count - j );
+ dest = ALLOC_ELTS( nr );
+ dest = TAG(emit_elts)( ctx, dest, elts+j, nr );
+ CLOSE_ELTS();
}
}
GLuint flags )
{
LOCAL_VARS;
- int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS();
- int currentsz;
- GLuint *elts = GET_ELTS();
+ int dmasz = GET_MAX_HW_ELTS();
+ GLuint *elts = GET_MESA_ELTS();
GLuint j, nr;
+ ELT_TYPE *dest;
if (start+1 >= count)
return;
/* Emit whole number of lines in total and in each buffer:
*/
count -= (count-start) & 1;
- currentsz -= currentsz & 1;
dmasz -= dmasz & 1;
- currentsz = GET_CURRENT_VB_MAX_ELTS();
- if (currentsz < 8)
- currentsz = dmasz;
-
for (j = start; j < count; j += nr ) {
- nr = MIN2( currentsz, count - j );
- TAG(emit_elts)( ctx, elts+j, nr );
- NEW_PRIMITIVE();
- currentsz = dmasz;
+ nr = MIN2( dmasz, count - j );
+ dest = ALLOC_ELTS( nr );
+ dest = TAG(emit_elts)( ctx, dest, elts+j, nr );
+ CLOSE_ELTS();
}
if ((flags & PRIM_END) && ctx->Line.StippleFlag)
GLuint flags )
{
LOCAL_VARS;
- int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS();
- int currentsz;
- GLuint *elts = GET_ELTS();
+ int dmasz = GET_MAX_HW_ELTS();
+ GLuint *elts = GET_MESA_ELTS();
GLuint j, nr;
+ ELT_TYPE *dest;
if (start+1 >= count)
return;
if ((flags & PRIM_BEGIN) && ctx->Line.StippleFlag)
RESET_STIPPLE();
- currentsz = GET_CURRENT_VB_MAX_ELTS();
- if (currentsz < 8)
- currentsz = dmasz;
-
for (j = start; j + 1 < count; j += nr - 1 ) {
- nr = MIN2( currentsz, count - j );
- TAG(emit_elts)( ctx, elts+j, nr );
- NEW_PRIMITIVE();
- currentsz = dmasz;
+ nr = MIN2( dmasz, count - j );
+ dest = ALLOC_ELTS( nr );
+ dest = TAG(emit_elts)( ctx, dest, elts+j, nr );
+ CLOSE_ELTS();
}
}
GLuint flags )
{
LOCAL_VARS;
- int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS();
- int currentsz;
- GLuint *elts = GET_ELTS();
+ int dmasz = GET_MAX_HW_ELTS();
+ GLuint *elts = GET_MESA_ELTS();
GLuint j, nr;
+ ELT_TYPE *dest;
if (0) fprintf(stderr, "%s\n", __FUNCTION__);
RESET_STIPPLE();
- currentsz = GET_CURRENT_VB_MAX_ELTS();
- if (currentsz < 8) {
- NEW_BUFFER();
- currentsz = dmasz;
- }
-
/* Ensure last vertex doesn't wrap:
*/
- currentsz--;
dmasz--;
- for ( ; j + 1 < count; j += nr - 1 ) {
- nr = MIN2( currentsz, count - j );
- TAG(emit_elts)( ctx, elts+j, nr );
- currentsz = dmasz;
+ for ( ; j + 1 < count; ) {
+ nr = MIN2( dmasz, count - j );
+ dest = ALLOC_ELTS( nr+1 ); /* Reserve possible space for last elt */
+ dest = TAG(emit_elts)( ctx, dest, elts+j, nr );
+ j += nr - 1;
+ if (j + 1 >= count && (flags & PRIM_END)) {
+ dest = TAG(emit_elts)( ctx, dest, elts+start, 1 );
+ }
+ CLOSE_ELTS();
}
-
- if (flags & PRIM_END)
- TAG(emit_elts)( ctx, elts+start, 1 );
-
- NEW_PRIMITIVE();
}
GLuint flags )
{
LOCAL_VARS;
- GLuint *elts = GET_ELTS();
- int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS()/3*3;
- int currentsz;
+ GLuint *elts = GET_MESA_ELTS();
+ int dmasz = GET_MAX_HW_ELTS()/3*3;
GLuint j, nr;
+ ELT_TYPE *dest;
if (start+2 >= count)
return;
-/* NEW_PRIMITIVE(); */
ELT_INIT( GL_TRIANGLES, HW_TRIANGLES );
- currentsz = GET_CURRENT_VB_MAX_ELTS();
/* Emit whole number of tris in total. dmasz is already a multiple
* of 3.
