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Make COPY_FLOAT available to a wider audience.
author
Gareth Hughes
<gareth@valinux.com>
Tue, 20 Mar 2001 18:35:23 +0000
(18:35 +0000)
committer
Gareth Hughes
<gareth@valinux.com>
Tue, 20 Mar 2001 18:35:23 +0000
(18:35 +0000)
src/mesa/main/api_noop.c
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diff --git
a/src/mesa/main/api_noop.c
b/src/mesa/main/api_noop.c
index 377e5832ef18bd161c6a6753fa9cb00eb217068c..b8d191faeae596ce49ec0a3d061a5749cefad99a 100644
(file)
--- a/
src/mesa/main/api_noop.c
+++ b/
src/mesa/main/api_noop.c
@@
-1,4
+1,4
@@
-/* $Id: api_noop.c,v 1.
6 2001/03/07 18:16:40
gareth Exp $ */
+/* $Id: api_noop.c,v 1.
7 2001/03/20 18:35:23
gareth Exp $ */
/*
* Mesa 3-D graphics library
@@
-35,11
+35,6
@@
#include "mmath.h"
#include "mtypes.h"
-#ifdef __i386__
-#define COPY_FLOAT(a,b) *(int*)&(a) = *(int*)&(b)
-#else
-#define COPY_FLOAT(a,b) (a) = (b)
-#endif
/* In states where certain vertex components are required for t&l or
* rasterization, we still need to keep track of the current values.