/** Maximum texture matrix stack depth */
#define MAX_TEXTURE_STACK_DEPTH 10
-/** Maximum color matrix stack depth */
-#define MAX_COLOR_STACK_DEPTH 4
-
/** Maximum attribute stack depth */
#define MAX_ATTRIB_STACK_DEPTH 16
#define MAX_AUX_BUFFERS 1
/** Maximum order (degree) of curves */
-#ifdef AMIGA
-# define MAX_EVAL_ORDER 12
-#else
-# define MAX_EVAL_ORDER 30
-#endif
+#define MAX_EVAL_ORDER 30
/** Maximum Name stack depth */
#define MAX_NAME_STACK_DEPTH 64
/** Subpixel precision for antialiasing, window coordinate snapping */
#define SUB_PIXEL_BITS 4
-/** Size of histogram tables */
-#define HISTOGRAM_TABLE_SIZE 256
-
-/** Max convolution filter width */
-#define MAX_CONVOLUTION_WIDTH 9
-/** Max convolution filter height */
-#define MAX_CONVOLUTION_HEIGHT 9
-
/** For GL_ARB_texture_compression */
#define MAX_COMPRESSED_TEXTURE_FORMATS 25