*/
count -= (count-start)%3;
- currentsz -= currentsz%3;
- if (currentsz < 8)
- currentsz = dmasz;
for (j = start; j < count; j += nr) {
- nr = MIN2( currentsz, count - j );
- TAG(emit_elts)( ctx, elts+j, nr );
- NEW_PRIMITIVE();
- currentsz = dmasz;
+ nr = MIN2( dmasz, count - j );
+ dest = ALLOC_ELTS( nr );
+ dest = TAG(emit_elts)( ctx, dest, elts+j, nr );
+ CLOSE_ELTS();
}
}
{
LOCAL_VARS;
GLuint j, nr;
- GLuint *elts = GET_ELTS();
- int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS();
- int currentsz;
+ GLuint *elts = GET_MESA_ELTS();
+ int dmasz = GET_MAX_HW_ELTS();
+ ELT_TYPE *dest;
if (start+2 >= count)
return;
ELT_INIT( GL_TRIANGLE_STRIP, HW_TRIANGLE_STRIP_0 );
- currentsz = GET_CURRENT_VB_MAX_ELTS();
- if (currentsz < 8) {
- NEW_BUFFER();
- currentsz = dmasz;
- }
-
- if ((flags & PRIM_PARITY) && count - start > 2) {
- TAG(emit_elts)( ctx, elts+start, 1 );
- currentsz--;
- }
-
/* Keep the same winding over multiple buffers:
*/
dmasz -= (dmasz & 1);
- currentsz -= (currentsz & 1);
for (j = start ; j + 2 < count; j += nr - 2 ) {
- nr = MIN2( currentsz, count - j );
- TAG(emit_elts)( ctx, elts+j, nr );
- NEW_PRIMITIVE();
- currentsz = dmasz;
+ nr = MIN2( dmasz, count - j );
+
+ dest = ALLOC_ELTS( nr );
+ dest = TAG(emit_elts)( ctx, dest, elts+j, nr );
+ CLOSE_ELTS();
}
}
GLuint flags )
{
LOCAL_VARS;
- GLuint *elts = GET_ELTS();
+ GLuint *elts = GET_MESA_ELTS();
GLuint j, nr;
- int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS();
- int currentsz;
+ int dmasz = GET_MAX_HW_ELTS();
+ ELT_TYPE *dest;
if (start+2 >= count)
return;
ELT_INIT( GL_TRIANGLE_FAN, HW_TRIANGLE_FAN );
- currentsz = GET_CURRENT_VB_MAX_ELTS();
- if (currentsz < 8) {
- NEW_BUFFER();
- currentsz = dmasz;
- }
-
for (j = start + 1 ; j + 1 < count; j += nr - 1 ) {
- nr = MIN2( currentsz, count - j + 1 );
- TAG(emit_elts)( ctx, elts+start, 1 );
- TAG(emit_elts)( ctx, elts+j, nr - 1 );
- NEW_PRIMITIVE();
- currentsz = dmasz;
+ nr = MIN2( dmasz, count - j + 1 );
+ dest = ALLOC_ELTS( nr );
+ dest = TAG(emit_elts)( ctx, dest, elts+start, 1 );
+ dest = TAG(emit_elts)( ctx, dest, elts+j, nr - 1 );
+ CLOSE_ELTS();
}
}
GLuint flags )
{
LOCAL_VARS;
- GLuint *elts = GET_ELTS();
+ GLuint *elts = GET_MESA_ELTS();
GLuint j, nr;
- int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS();
- int currentsz;
+ int dmasz = GET_MAX_HW_ELTS();
+ ELT_TYPE *dest;
if (start+2 >= count)
return;
ELT_INIT( GL_POLYGON, HW_POLYGON );
- currentsz = GET_CURRENT_VB_MAX_ELTS();
