glsl: add new interpolateAt* builtin functions
authorChris Forbes <chrisf@ijw.co.nz>
Sun, 10 Nov 2013 06:34:53 +0000 (19:34 +1300)
committerChris Forbes <chrisf@ijw.co.nz>
Fri, 11 Jul 2014 23:20:02 +0000 (11:20 +1200)
V2: - Don't assume everyone wants interpolateAtSample() lowered to
      interpolateAtOffset. It turns out this isn't what we want most
      of the time for i965. Lowering can be added later in an ir pass
      which drivers opt into, rather than bolting it straight into the
      builtin definition.
    - Only expose the interpolateAt* builtins in the fragment language.

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
src/glsl/builtin_functions.cpp

index 258b83142c000d259ecffda8e391c82c341fbdee..e01742c4d05ee24eace91aaeaf0691ed3e9aa8a2 100644 (file)
@@ -225,6 +225,14 @@ shader_packing_or_gpu_shader5(const _mesa_glsl_parse_state *state)
           gpu_shader5(state);
 }
 
+static bool
+fs_gpu_shader5(const _mesa_glsl_parse_state *state)
+{
+   return state->stage == MESA_SHADER_FRAGMENT &&
+          (state->is_version(400, 0) || state->ARB_gpu_shader5_enable);
+}
+
+
 static bool
 texture_array_lod(const _mesa_glsl_parse_state *state)
 {
@@ -627,6 +635,9 @@ private:
    B1(uaddCarry)
    B1(usubBorrow)
    B1(mulExtended)
+   B1(interpolateAtCentroid)
+   B1(interpolateAtOffset)
+   B1(interpolateAtSample)
 
    ir_function_signature *_atomic_intrinsic(builtin_available_predicate avail);
    ir_function_signature *_atomic_op(const char *intrinsic,
@@ -2186,6 +2197,24 @@ builtin_builder::create_builtins()
                 _mulExtended(glsl_type::uvec3_type),
                 _mulExtended(glsl_type::uvec4_type),
                 NULL);
+   add_function("interpolateAtCentroid",
+                _interpolateAtCentroid(glsl_type::float_type),
+                _interpolateAtCentroid(glsl_type::vec2_type),
+                _interpolateAtCentroid(glsl_type::vec3_type),
+                _interpolateAtCentroid(glsl_type::vec4_type),
+                NULL);
+   add_function("interpolateAtOffset",
+                _interpolateAtOffset(glsl_type::float_type),
+                _interpolateAtOffset(glsl_type::vec2_type),
+                _interpolateAtOffset(glsl_type::vec3_type),
+                _interpolateAtOffset(glsl_type::vec4_type),
+                NULL);
+   add_function("interpolateAtSample",
+                _interpolateAtSample(glsl_type::float_type),
+                _interpolateAtSample(glsl_type::vec2_type),
+                _interpolateAtSample(glsl_type::vec3_type),
+                _interpolateAtSample(glsl_type::vec4_type),
+                NULL);
 
    add_function("atomicCounter",
                 _atomic_op("__intrinsic_atomic_read",
@@ -4259,6 +4288,44 @@ builtin_builder::_mulExtended(const glsl_type *type)
    return sig;
 }
 
+ir_function_signature *
+builtin_builder::_interpolateAtCentroid(const glsl_type *type)
+{
+   ir_variable *interpolant = in_var(type, "interpolant");
+   interpolant->data.must_be_shader_input = 1;
+   MAKE_SIG(type, fs_gpu_shader5, 1, interpolant);
+
+   body.emit(ret(interpolate_at_centroid(interpolant)));
+
+   return sig;
+}
+
+ir_function_signature *
+builtin_builder::_interpolateAtOffset(const glsl_type *type)
+{
+   ir_variable *interpolant = in_var(type, "interpolant");
+   interpolant->data.must_be_shader_input = 1;
+   ir_variable *offset = in_var(glsl_type::vec2_type, "offset");
+   MAKE_SIG(type, fs_gpu_shader5, 2, interpolant, offset);
+
+   body.emit(ret(interpolate_at_offset(interpolant, offset)));
+
+   return sig;
+}
+
+ir_function_signature *
+builtin_builder::_interpolateAtSample(const glsl_type *type)
+{
+   ir_variable *interpolant = in_var(type, "interpolant");
+   interpolant->data.must_be_shader_input = 1;
+   ir_variable *sample_num = in_var(glsl_type::int_type, "sample_num");
+   MAKE_SIG(type, fs_gpu_shader5, 2, interpolant, sample_num);
+
+   body.emit(ret(interpolate_at_sample(interpolant, sample_num)));
+
+   return sig;
+}
+
 ir_function_signature *
 builtin_builder::_atomic_intrinsic(builtin_available_predicate avail)
 {