From the GL_EXT_packed_float spec:
For an RGBA color, if <type> is not one of FLOAT,
UNSIGNED_INT_5_9_9_9_REV_EXT, or UNSIGNED_INT_10F_11F_11F_REV_EXT,
or if the CLAMP_READ_COLOR_ARB is TRUE, or CLAMP_READ_COLOR_ARB
is FIXED_ONLY_ARB and the selected color (or texture) buffer is
a fixed-point buffer, each component is first clamped to [0,1].
Then the appropriate conversion formula from table 4.7 is applied
the component."
(but we previously resolved that the CLAMP_READ_COLOR bit is not
relevant to glGetTexImage())
This fixes most of the cases in piglit GL_EXT_packed_float/pack.
Reviewed-by: Marek Ol ák <maraeo@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
* Can the given type represent negative values?
*/
static inline GLboolean
-type_with_negative_values(GLenum type)
+type_needs_clamping(GLenum type)
{
switch (type) {
case GL_BYTE:
case GL_INT:
case GL_FLOAT:
case GL_HALF_FLOAT_ARB:
- return GL_TRUE;
- default:
+ case GL_UNSIGNED_INT_10F_11F_11F_REV:
+ case GL_UNSIGNED_INT_5_9_9_9_REV:
return GL_FALSE;
+ default:
+ return GL_TRUE;
}
}
/* In general, clamping does not apply to glGetTexImage, except when
* the returned type of the image can't hold negative values.
*/
- if (!type_with_negative_values(type)) {
+ if (type_needs_clamping(type)) {
/* the returned image type can't have negative values */
if (dataType == GL_FLOAT ||
dataType == GL_SIGNED_NORMALIZED ||