- if (currentsz < 8) {
- NEW_BUFFER();
- currentsz = dmasz;
- }
-
for (j = start + 1 ; j + 1 < count ; j += nr - 1 ) {
- nr = MIN2( currentsz, count - j + 1 );
- TAG(emit_elts)( ctx, elts+start, 1 );
- TAG(emit_elts)( ctx, elts+j, nr - 1 );
- NEW_PRIMITIVE();
- currentsz = dmasz;
+ nr = MIN2( dmasz, count - j + 1 );
+ dest = ALLOC_ELTS( nr );
+ dest = TAG(emit_elts)( ctx, dest, elts+start, 1 );
+ dest = TAG(emit_elts)( ctx, dest, elts+j, nr - 1 );
+ CLOSE_ELTS();
}
}
}
else {
LOCAL_VARS;
- GLuint *elts = GET_ELTS();
- int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS();
- int currentsz;
+ GLuint *elts = GET_MESA_ELTS();
+ int dmasz = GET_MAX_HW_ELTS();
GLuint j, nr;
-
- NEW_PRIMITIVE();
- currentsz = GET_CURRENT_VB_MAX_ELTS();
+ ELT_TYPE *dest;
/* Emit whole number of quads in total, and in each buffer.
*/
dmasz -= dmasz & 1;
count -= (count-start) & 1;
- currentsz -= currentsz & 1;
-
- if (currentsz < 12)
- currentsz = dmasz;
if (ctx->_TriangleCaps & DD_FLATSHADE) {
ELT_INIT( GL_TRIANGLES, HW_TRIANGLES );
- currentsz = currentsz/6*2;
dmasz = dmasz/6*2;
for (j = start; j + 3 < count; j += nr - 2 ) {
- nr = MIN2( currentsz, count - j );
+ nr = MIN2( dmasz, count - j );
if (nr >= 4)
{
- GLint i;
GLint quads = (nr/2)-1;
- ELTS_VARS;
-
- ALLOC_ELTS( quads*6 );
+ ELT_TYPE *dest = ALLOC_ELTS( quads*6 );
+ GLint i;
for ( i = j-start ; i < j-start+quads ; i++, elts += 2 ) {
- EMIT_TWO_ELTS( 0, elts[0], elts[1] );
- EMIT_TWO_ELTS( 2, elts[2], elts[1] );
- EMIT_TWO_ELTS( 4, elts[3], elts[2] );
- INCR_ELTS( 6 );
+ EMIT_TWO_ELTS( dest, 0, elts[0], elts[1] );
+ EMIT_TWO_ELTS( dest, 2, elts[2], elts[1] );
+ EMIT_TWO_ELTS( dest, 4, elts[3], elts[2] );
+ dest += 6;
}
- NEW_PRIMITIVE();
+ CLOSE_ELTS();
}
-
- currentsz = dmasz;
}
}
else {
ELT_INIT( GL_TRIANGLE_STRIP, HW_TRIANGLE_STRIP_0 );
for (j = start; j + 3 < count; j += nr - 2 ) {
- nr = MIN2( currentsz, count - j );
- TAG(emit_elts)( ctx, elts+j, nr );
- NEW_PRIMITIVE();
- currentsz = dmasz;
+ nr = MIN2( dmasz, count - j );
+ dest = ALLOC_ELTS( nr );
+ dest = TAG(emit_elts)( ctx, dest, elts+j, nr );
+ CLOSE_ELTS();
}
}
}
if (HAVE_QUADS && 0) {
} else {
LOCAL_VARS;
- GLuint *elts = GET_ELTS();
- int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS();
- int currentsz;
+ GLuint *elts = GET_MESA_ELTS();
+ int dmasz = GET_MAX_HW_ELTS();
GLuint j, nr;
ELT_INIT( GL_TRIANGLES, HW_TRIANGLES );
- currentsz = GET_CURRENT_VB_MAX_ELTS();
/* Emit whole number of quads in total, and in each buffer.
