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util/srgb: Add a float sRGB -> linear helper
author
Jason Ekstrand
<jason.ekstrand@intel.com>
Fri, 23 Jun 2017 03:00:47 +0000
(20:00 -0700)
committer
Nanley Chery
<nanley.g.chery@intel.com>
Tue, 24 Apr 2018 20:41:14 +0000
(13:41 -0700)
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
src/util/format_srgb.h
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diff --git
a/src/util/format_srgb.h
b/src/util/format_srgb.h
index 34b50afe3d1d3287be42fdea2b5fef92ffb54429..596af56f4cd84af182010a774a96e54c1d8acd8e 100644
(file)
--- a/
src/util/format_srgb.h
+++ b/
src/util/format_srgb.h
@@
-54,6
+54,20
@@
extern const unsigned
util_format_linear_to_srgb_helper_table[104];
+static inline float
+util_format_srgb_to_linear_float(float cs)
+{
+ if (cs <= 0.0f)
+ return 0.0f;
+ else if (cs <= 0.04045f)
+ return cs / 12.92f;
+ else if (cs < 1.0f)
+ return powf((cs + 0.055) / 1.055f, 2.4f);
+ else
+ return 1.0f;
+}
+
+
static inline float
util_format_linear_to_srgb_float(float cl)
{