switch (instr->intrinsic) {
case nir_intrinsic_load_per_vertex_input: {
+ assert(nir_dest_bit_size(instr->dest) == 32);
/* The EmitNoIndirectInput flag guarantees our vertex index will
* be constant. We should handle indirects someday.
*/
const unsigned input_array_stride = prog_data->urb_read_length * 2;
- if (nir_dest_bit_size(instr->dest) == 64) {
- src = src_reg(ATTR, input_array_stride * vertex +
- instr->const_index[0] + offset_reg,
- glsl_type::dvec4_type);
-
- dst_reg tmp = dst_reg(this, glsl_type::dvec4_type);
- shuffle_64bit_data(tmp, src, false);
-
- src = src_reg(tmp);
- src.swizzle = BRW_SWZ_COMP_INPUT(nir_intrinsic_component(instr) / 2);
-
- /* Write to dst reg taking into account original writemask */
- dest = get_nir_dest(instr->dest, BRW_REGISTER_TYPE_DF);
- dest.writemask = brw_writemask_for_size(instr->num_components);
- emit(MOV(dest, src));
- } else {
- /* Make up a type...we have no way of knowing... */
- const glsl_type *const type = glsl_type::ivec(instr->num_components);
-
- src = src_reg(ATTR, input_array_stride * vertex +
- instr->const_index[0] + offset_reg,
- type);
- src.swizzle = BRW_SWZ_COMP_INPUT(nir_intrinsic_component(instr));
-
- dest = get_nir_dest(instr->dest, src.type);
- dest.writemask = brw_writemask_for_size(instr->num_components);
- emit(MOV(dest, src));
- }
+ /* Make up a type...we have no way of knowing... */
+ const glsl_type *const type = glsl_type::ivec(instr->num_components);
+
+ src = src_reg(ATTR, input_array_stride * vertex +
+ instr->const_index[0] + offset_reg,
+ type);
+ src.swizzle = BRW_SWZ_COMP_INPUT(nir_intrinsic_component(instr));
+
+ dest = get_nir_dest(instr->dest, src.type);
+ dest.writemask = brw_writemask_for_size(instr->num_components);
+ emit(MOV(dest, src));
break;
}
switch (instr->intrinsic) {
case nir_intrinsic_load_input: {
+ assert(nir_dest_bit_size(instr->dest) == 32);
/* We set EmitNoIndirectInput for VS */
unsigned load_offset = nir_src_as_uint(instr->src[0]);
glsl_type::uvec4_type);
src = retype(src, dest.type);
- bool is_64bit = nir_dest_bit_size(instr->dest) == 64;
- if (is_64bit) {
- dst_reg tmp = dst_reg(this, glsl_type::dvec4_type);
- src.swizzle = BRW_SWIZZLE_XYZW;
- shuffle_64bit_data(tmp, src, false);
- emit(MOV(dest, src_reg(tmp)));
- } else {
- /* Swizzle source based on component layout qualifier */
- src.swizzle = BRW_SWZ_COMP_INPUT(nir_intrinsic_component(instr));
- emit(MOV(dest, src));
- }
+ /* Swizzle source based on component layout qualifier */
+ src.swizzle = BRW_SWZ_COMP_INPUT(nir_intrinsic_component(instr));
+ emit(MOV(dest, src));
break;
}
case nir_intrinsic_store_output: {
+ assert(nir_src_bit_size(instr->src[0]) == 32);
unsigned store_offset = nir_src_as_uint(instr->src[1]);
int varying = instr->const_index[0] + store_offset;
-
- bool is_64bit = nir_src_bit_size(instr->src[0]) == 64;
- if (is_64bit) {
- src_reg data;
- src = get_nir_src(instr->src[0], BRW_REGISTER_TYPE_DF,
- instr->num_components);
- data = src_reg(this, glsl_type::dvec4_type);
- shuffle_64bit_data(dst_reg(data), src, true);
- src = retype(data, BRW_REGISTER_TYPE_F);
- } else {
- src = get_nir_src(instr->src[0], BRW_REGISTER_TYPE_F,
- instr->num_components);
- }
+ src = get_nir_src(instr->src[0], BRW_REGISTER_TYPE_F,
+ instr->num_components);
unsigned c = nir_intrinsic_component(instr);
output_reg[varying][c] = dst_reg(src);
output_num_components[varying][c] = instr->num_components;
-
- unsigned num_components = instr->num_components;
- if (is_64bit)
- num_components *= 2;
-
- output_reg[varying][c] = dst_reg(src);
- output_num_components[varying][c] = MIN2(4, num_components);
-
- if (is_64bit && num_components > 4) {
- assert(num_components <= 8);
- output_reg[varying + 1][c] = byte_offset(dst_reg(src), REG_SIZE);
- output_num_components[varying + 1][c] = num_components - 4;
- }
break;
}
brw_imm_d(key->input_vertices)));
break;
case nir_intrinsic_load_per_vertex_input: {
+ assert(nir_dest_bit_size(instr->dest) == 32);
src_reg indirect_offset = get_indirect_offset(instr);
unsigned imm_offset = instr->const_index[0];
BRW_REGISTER_TYPE_UD);
unsigned first_component = nir_intrinsic_component(instr);
- if (nir_dest_bit_size(instr->dest) == 64) {
- /* We need to emit up to two 32-bit URB reads, then shuffle
- * the result into a temporary, then move to the destination
- * honoring the writemask
- *
- * We don't need to divide first_component by 2 because
- * emit_input_urb_read takes a 32-bit type.