*/
dmasz -= dmasz & 3;
count -= (count-start) & 3;
- currentsz -= currentsz & 3;
/* Adjust for rendering as triangles:
*/
- currentsz = currentsz/6*4;
dmasz = dmasz/6*4;
- if (currentsz < 8)
- currentsz = dmasz;
+ for (j = start; j + 3 < count; j += nr ) {
+ nr = MIN2( dmasz, count - j );
- for (j = start; j + 3 < count; j += nr - 2 ) {
- nr = MIN2( currentsz, count - j );
-
- if (nr >= 4)
{
GLint quads = nr/4;
+ ELT_TYPE *dest = ALLOC_ELTS( quads * 6 );
GLint i;
- ELTS_VARS;
- ALLOC_ELTS( quads * 6 );
for ( i = j-start ; i < j-start+quads ; i++, elts += 4 ) {
- EMIT_TWO_ELTS( 0, elts[0], elts[1] );
- EMIT_TWO_ELTS( 2, elts[3], elts[1] );
- EMIT_TWO_ELTS( 4, elts[2], elts[3] );
- INCR_ELTS( 6 );
+ EMIT_TWO_ELTS( dest, 0, elts[0], elts[1] );
+ EMIT_TWO_ELTS( dest, 2, elts[3], elts[1] );
+ EMIT_TWO_ELTS( dest, 4, elts[2], elts[3] );
+ dest += 6;
}
- }
- NEW_PRIMITIVE();
- currentsz = dmasz;
+ CLOSE_ELTS();
+ }
}
}
}
-/* $Id: t_dd_vbtmp.h,v 1.24 2003/01/13 15:47:52 brianp Exp $ */
/*
* Mesa 3-D graphics library
GLuint stride )
{
LOCALVARS
- struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
+ struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
GLfloat (*tc0)[4], (*tc1)[4], (*fog)[4];
GLfloat (*tc2)[4], (*tc3)[4];
- GLubyte (*col)[4], (*spec)[4];
+ GLfloat (*col)[4], (*spec)[4];
GLuint tc0_stride, tc1_stride, col_stride, spec_stride, fog_stride;
GLuint tc2_stride, tc3_stride;
GLuint tc0_size, tc1_size;
}
if (DO_RGBA) {
- if (VB->ColorPtr[0]->Type != GL_UNSIGNED_BYTE)
- IMPORT_FLOAT_COLORS( ctx );
- col = (GLubyte (*)[4])VB->ColorPtr[0]->Ptr;
- col_stride = VB->ColorPtr[0]->StrideB;
+ col_stride = VB->ColorPtr[0]->stride;
+ col = VB->ColorPtr[0]->data;
}
if (DO_SPEC) {
if (VB->SecondaryColorPtr[0]) {
- if (VB->SecondaryColorPtr[0]->Type != GL_UNSIGNED_BYTE)
- IMPORT_FLOAT_SPEC_COLORS( ctx );
- spec = (GLubyte (*)[4])VB->SecondaryColorPtr[0]->Ptr;
- spec_stride = VB->SecondaryColorPtr[0]->StrideB;
+ spec_stride = VB->SecondaryColorPtr[0]->stride;
+ spec = VB->SecondaryColorPtr[0]->data;
} else {
- GLubyte tmp[4];
- spec = &tmp;
+ spec = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_COLOR1];
spec_stride = 0;
}
}
}
}
- if (VB->importable_data || (DO_SPEC && !spec_stride) || (DO_FOG && !fog_stride)) {
- /* May have nonstandard strides:
- */
- if (start) {
- coord = (GLfloat (*)[4])((GLubyte *)coord + start * coord_stride);
- if (DO_TEX0)
- tc0 = (GLfloat (*)[4])((GLubyte *)tc0 + start * tc0_stride);
- if (DO_TEX1)
