nir/glsl: Force 32-bit for UBO and SSBO Booleans
authorJason Ekstrand <jason.ekstrand@intel.com>
Tue, 13 Nov 2018 16:19:25 +0000 (10:19 -0600)
committerJason Ekstrand <jason.ekstrand@intel.com>
Fri, 16 Nov 2018 01:59:30 +0000 (19:59 -0600)
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
src/compiler/glsl/glsl_to_nir.cpp

index 0479f8fcfe4f4d7e2ba09fa833b55b01039a0c18..9bb0f5d4044cc633ea9bcb346bad8dd77a10610b 100644 (file)
@@ -1000,7 +1000,10 @@ nir_visitor::visit(ir_call *ir)
          ir_constant *write_mask = ((ir_instruction *)param)->as_constant();
          assert(write_mask);
 
-         instr->src[0] = nir_src_for_ssa(evaluate_rvalue(val));
+         nir_ssa_def *nir_val = evaluate_rvalue(val);
+         assert(!val->type->is_boolean() || nir_val->bit_size == 32);
+
+         instr->src[0] = nir_src_for_ssa(nir_val);
          instr->src[1] = nir_src_for_ssa(evaluate_rvalue(block));
          instr->src[2] = nir_src_for_ssa(evaluate_rvalue(offset));
          nir_intrinsic_set_write_mask(instr, write_mask->value.u[0]);
@@ -1023,7 +1026,7 @@ nir_visitor::visit(ir_call *ir)
          instr->num_components = type->vector_elements;
 
          /* Setup destination register */
-         unsigned bit_size = glsl_get_bit_size(type);
+         unsigned bit_size = type->is_boolean() ? 32 : glsl_get_bit_size(type);
          nir_ssa_dest_init(&instr->instr, &instr->dest,
                            type->vector_elements, bit_size, NULL);
 
@@ -1100,7 +1103,7 @@ nir_visitor::visit(ir_call *ir)
          instr->num_components = type->vector_elements;
 
          /* Setup destination register */
-         unsigned bit_size = glsl_get_bit_size(type);
+         unsigned bit_size = type->is_boolean() ? 32 : glsl_get_bit_size(type);
          nir_ssa_dest_init(&instr->instr, &instr->dest,
                            type->vector_elements, bit_size, NULL);
 
@@ -1123,7 +1126,10 @@ nir_visitor::visit(ir_call *ir)
 
          nir_intrinsic_set_write_mask(instr, write_mask->value.u[0]);
 
-         instr->src[0] = nir_src_for_ssa(evaluate_rvalue(val));
+         nir_ssa_def *nir_val = evaluate_rvalue(val);
+         assert(!val->type->is_boolean() || nir_val->bit_size == 32);
+
+         instr->src[0] = nir_src_for_ssa(nir_val);
          instr->num_components = val->type->vector_elements;
 
          nir_builder_instr_insert(&b, &instr->instr);
@@ -1377,7 +1383,8 @@ nir_visitor::visit(ir_expression *ir)
    case ir_binop_ubo_load: {
       nir_intrinsic_instr *load =
          nir_intrinsic_instr_create(this->shader, nir_intrinsic_load_ubo);
-      unsigned bit_size = glsl_get_bit_size(ir->type);
+      unsigned bit_size = ir->type->is_boolean() ? 32 :
+                          glsl_get_bit_size(ir->type);
       load->num_components = ir->type->vector_elements;
       load->src[0] = nir_src_for_ssa(evaluate_rvalue(ir->operands[0]));
       load->src[1] = nir_src_for_ssa(evaluate_rvalue(ir->operands[1]));