st/mesa: purge framebuffers with current context after unbinding winsys buffers
authorCharmaine Lee <charmainel@vmware.com>
Sun, 19 May 2019 01:32:13 +0000 (18:32 -0700)
committerCharmaine Lee <charmainel@vmware.com>
Mon, 20 May 2019 20:09:32 +0000 (13:09 -0700)
With commit c89e8470e58, framebuffers are purged after unbinding context,
but this change also introduces a heap corruption when running Rhino application
on VMware svga device. Instead of purging the framebuffers after the context
is unbound, this patch first ubinds the winsys buffers, then purges the framebuffers
with the current context, and then finally unbinds the context.

This fixes heap corruption.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Brian Paul <brianp@vmware.com>
src/mesa/state_tracker/st_manager.c

index bee1f6b1366cf130326a0d9d927fee53505d7f82..35d41f0a2c1ceebd36239044d927d3c083e84357 100644 (file)
@@ -1105,10 +1105,17 @@ st_api_make_current(struct st_api *stapi, struct st_context_iface *stctxi,
    else {
       GET_CURRENT_CONTEXT(ctx);
 
-      ret = _mesa_make_current(NULL, NULL, NULL);
-
-      if (ctx)
+      if (ctx) {
+         /* Before releasing the context, release its associated
+          * winsys buffers first. Then purge the context's winsys buffers list
+          * to free the resources of any winsys buffers that no longer have
+          * an existing drawable.
+          */
+         ret = _mesa_make_current(ctx, NULL, NULL);
          st_framebuffers_purge(ctx->st);
+      }
+
+      ret = _mesa_make_current(NULL, NULL, NULL);
    }
 
    return ret;