This removes the tui_list type in favor of a std::vector.
gdb/ChangeLog
2019-06-25 Tom Tromey <tom@tromey.com>
* tui/tui-winsource.c (tui_display_main)
(tui_update_source_windows_with_addr)
(tui_update_all_breakpoint_info): Update.
* tui/tui-win.c (tui_resize_all, tui_adjust_win_heights)
(new_height_ok, parse_scrolling_args): Update.
* tui/tui-stack.c (tui_show_frame_info): Update.
* tui/tui-data.h (struct tui_list): Remove.
(tui_source_windows): Return a reference to a std::vector.
* tui/tui-data.c (source_windows): Now a std::vector.
(tui_source_windows): Change return type.
(tui_clear_source_windows): Rewrite.
(tui_clear_source_windows_detail, tui_add_to_source_windows)
(tui_free_all_source_wins_content): Rewrite.
+2019-06-25 Tom Tromey <tom@tromey.com>
+
+ * tui/tui-winsource.c (tui_display_main)
+ (tui_update_source_windows_with_addr)
+ (tui_update_all_breakpoint_info): Update.
+ * tui/tui-win.c (tui_resize_all, tui_adjust_win_heights)
+ (new_height_ok, parse_scrolling_args): Update.
+ * tui/tui-stack.c (tui_show_frame_info): Update.
+ * tui/tui-data.h (struct tui_list): Remove.
+ (tui_source_windows): Return a reference to a std::vector.
+ * tui/tui-data.c (source_windows): Now a std::vector.
+ (tui_source_windows): Change return type.
+ (tui_clear_source_windows): Rewrite.
+ (tui_clear_source_windows_detail, tui_add_to_source_windows)
+ (tui_free_all_source_wins_content): Rewrite.
+
2019-06-25 Tom Tromey <tom@tromey.com>
* tui/tui-data.h (struct tui_win_info, struct tui_source_window)
static int term_height, term_width;
static struct tui_gen_win_info _locator;
static struct tui_gen_win_info exec_info[2];
-static struct tui_win_info *src_win_list[2];
-static struct tui_list source_windows = {src_win_list, 0};
+static std::vector<tui_win_info *> source_windows;
static struct tui_win_info *win_with_focus = NULL;
static struct tui_layout_def layout_def = {
SRC_WIN, /* DISPLAY_MODE */
/* Accessor for the current source window. Usually there is only one
source window (either source or disassembly), but both can be
displayed at the same time. */
-struct tui_list *
-tui_source_windows (void)
+std::vector<tui_win_info *> &
+tui_source_windows ()
{
- return &source_windows;
+ return source_windows;
}
window (either source or disassembly), but both can be displayed at
the same time. */
void
-tui_clear_source_windows (void)
+tui_clear_source_windows ()
{
- source_windows.list[0] = NULL;
- source_windows.list[1] = NULL;
- source_windows.count = 0;
+ source_windows.clear ();
}
/* Clear the pertinant detail in the source windows. */
void
-tui_clear_source_windows_detail (void)
+tui_clear_source_windows_detail ()
{
- int i;
-
- for (i = 0; i < (tui_source_windows ())->count; i++)
- tui_clear_win_detail ((tui_source_windows ())->list[i]);
+ for (tui_win_info *win : tui_source_windows ())
+ tui_clear_win_detail (win);
}
void
tui_add_to_source_windows (struct tui_win_info *win_info)
{
- if (source_windows.count < 2)
- source_windows.list[source_windows.count++] = win_info;
+ if (source_windows.size () < 2)
+ source_windows.push_back (win_info);
}
/* See tui-data.h. */
void
-tui_free_all_source_wins_content (void)
+tui_free_all_source_wins_content ()
{
- int i;
-
- for (i = 0; i < (tui_source_windows ())->count; i++)
+ for (tui_win_info *win_info : tui_source_windows ())
{
- struct tui_win_info *win_info = (tui_source_windows ())->list[i];
-
- if (win_info != NULL)
- {
- tui_free_win_content (&(win_info->generic));
- tui_free_win_content (win_info->detail.source_info.execution_info);
- }
+ tui_free_win_content (&(win_info->generic));
+ tui_free_win_content (win_info->detail.source_info.execution_info);
}
}
};
-/* General list struct. */
-struct tui_list
-{
- struct tui_win_info **list;
- int count;
-};
-
-
/* The kinds of layouts available. */
enum tui_layout_type
{
extern struct tui_gen_win_info *tui_locator_win_info_ptr (void);