- tc1 = (GLfloat (*)[4])((GLubyte *)tc1 + start * tc1_stride);
- if (DO_TEX2)
- tc2 = (GLfloat (*)[4])((GLubyte *)tc2 + start * tc2_stride);
- if (DO_TEX3)
- tc3 = (GLfloat (*)[4])((GLubyte *)tc3 + start * tc3_stride);
- if (DO_RGBA)
- STRIDE_4UB(col, start * col_stride);
- if (DO_SPEC)
- STRIDE_4UB(spec, start * spec_stride);
- if (DO_FOG)
- /*STRIDE_F(fog, start * fog_stride);*/
- fog = (GLfloat (*)[4])((GLubyte *)fog + start * fog_stride);
- }
+ /* May have nonstandard strides:
+ */
+ if (start) {
+ STRIDE_4F(coord, start * coord_stride);
+ if (DO_TEX0)
+ STRIDE_4F(tc0, start * tc0_stride);
+ if (DO_TEX1)
+ STRIDE_4F(tc1, start * tc1_stride);
+ if (DO_TEX2)
+ STRIDE_4F(tc2, start * tc2_stride);
+ if (DO_TEX3)
+ STRIDE_4F(tc3, start * tc3_stride);
+ if (DO_RGBA)
+ STRIDE_4F(col, start * col_stride);
+ if (DO_SPEC)
+ STRIDE_4F(spec, start * spec_stride);
+ if (DO_FOG)
+ STRIDE_4F(fog, start * fog_stride);
+ }
- for (i=start; i < end; i++, v = (VERTEX *)((GLubyte *)v + stride)) {
- if (DO_XYZW) {
- if (HAVE_HW_VIEWPORT || mask[i] == 0) {
- VIEWPORT_X(v->v.x, coord[0][0]);
- VIEWPORT_Y(v->v.y, coord[0][1]);
- VIEWPORT_Z(v->v.z, coord[0][2]);
- v->v.w = coord[0][3];
- }
-/* fprintf(stderr, "vert %d: %.2f %.2f %.2f %.2f\n", */
-/* i, v->v.x, v->v.y, v->v.z, v->v.w); */
- coord = (GLfloat (*)[4])((GLubyte *)coord + coord_stride);
- }
- if (DO_RGBA) {
- if (HAVE_RGBA_COLOR) {
- *(GLuint *)&v->v.color = LE32_TO_CPU(*(GLuint *)&col[0]);
- STRIDE_4UB(col, col_stride);
- } else {
- v->v.color.blue = col[0][2];
- v->v.color.green = col[0][1];
- v->v.color.red = col[0][0];
- v->v.color.alpha = col[0][3];
- STRIDE_4UB(col, col_stride);
- }
- }
- if (DO_SPEC) {
- v->v.specular.red = spec[0][0];
- v->v.specular.green = spec[0][1];
- v->v.specular.blue = spec[0][2];
- STRIDE_4UB(spec, spec_stride);
- }
- if (DO_FOG) {
- v->v.specular.alpha = fog[0][0] * 255.0;
- /*STRIDE_F(fog, fog_stride);*/
- fog = (GLfloat (*)[4])((GLubyte *)fog + fog_stride);
- }
- if (DO_TEX0) {
- v->v.u0 = tc0[0][0];
- v->v.v0 = tc0[0][1];
- if (DO_PTEX) {
- if (HAVE_PTEX_VERTICES) {
- if (tc0_size == 4)
- v->pv.q0 = tc0[0][3];
- else
- v->pv.q0 = 1.0;
- }
- else if (tc0_size == 4) {
- float rhw = 1.0 / tc0[0][3];
- v->v.w *= tc0[0][3];
- v->v.u0 *= rhw;
- v->v.v0 *= rhw;
- }
- }
- tc0 = (GLfloat (*)[4])((GLubyte *)tc0 + tc0_stride);
- }
- if (DO_TEX1) {
- if (DO_PTEX) {
- v->pv.u1 = tc1[0][0];
- v->pv.v1 = tc1[0][1];
- if (tc1_size == 4)
- v->pv.q1 = tc1[0][3];
- else
- v->pv.q1 = 1.0;
- }
- else {
