{
assert(c);
- c->vs = create_vert_shader(c);
- if (!c->vs) {
- debug_printf("Unable to create vertex shader.\n");
- return false;
- }
-
- c->fs_yuv.weave.y = create_frag_shader_deint_yuv(c, true, true);
- c->fs_yuv.weave.uv = create_frag_shader_deint_yuv(c, false, true);
- c->fs_yuv.bob.y = create_frag_shader_deint_yuv(c, true, false);
- c->fs_yuv.bob.uv = create_frag_shader_deint_yuv(c, false, false);
- if (!c->fs_yuv.weave.y || !c->fs_yuv.weave.uv ||
- !c->fs_yuv.bob.y || !c->fs_yuv.bob.uv) {
- debug_printf("Unable to create YCbCr i-to-YCbCr p deint fragment shader.\n");
- return false;
- }
-
- c->fs_palette.yuv = create_frag_shader_palette(c, true);
- if (!c->fs_palette.yuv) {
- debug_printf("Unable to create YUV-Palette-to-RGB fragment shader.\n");
- return false;
- }
-
- c->fs_palette.rgb = create_frag_shader_palette(c, false);
- if (!c->fs_palette.rgb) {
- debug_printf("Unable to create RGB-Palette-to-RGB fragment shader.\n");
- return false;
- }
-
- c->fs_rgb_yuv.y = create_frag_shader_rgb_yuv(c, true);
- c->fs_rgb_yuv.uv = create_frag_shader_rgb_yuv(c, false);
- if (!c->fs_rgb_yuv.y || !c->fs_rgb_yuv.uv) {
- debug_printf("Unable to create RGB-to-YUV fragment shader.\n");
- return false;
- }
-
if (c->pipe_cs_composit_supported) {
c->cs_video_buffer = vl_compositor_cs_create_shader(c, compute_shader_video_buffer);
if (!c->cs_video_buffer) {
debug_printf("Unable to create weave_rgb compute shader.\n");
return false;
}
-
- c->cs_rgba = vl_compositor_cs_create_shader(c, compute_shader_rgba);
- if (!c->cs_rgba) {
- debug_printf("Unable to create RGB-to-RGB compute shader.\n");
- return false;
- }
- } else {
+ } else if (c->pipe_gfx_supported) {
c->fs_video_buffer = create_frag_shader_video_buffer(c);
if (!c->fs_video_buffer) {
debug_printf("Unable to create YCbCr-to-RGB fragment shader.\n");
}
}
- c->fs_rgba = create_frag_shader_rgba(c);
- if (!c->fs_rgba) {
- debug_printf("Unable to create RGB-to-RGB fragment shader.\n");
- return false;
+ if (c->pipe_gfx_supported) {
+ c->vs = create_vert_shader(c);
+ if (!c->vs) {
+ debug_printf("Unable to create vertex shader.\n");
+ return false;
+ }
+
+ c->fs_yuv.weave.y = create_frag_shader_deint_yuv(c, true, true);
+ c->fs_yuv.weave.uv = create_frag_shader_deint_yuv(c, false, true);
+ c->fs_yuv.bob.y = create_frag_shader_deint_yuv(c, true, false);
+ c->fs_yuv.bob.uv = create_frag_shader_deint_yuv(c, false, false);
+ if (!c->fs_yuv.weave.y || !c->fs_yuv.weave.uv ||
+ !c->fs_yuv.bob.y || !c->fs_yuv.bob.uv) {
+ debug_printf("Unable to create YCbCr i-to-YCbCr p deint fragment shader.\n");
+ return false;
+ }
+
+ c->fs_palette.yuv = create_frag_shader_palette(c, true);
+ if (!c->fs_palette.yuv) {
+ debug_printf("Unable to create YUV-Palette-to-RGB fragment shader.\n");
+ return false;
+ }
+
+ c->fs_palette.rgb = create_frag_shader_palette(c, false);
+ if (!c->fs_palette.rgb) {
+ debug_printf("Unable to create RGB-Palette-to-RGB fragment shader.\n");
+ return false;
+ }
+
+ c->fs_rgb_yuv.y = create_frag_shader_rgb_yuv(c, true);
+ c->fs_rgb_yuv.uv = create_frag_shader_rgb_yuv(c, false);
