if(!*STRING)
return;
- rgba = malloc(w*4*sizeof(float));
+ rgba = malloc(h*w*4*sizeof(float));
if(!rgba)
return;
rgba8 = (unsigned char *) *STRING;
- for(j = 0; j < h; ++j) {
- transfer = screen->get_tex_transfer(screen,
- $self->texture,
- $self->face,
- $self->level,
- $self->zslice,
- PIPE_TRANSFER_READ,
- x, y + j,
- w,
- 1);
- if(transfer) {
- pipe_get_tile_rgba(transfer,
- 0, 0, w, 1,
- rgba);
+ transfer = screen->get_tex_transfer(screen,
+ $self->texture,
+ $self->face,
+ $self->level,
+ $self->zslice,
+ PIPE_TRANSFER_READ,
+ x, y,
+ w, h);
+ if(transfer) {
+ pipe_get_tile_rgba(transfer, 0, 0, w, h, rgba);
+ for(j = 0; j < h; ++j) {
for(i = 0; i < w; ++i)
for(k = 0; k <4; ++k)
- rgba8[j*w*4 + i*4 + k] = float_to_ubyte(rgba[i*4 + k]);
- screen->tex_transfer_destroy(transfer);
+ rgba8[j*w*4 + i*4 + k] = float_to_ubyte(rgba[j*w*4 + i*4 + k]);
}
+ screen->tex_transfer_destroy(transfer);
}
free(rgba);