- v->v.u1 = tc1[0][0];
- v->v.v1 = tc1[0][1];
- }
- tc1 = (GLfloat (*)[4])((GLubyte *)tc1 + tc1_stride);
- }
- else if (DO_PTEX) {
- *(GLuint *)&v->pv.q1 = 0; /* avoid culling on radeon */
+ for (i=start; i < end; i++, v = (VERTEX *)((GLubyte *)v + stride)) {
+ if (DO_XYZW) {
+ if (HAVE_HW_VIEWPORT || mask[i] == 0) {
+ VIEWPORT_X(v->v.x, coord[0][0]);
+ VIEWPORT_Y(v->v.y, coord[0][1]);
+ VIEWPORT_Z(v->v.z, coord[0][2]);
+ v->v.w = coord[0][3];
}
- if (DO_TEX2) {
- if (DO_PTEX) {
- v->pv.u2 = tc2[0][0];
- v->pv.v2 = tc2[0][1];
- if (tc2_size == 4)
- v->pv.q2 = tc2[0][3];
+ STRIDE_4F(coord, coord_stride);
+ }
+ if (DO_RGBA) {
+ UNCLAMPED_FLOAT_TO_UBYTE(v->v.color.red, col[0][0]);
+ UNCLAMPED_FLOAT_TO_UBYTE(v->v.color.green, col[0][1]);
+ UNCLAMPED_FLOAT_TO_UBYTE(v->v.color.blue, col[0][2]);
+ UNCLAMPED_FLOAT_TO_UBYTE(v->v.color.alpha, col[0][3]);
+ STRIDE_4F(col, col_stride);
+ }
+ if (DO_SPEC) {
+ UNCLAMPED_FLOAT_TO_UBYTE(v->v.specular.red, spec[0][0]);
+ UNCLAMPED_FLOAT_TO_UBYTE(v->v.specular.green, spec[0][1]);
+ UNCLAMPED_FLOAT_TO_UBYTE(v->v.specular.blue, spec[0][2]);
+ STRIDE_4F(spec, spec_stride);
+ }
+ if (DO_FOG) {
+ UNCLAMPED_FLOAT_TO_UBYTE(v->v.specular.alpha, fog[0][0]);
+ STRIDE_4F(fog, fog_stride);
+ }
+ if (DO_TEX0) {
+ v->v.u0 = tc0[0][0];
+ v->v.v0 = tc0[0][1];
+ if (DO_PTEX) {
+ if (HAVE_PTEX_VERTICES) {
+ if (tc0_size == 4)
+ v->pv.q0 = tc0[0][3];
else
- v->pv.q2 = 1.0;
+ v->pv.q0 = 1.0;
}
- else {
- v->v.u2 = tc2[0][0];
- v->v.v2 = tc2[0][1];
- }
- tc2 = (GLfloat (*)[4])((GLubyte *)tc2 + tc2_stride);
- }
- if (DO_TEX3) {
- if (DO_PTEX) {
- v->pv.u3 = tc3[0][0];
- v->pv.v3 = tc3[0][1];
- if (tc3_size == 4)
- v->pv.q3 = tc3[0][3];
- else
- v->pv.q3 = 1.0;
+ else if (tc0_size == 4) {
+ float rhw = 1.0 / tc0[0][3];
+ v->v.w *= tc0[0][3];
+ v->v.u0 *= rhw;
+ v->v.v0 *= rhw;
}
- else {
- v->v.u3 = tc3[0][0];
- v->v.v3 = tc3[0][1];
- }
- tc3 = (GLfloat (*)[4])((GLubyte *)tc3 + tc3_stride);
}
+ STRIDE_4F(tc0, tc0_stride);
}
- }
- else {
- for (i=start; i < end; i++, v = (VERTEX *)((GLubyte *)v + stride)) {
- if (DO_XYZW) {
- if (HAVE_HW_VIEWPORT || mask[i] == 0) {
- VIEWPORT_X(v->v.x, coord[i][0]);
- VIEWPORT_Y(v->v.y, coord[i][1]);
- VIEWPORT_Z(v->v.z, coord[i][2]);
- v->v.w = coord[i][3];
- }
- }
- if (DO_RGBA) {
- if (HAVE_RGBA_COLOR) {
- *(GLuint *)&v->v.color = LE32_TO_CPU(*(GLuint *)&col[i]);
- }
- else {
- v->v.color.blue = col[i][2];
- v->v.color.green = col[i][1];
- v->v.color.red = col[i][0];
- v->v.color.alpha = col[i][3];
- }
- }
