i965/vec4: Optimize sqrt+inv into rsq.
authorMatt Turner <mattst88@gmail.com>
Sat, 27 Sep 2014 17:34:27 +0000 (10:34 -0700)
committerMatt Turner <mattst88@gmail.com>
Wed, 1 Oct 2014 00:09:34 +0000 (17:09 -0700)
Transform

   sqrt a, b
   rcp  c, a

into

   sqrt a, b
   rsq  c, b

In most cases the sqrt's result is still used, so the improvement here
is that we've broken a dependency between these instructions. Leads to
80 fewer INV instructions and 80 more RSQ.

Occasionally the sqrt's result is no longer used, leading to:

instructions in affected programs:     5005 -> 4949 (-1.12%)

Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
src/mesa/drivers/dri/i965/brw_vec4.cpp

index e0a3d5fa7864d682b7f75badf323e95ea7ea7d0a..46aa7d5a8ae834d1209cb63af29cfbfaa23d9ad1 100644 (file)
@@ -731,6 +731,17 @@ vec4_visitor::opt_algebraic()
            progress = true;
         }
         break;
+      case SHADER_OPCODE_RCP: {
+         vec4_instruction *prev = (vec4_instruction *)inst->prev;
+         if (prev->opcode == SHADER_OPCODE_SQRT) {
+            if (inst->src[0].equals(src_reg(prev->dst))) {
+               inst->opcode = SHADER_OPCODE_RSQ;
+               inst->src[0] = prev->src[0];
+               progress = true;
+            }
+         }
+         break;
+      }
       default:
         break;
       }