- */
- dst_reg tmp = dst_reg(this, glsl_type::dvec4_type);
- dst_reg tmp_d = retype(tmp, BRW_REGISTER_TYPE_D);
- emit_input_urb_read(tmp_d, vertex_index, imm_offset,
- first_component, indirect_offset);
- if (instr->num_components > 2) {
- emit_input_urb_read(byte_offset(tmp_d, REG_SIZE), vertex_index,
- imm_offset + 1, 0, indirect_offset);
- }
-
- src_reg tmp_src = retype(src_reg(tmp_d), BRW_REGISTER_TYPE_DF);
- dst_reg shuffled = dst_reg(this, glsl_type::dvec4_type);
- shuffle_64bit_data(shuffled, tmp_src, false);
-
- dst_reg dst = get_nir_dest(instr->dest, BRW_REGISTER_TYPE_DF);
- dst.writemask = brw_writemask_for_size(instr->num_components);
- emit(MOV(dst, src_reg(shuffled)));
- } else {
- dst_reg dst = get_nir_dest(instr->dest, BRW_REGISTER_TYPE_D);
- dst.writemask = brw_writemask_for_size(instr->num_components);
- emit_input_urb_read(dst, vertex_index, imm_offset,
- first_component, indirect_offset);
- }
+ dst_reg dst = get_nir_dest(instr->dest, BRW_REGISTER_TYPE_D);
+ dst.writemask = brw_writemask_for_size(instr->num_components);
+ emit_input_urb_read(dst, vertex_index, imm_offset,
+ first_component, indirect_offset);
break;
}
case nir_intrinsic_load_input:
}
case nir_intrinsic_store_output:
case nir_intrinsic_store_per_vertex_output: {
+ assert(nir_src_bit_size(instr->src[0]) == 32);
src_reg value = get_nir_src(instr->src[0]);
unsigned mask = instr->const_index[1];
unsigned swiz = BRW_SWIZZLE_XYZW;
unsigned first_component = nir_intrinsic_component(instr);
if (first_component) {
- if (nir_src_bit_size(instr->src[0]) == 64)
- first_component /= 2;
assert(swiz == BRW_SWIZZLE_XYZW);
swiz = BRW_SWZ_COMP_OUTPUT(first_component);
mask = mask << first_component;
}
- if (nir_src_bit_size(instr->src[0]) == 64) {
- /* For 64-bit data we need to shuffle the data before we write and
- * emit two messages. Also, since each channel is twice as large we
- * need to fix the writemask in each 32-bit message to account for it.
- */
- value = swizzle(retype(value, BRW_REGISTER_TYPE_DF), swiz);
- dst_reg shuffled = dst_reg(this, glsl_type::dvec4_type);
- shuffle_64bit_data(shuffled, value, true);
- src_reg shuffled_float = src_reg(retype(shuffled, BRW_REGISTER_TYPE_F));
-
- for (int n = 0; n < 2; n++) {
- unsigned fixed_mask = 0;
- if (mask & WRITEMASK_X)
- fixed_mask |= WRITEMASK_XY;
- if (mask & WRITEMASK_Y)
- fixed_mask |= WRITEMASK_ZW;
- emit_urb_write(shuffled_float, fixed_mask,
- imm_offset, indirect_offset);
-
- shuffled_float = byte_offset(shuffled_float, REG_SIZE);
- mask >>= 2;
- imm_offset++;
- }
- } else {
- emit_urb_write(swizzle(value, swiz), mask,
- imm_offset, indirect_offset);
- }
+ emit_urb_write(swizzle(value, swiz), mask,
+ imm_offset, indirect_offset);
break;
}
if (inst->src[i].file != ATTR)
continue;
- bool is_64bit = type_sz(inst->src[i].type) == 8;
-
unsigned slot = inst->src[i].nr + inst->src[i].offset / 16;
struct brw_reg grf = brw_vec4_grf(reg + slot / 2, 4 * (slot % 2));
- grf = stride(grf, 0, is_64bit ? 2 : 4, 1);
+ grf = stride(grf, 0, 4, 1);
grf.swizzle = inst->src[i].swizzle;
grf.type = inst->src[i].type;
grf.abs = inst->src[i].abs;
grf.negate = inst->src[i].negate;
-
- /* For 64-bit attributes we can end up with components XY in the
- * second half of a register and components ZW in the first half
- * of the next. Fix it up here.
- */
- if (is_64bit && grf.subnr > 0) {
- /* We can't do swizzles that mix XY and ZW channels in this case.
- * Such cases should have been handled by the scalarization pass.