- if (DO_SPEC) {
- v->v.specular.red = spec[i][0];
- v->v.specular.green = spec[i][1];
- v->v.specular.blue = spec[i][2];
- }
- if (DO_FOG) {
- v->v.specular.alpha = fog[i][0] * 255.0;
+ if (DO_TEX1) {
+ if (DO_PTEX) {
+ v->pv.u1 = tc1[0][0];
+ v->pv.v1 = tc1[0][1];
+ if (tc1_size == 4)
+ v->pv.q1 = tc1[0][3];
+ else
+ v->pv.q1 = 1.0;
+ }
+ else {
+ v->v.u1 = tc1[0][0];
+ v->v.v1 = tc1[0][1];
}
- if (DO_TEX0) {
- v->v.u0 = tc0[i][0];
- v->v.v0 = tc0[i][1];
- if (DO_PTEX) {
- if (HAVE_PTEX_VERTICES) {
- if (tc0_size == 4)
- v->pv.q0 = tc0[i][3];
- else
- v->pv.q0 = 1.0;
-
- v->pv.q1 = 0; /* radeon */
- }
- else if (tc0_size == 4) {
- float rhw = 1.0 / tc0[i][3];
- v->v.w *= tc0[i][3];
- v->v.u0 *= rhw;
- v->v.v0 *= rhw;
- }
- }
+ STRIDE_4F(tc1, tc1_stride);
+ }
+ else if (DO_PTEX) {
+ *(GLuint *)&v->pv.q1 = 0; /* avoid culling on radeon */
+ }
+ if (DO_TEX2) {
+ if (DO_PTEX) {
+ v->pv.u2 = tc2[0][0];
+ v->pv.v2 = tc2[0][1];
+ if (tc2_size == 4)
+ v->pv.q2 = tc2[0][3];
+ else
+ v->pv.q2 = 1.0;
+ }
+ else {
+ v->v.u2 = tc2[0][0];
+ v->v.v2 = tc2[0][1];
}
- if (DO_TEX1) {
- if (DO_PTEX) {
- v->pv.u1 = tc1[i][0];
- v->pv.v1 = tc1[i][1];
- if (tc1_size == 4)
- v->pv.q1 = tc1[i][3];
- else
- v->pv.q1 = 1.0;
- }
- else {
- v->v.u1 = tc1[i][0];
- v->v.v1 = tc1[i][1];
- }
+ STRIDE_4F(tc2, tc2_stride);
+ }
+ if (DO_TEX3) {
+ if (DO_PTEX) {
+ v->pv.u3 = tc3[0][0];
+ v->pv.v3 = tc3[0][1];
+ if (tc3_size == 4)
+ v->pv.q3 = tc3[0][3];
+ else
+ v->pv.q3 = 1.0;
+ }
+ else {
+ v->v.u3 = tc3[0][0];
+ v->v.v3 = tc3[0][1];
}
- }
+ STRIDE_4F(tc3, tc3_stride);
+ }
}
+
}
#else
-#if DO_XYZW
#if HAVE_HW_DIVIDE
#error "cannot use tiny vertices with hw perspective divide"
void *dest, GLuint stride )
{
LOCALVARS
- struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
- GLubyte (*col)[4];
+ struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
+ GLfloat (*col)[4];
GLuint col_stride;
GLfloat (*coord)[4] = VB->NdcPtr->data;
GLuint coord_stride = VB->NdcPtr->stride;
ASSERT(stride == 4);
- if (VB->ColorPtr[0]->Type != GL_UNSIGNED_BYTE)
- IMPORT_FLOAT_COLORS( ctx );
-
- col = (GLubyte (*)[4])VB->ColorPtr[0]->Ptr;
- col_stride = VB->ColorPtr[0]->StrideB;
- ASSERT(VB->ColorPtr[0]->Type == GL_UNSIGNED_BYTE);
+ col = VB->ColorPtr[0]->data;
+ col_stride = VB->ColorPtr[0]->stride;
/* fprintf(stderr, "%s(small) importable %x\n", */
/* __FUNCTION__, VB->importable_data); */
/* Pack what's left into a 4-dword vertex. Color is in a different
* place, and there is no 'w' coordinate.