extern struct tui_gen_win_info *tui_source_exec_info_win_ptr (void);
extern struct tui_gen_win_info *tui_disassem_exec_info_win_ptr (void);
-extern struct tui_list *tui_source_windows (void);
+extern std::vector<tui_win_info *> &tui_source_windows ();
extern void tui_clear_source_windows (void);
extern void tui_clear_source_windows_detail (void);
extern void tui_clear_win_detail (struct tui_win_info *);
int
tui_show_frame_info (struct frame_info *fi)
{
- struct tui_win_info *win_info;
int locator_changed_p;
if (fi)
{
- int start_line, i;
+ int start_line;
CORE_ADDR low;
struct tui_gen_win_info *locator = tui_locator_win_info_ptr ();
int source_already_displayed;
tui_show_locator_content ();
start_line = 0;
- for (i = 0; i < (tui_source_windows ())->count; i++)
+ for (struct tui_win_info *win_info : tui_source_windows ())
{
union tui_which_element *item;
- win_info = (tui_source_windows ())->list[i];
-
item = &locator->content[0]->which_element;
if (win_info == TUI_SRC_WIN)
{
return 0;
tui_show_locator_content ();
- for (int i = 0; i < (tui_source_windows ())->count; i++)
+ for (struct tui_win_info *win_info : tui_source_windows ())
{
- win_info = (tui_source_windows ())->list[i];
tui_clear_source_content (win_info, EMPTY_SOURCE_PROMPT);
tui_update_exec_info (win_info);
}
{
case SRC_COMMAND:
case DISASSEM_COMMAND:
- first_win = tui_source_windows ()->list[0];
+ first_win = tui_source_windows ()[0];
first_win->generic.width += width_diff;
locator->width += width_diff;
/* Check for invalid heights. */
{
first_win = TUI_DATA_WIN;
first_win->generic.width += width_diff;
- second_win = tui_source_windows ()->list[0];
+ second_win = tui_source_windows ()[0];
second_win->generic.width += width_diff;
}
/* Change the first window's height/width. */
make_invisible_and_set_new_height (primary_win_info, new_height);
if (primary_win_info->generic.type == CMD_WIN)
{
- win_info = (tui_source_windows ())->list[0];
+ win_info = tui_source_windows ()[0];
src_win_info = win_info;
}
else
else
{
first_win = TUI_DATA_WIN;
- second_win = (tui_source_windows ())->list[0];
+ second_win = tui_source_windows ()[0];
}
if (primary_win_info == TUI_CMD_WIN)
{ /* Split the change in height accross the 1st & 2nd
struct tui_win_info *win_info;
if (primary_win_info == TUI_CMD_WIN)
- win_info = (tui_source_windows ())->list[0];
+ win_info = tui_source_windows ()[0];
else
win_info = TUI_CMD_WIN;
ok = ((new_height +
else
{
first_win = TUI_DATA_WIN;
- second_win = (tui_source_windows ())->list[0];
+ second_win = tui_source_windows ()[0];
}
/* We could simply add all the heights to obtain the same
result but below is more explicit since we subtract 1 for
error (_("Invalid window specified. \n\
The window name specified must be valid and visible.\n"));
else if (*win_to_scroll == TUI_CMD_WIN)
- *win_to_scroll = (tui_source_windows ())->list[0];
+ *win_to_scroll = tui_source_windows ()[0];
}
}
}
/* Function to display the "main" routine. */
void
-tui_display_main (void)
+tui_display_main ()
{
- if ((tui_source_windows ())->count > 0)
+ if (!tui_source_windows ().empty ())
{
struct gdbarch *gdbarch;
CORE_ADDR addr;
}
else
{
- int i;
-
- for (i = 0; i < (tui_source_windows ())->count; i++)
+ for (struct tui_win_info *win_info : tui_source_windows ())
{
- struct tui_win_info *win_info = (tui_source_windows ())->list[i];
-
tui_clear_source_content (win_info, EMPTY_SOURCE_PROMPT);
tui_clear_exec_info_content (win_info);
}
This is called whenever a breakpoint is inserted, removed or
has its state changed. */
void
-tui_update_all_breakpoint_info (void)
+tui_update_all_breakpoint_info ()
{
- struct tui_list *list = tui_source_windows ();
- int i;
-
- for (i = 0; i < list->count; i++)
+ for (tui_win_info *win : tui_source_windows ())
{
- struct tui_win_info *win = list->list[i];
-
if (tui_update_breakpoint_info (win, FALSE))
{
tui_update_exec_info (win);