- */
- assert((brw_mask_for_swizzle(grf.swizzle) & 0x3) ^
- (brw_mask_for_swizzle(grf.swizzle) & 0xc));
- if (brw_mask_for_swizzle(grf.swizzle) & 0xc) {
- grf.subnr = 0;
- grf.nr++;
- grf.swizzle -= BRW_SWIZZLE_ZZZZ;
- }
- }
-
inst->src[i] = grf;
}
}
case nir_intrinsic_load_input:
case nir_intrinsic_load_per_vertex_input: {
+ assert(nir_dest_bit_size(instr->dest) == 32);
src_reg indirect_offset = get_indirect_offset(instr);
unsigned imm_offset = instr->const_index[0];
src_reg header = input_read_header;
- bool is_64bit = nir_dest_bit_size(instr->dest) == 64;
unsigned first_component = nir_intrinsic_component(instr);
- if (is_64bit)
- first_component /= 2;
if (indirect_offset.file != BAD_FILE) {
src_reg clamped_indirect_offset = src_reg(this, glsl_type::uvec4_type);
*/
const unsigned max_push_slots = 24;
if (imm_offset < max_push_slots) {
- const glsl_type *src_glsl_type =
- is_64bit ? glsl_type::dvec4_type : glsl_type::ivec4_type;
- src_reg src = src_reg(ATTR, imm_offset, src_glsl_type);
+ src_reg src = src_reg(ATTR, imm_offset, glsl_type::ivec4_type);
src.swizzle = BRW_SWZ_COMP_INPUT(first_component);
- const brw_reg_type dst_reg_type =
- is_64bit ? BRW_REGISTER_TYPE_DF : BRW_REGISTER_TYPE_D;
- emit(MOV(get_nir_dest(instr->dest, dst_reg_type), src));
+ emit(MOV(get_nir_dest(instr->dest, BRW_REGISTER_TYPE_D), src));
prog_data->urb_read_length =
MAX2(prog_data->urb_read_length,
- DIV_ROUND_UP(imm_offset + (is_64bit ? 2 : 1), 2));
+ DIV_ROUND_UP(imm_offset + 1, 2));
break;
}
}
- if (!is_64bit) {
- dst_reg temp(this, glsl_type::ivec4_type);
- vec4_instruction *read =
- emit(VEC4_OPCODE_URB_READ, temp, src_reg(header));
- read->offset = imm_offset;
- read->urb_write_flags = BRW_URB_WRITE_PER_SLOT_OFFSET;
-
- src_reg src = src_reg(temp);
- src.swizzle = BRW_SWZ_COMP_INPUT(first_component);
-
- /* Copy to target. We might end up with some funky writemasks landing
- * in here, but we really don't want them in the above pseudo-ops.
- */
- dst_reg dst = get_nir_dest(instr->dest, BRW_REGISTER_TYPE_D);
- dst.writemask = brw_writemask_for_size(instr->num_components);
- emit(MOV(dst, src));
- } else {
- /* For 64-bit we need to load twice as many 32-bit components, and for
- * dvec3/4 we need to emit 2 URB Read messages
- */
- dst_reg temp(this, glsl_type::dvec4_type);
- dst_reg temp_d = retype(temp, BRW_REGISTER_TYPE_D);
-
- vec4_instruction *read =
- emit(VEC4_OPCODE_URB_READ, temp_d, src_reg(header));
- read->offset = imm_offset;
- read->urb_write_flags = BRW_URB_WRITE_PER_SLOT_OFFSET;
-
- if (instr->num_components > 2) {
- read = emit(VEC4_OPCODE_URB_READ, byte_offset(temp_d, REG_SIZE),
- src_reg(header));
- read->offset = imm_offset + 1;
- read->urb_write_flags = BRW_URB_WRITE_PER_SLOT_OFFSET;
- }
-
- src_reg temp_as_src = src_reg(temp);
- temp_as_src.swizzle = BRW_SWZ_COMP_INPUT(first_component);
-
- dst_reg shuffled(this, glsl_type::dvec4_type);
- shuffle_64bit_data(shuffled, temp_as_src, false);
-
- dst_reg dst = get_nir_dest(instr->dest, BRW_REGISTER_TYPE_DF);
- dst.writemask = brw_writemask_for_size(instr->num_components);
- emit(MOV(dst, src_reg(shuffled)));
- }
+ dst_reg temp(this, glsl_type::ivec4_type);
+ vec4_instruction *read =
+ emit(VEC4_OPCODE_URB_READ, temp, src_reg(header));
+ read->offset = imm_offset;
+ read->urb_write_flags = BRW_URB_WRITE_PER_SLOT_OFFSET;
+
+ src_reg src = src_reg(temp);
+ src.swizzle = BRW_SWZ_COMP_INPUT(first_component);
+
+ /* Copy to target. We might end up with some funky writemasks landing
+ * in here, but we really don't want them in the above pseudo-ops.
+ */
+ dst_reg dst = get_nir_dest(instr->dest, BRW_REGISTER_TYPE_D);
+ dst.writemask = brw_writemask_for_size(instr->num_components);
+ emit(MOV(dst, src));
break;
}
default: