A user would have no idea what "_glthread_" is. This removes the
last remaining instance of the _glthread_ string in Mesa.
Reviewed-by: Chia-I Wu <olv@lunarg.com>
/*
* Error messages
*/
-#define INIT_TSD_ERROR "_glthread_: failed to allocate key for thread specific data"
-#define GET_TSD_ERROR "_glthread_: failed to get thread specific data"
-#define SET_TSD_ERROR "_glthread_: thread failed to set thread specific data"
+#define INIT_TSD_ERROR "Mesa: failed to allocate key for thread specific data"
+#define GET_TSD_ERROR "Mesa: failed to get thread specific data"
+#define SET_TSD_ERROR "Mesa: thread failed to set thread specific data"
/*