*/
- if (VB->importable_data) {
- if (start) {
- coord = (GLfloat (*)[4])((GLubyte *)coord + start * coord_stride);
- STRIDE_4UB(col, start * col_stride);
- }
+ if (start) {
+ STRIDE_4F(coord, start * coord_stride);
+ STRIDE_4F(col, start * col_stride);
+ }
- for (i=start; i < end; i++, v+=4) {
+ for (i=start; i < end; i++, v+=4) {
+ if (DO_XYZW) {
if (HAVE_HW_VIEWPORT || mask[i] == 0) {
VIEWPORT_X(v[0], coord[0][0]);
VIEWPORT_Y(v[1], coord[0][1]);
VIEWPORT_Z(v[2], coord[0][2]);
}
- coord = (GLfloat (*)[4])((GLubyte *)coord + coord_stride);
- if (DO_RGBA) {
- if (HAVE_RGBA_COLOR) {
- *(GLuint *)&v[3] = LE32_TO_CPU(*(GLuint *)col);
- }
- else {
- VERTEX_COLOR *c = (VERTEX_COLOR *)&v[3];
- c->blue = col[0][2];
- c->green = col[0][1];
- c->red = col[0][0];
- c->alpha = col[0][3];
- }
- STRIDE_4UB( col, col_stride );
- }
-/* fprintf(stderr, "vert %d: %.2f %.2f %.2f %x\n", */
-/* i, v[0], v[1], v[2], *(int *)&v[3]); */
+ STRIDE_4F( coord, coord_stride );
+ }
+ if (DO_RGBA) {
+ VERTEX_COLOR *c = (VERTEX_COLOR *)&v[3];
+ UNCLAMPED_FLOAT_TO_UBYTE(c->red, col[0][0]);
+ UNCLAMPED_FLOAT_TO_UBYTE(c->green, col[0][1]);
+ UNCLAMPED_FLOAT_TO_UBYTE(c->blue, col[0][2]);
+ UNCLAMPED_FLOAT_TO_UBYTE(c->alpha, col[0][3]);
+ STRIDE_4F( col, col_stride );
}
- }
- else {
- for (i=start; i < end; i++, v+=4) {
- if (HAVE_HW_VIEWPORT || mask[i] == 0) {
- VIEWPORT_X(v[0], coord[i][0]);
- VIEWPORT_Y(v[1], coord[i][1]);
- VIEWPORT_Z(v[2], coord[i][2]);
- }
- if (DO_RGBA) {
- if (HAVE_RGBA_COLOR) {
- *(GLuint *)&v[3] = LE32_TO_CPU(*(GLuint *)&col[i]);
- }
- else {
- VERTEX_COLOR *c = (VERTEX_COLOR *)&v[3];
- c->blue = col[i][2];
- c->green = col[i][1];
- c->red = col[i][0];
- c->alpha = col[i][3];
- }
- }
/* fprintf(stderr, "vert %d: %.2f %.2f %.2f %x\n", */
/* i, v[0], v[1], v[2], *(int *)&v[3]); */
-
- }
}
}
-#else
-static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end,
- void *dest, GLuint stride )
-{
- LOCALVARS
- struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
- GLubyte (*col)[4];
- GLuint col_stride;
- GLfloat *v = (GLfloat *)dest;
- int i;
- if (VB->ColorPtr[0]->Type != GL_UNSIGNED_BYTE)
- IMPORT_FLOAT_COLORS( ctx );
-
- col = VB->ColorPtr[0]->Ptr;
- col_stride = VB->ColorPtr[0]->StrideB;
-
- if (start)
- STRIDE_4UB(col, col_stride * start);
-
- /* Need to figure out where color is:
- */
- if (GET_VERTEX_FORMAT() == TINY_VERTEX_FORMAT)
- v += 3;
- else
- v += 4;
-
- for (i=start; i < end; i++, STRIDE_F(v, stride)) {
- if (HAVE_RGBA_COLOR) {
- *(GLuint *)v = LE32_TO_CPU(*(GLuint *)col[0]);
- }
- else {
- VERTEX_COLOR *c = (VERTEX_COLOR *)v;
- c->blue = col[0][2];
- c->green = col[0][1];
- c->red = col[0][0];
- c->alpha = col[0][3];
- }
- STRIDE_4UB( col, col_stride );
- }
-}
-#endif /* emit */
#endif /* emit */
#if (DO_XYZW) && (DO_RGBA)