return frame_info->frame + 12;
else if (frameless_look_for_prologue (frame_info))
{
- /* Check for an interrupted system call */
- if (frame_info->next && frame_info->next->signal_handler_caller)
- return frame_info->next->frame + 16;
- else
- return frame_info->frame + 4;
+ /* Check for an interrupted system call */
+ if (frame_info->next && frame_info->next->signal_handler_caller)
+ return frame_info->next->frame + 16;
+ else
+ return frame_info->frame + 4;
}
else
return frame_info->frame;
}
if (fsr.regs[PS_REGNUM])
{
- write_register (PS_REGNUM, read_memory_integer (fsr.regs[PS_REGNUM], 4));
+ write_register (PS_REGNUM,
+ read_memory_integer (fsr.regs[PS_REGNUM], 4));
}
write_register (FP_REGNUM, read_memory_integer (fp, 4));
write_register (PC_REGNUM, read_memory_integer (fp + 4, 4));
If so, ensure we don't go past it. If not, assume "infinity". */
sal = find_pc_line (ip, 0);
- limit = (sal.end) ? sal.end : (CORE_ADDR) ~ 0;
+ limit = (sal.end) ? sal.end : (CORE_ADDR) ~0;
while (ip < limit)
{
else if (op == P_FMOVM)
ip += 10; /* Skip fmovm */
else
- break; /* Found unknown code, bail out. */
+ break; /* Found unknown code, bail out. */
}
return (ip);
}
/* First possible address for a pc in a call dummy for this frame. */
CORE_ADDR possible_call_dummy_start =
- (frame_info)->frame - CALL_DUMMY_LENGTH - FP_REGNUM * 4 - 4 - 8 * 12;
+ (frame_info)->frame - CALL_DUMMY_LENGTH - FP_REGNUM * 4 - 4 - 8 * 12;
int nextinsn;
memset (saved_regs, 0, sizeof (*saved_regs));
next_addr += read_memory_integer (pc += 2, 4), pc += 4;
}
- for ( ; ; )
+ for (;;)
{
nextinsn = 0xffff & read_memory_integer (pc, 2);
regmask = read_memory_integer (pc + 2, 2);
buf = alloca (TARGET_PTR_BIT / TARGET_CHAR_BIT);
sp = read_register (SP_REGNUM);
- if (target_read_memory (sp + SP_ARG0, /* Offset of first arg on stack */
- buf,
- TARGET_PTR_BIT / TARGET_CHAR_BIT))
+ if (target_read_memory (sp + SP_ARG0, /* Offset of first arg on stack */
+ buf, TARGET_PTR_BIT / TARGET_CHAR_BIT))
return 0;
jb_addr = extract_address (buf, TARGET_PTR_BIT / TARGET_CHAR_BIT);