+ if (!c->fs_rgb_yuv.y || !c->fs_rgb_yuv.uv) {
+ debug_printf("Unable to create RGB-to-YUV fragment shader.\n");
+ return false;
+ }
+
+ c->fs_rgba = create_frag_shader_rgba(c);
+ if (!c->fs_rgba) {
+ debug_printf("Unable to create RGB-to-RGB fragment shader.\n");
+ return false;
+ }
}
return true;
{
assert(c);
- c->pipe->delete_vs_state(c->pipe, c->vs);
- c->pipe->delete_fs_state(c->pipe, c->fs_yuv.weave.y);
- c->pipe->delete_fs_state(c->pipe, c->fs_yuv.weave.uv);
- c->pipe->delete_fs_state(c->pipe, c->fs_yuv.bob.y);
- c->pipe->delete_fs_state(c->pipe, c->fs_yuv.bob.uv);
- c->pipe->delete_fs_state(c->pipe, c->fs_palette.yuv);
- c->pipe->delete_fs_state(c->pipe, c->fs_palette.rgb);
- c->pipe->delete_fs_state(c->pipe, c->fs_rgb_yuv.y);
- c->pipe->delete_fs_state(c->pipe, c->fs_rgb_yuv.uv);
-
if (c->pipe_cs_composit_supported) {
c->pipe->delete_compute_state(c->pipe, c->cs_video_buffer);
c->pipe->delete_compute_state(c->pipe, c->cs_weave_rgb);
- c->pipe->delete_compute_state(c->pipe, c->cs_rgba);
- } else {
+ } else if (c->pipe_gfx_supported) {
c->pipe->delete_fs_state(c->pipe, c->fs_video_buffer);
c->pipe->delete_fs_state(c->pipe, c->fs_weave_rgb);
}
- c->pipe->delete_fs_state(c->pipe, c->fs_rgba);
+
+ if (c->pipe_gfx_supported) {
+ c->pipe->delete_vs_state(c->pipe, c->vs);
+ c->pipe->delete_fs_state(c->pipe, c->fs_yuv.weave.y);
+ c->pipe->delete_fs_state(c->pipe, c->fs_yuv.weave.uv);
+ c->pipe->delete_fs_state(c->pipe, c->fs_yuv.bob.y);
+ c->pipe->delete_fs_state(c->pipe, c->fs_yuv.bob.uv);
+ c->pipe->delete_fs_state(c->pipe, c->fs_palette.yuv);
+ c->pipe->delete_fs_state(c->pipe, c->fs_palette.rgb);
+ c->pipe->delete_fs_state(c->pipe, c->fs_rgb_yuv.y);
+ c->pipe->delete_fs_state(c->pipe, c->fs_rgb_yuv.uv);
+ c->pipe->delete_fs_state(c->pipe, c->fs_rgba);
+ }
}
static bool
case VL_COMPOSITOR_WEAVE:
if (c->pipe_cs_composit_supported)
s->layers[layer].cs = c->cs_weave_rgb;
- else
+ else if (c->pipe_gfx_supported)
s->layers[layer].fs = c->fs_weave_rgb;
break;
s->layers[layer].src.br.y += half_a_line;
if (c->pipe_cs_composit_supported)
s->layers[layer].cs = c->cs_video_buffer;
- else
+ else if (c->pipe_gfx_supported)
s->layers[layer].fs = c->fs_video_buffer;
break;
s->layers[layer].src.br.y -= half_a_line;
if (c->pipe_cs_composit_supported)
s->layers[layer].cs = c->cs_video_buffer;
- else
+ else if (c->pipe_gfx_supported)
s->layers[layer].fs = c->fs_video_buffer;
break;
}
} else {
if (c->pipe_cs_composit_supported)
s->layers[layer].cs = c->cs_video_buffer;
- else
+ else if (c->pipe_gfx_supported)
s->layers[layer].fs = c->fs_video_buffer;
}
}
if (s->layers->cs)
vl_compositor_cs_render(s, c, dst_surface, dirty_area, clear_dirty);
- else
+ else if (s->layers->fs)
vl_compositor_gfx_render(s, c, dst_surface, dirty_area, clear_dirty);
+ else
+ debug_warning("Hardware don't support.\n");;
}
bool
pipe->screen->get_param(pipe->screen, PIPE_CAP_TGSI_TEX_TXF_LZ) &&
pipe->screen->get_param(pipe->screen, PIPE_CAP_TGSI_DIV);
+ c->pipe_gfx_supported = pipe->screen->get_param(pipe->screen, PIPE_CAP_GRAPHICS);
c->pipe = pipe;
if (!init_pipe_state(c)) {