$(MKDIR_GEN)
$(PYTHON_GEN) $(srcdir)/glsl/ir_expression_operation.py strings > $@ || ($(RM) $@; false)
+glsl/float64_glsl.h: glsl/xxd.py glsl/float64.glsl
+ $(MKDIR_GEN)
+ $(PYTHON_GEN) $(srcdir)/glsl/xxd.py $(srcdir)/glsl/float64.glsl $@ -n float64_source || ($(RM) $@; false)
+
# Only the parsers (specifically the header files generated at the same time)
# need to be in BUILT_SOURCES. Though if we list the parser headers YACC is
# called for the .c/.cpp file and the .h files. By listing the .c/.cpp files
# will be created at the appropriate times according to standard automake
# dependency rules.
BUILT_SOURCES += \
+ glsl/float64_glsl.h \
glsl/glsl_parser.cpp \
glsl/glsl_lexer.cpp \
glsl/ir_expression_operation.h \
glsl/glcpp/glcpp-parse.c \
glsl/glcpp/glcpp-lex.c
CLEANFILES += \
+ glsl/float64_glsl.h \
glsl/glcpp/glcpp-parse.h \
glsl/glsl_parser.h \
glsl/glsl_parser.cpp \
--- /dev/null
+/*
+ * The implementations contained in this file are heavily based on the
+ * implementations found in the Berkeley SoftFloat library. As such, they are
+ * licensed under the same 3-clause BSD license:
+ *
+ * License for Berkeley SoftFloat Release 3e
+ *
+ * John R. Hauser
+ * 2018 January 20
+ *
+ * The following applies to the whole of SoftFloat Release 3e as well as to
+ * each source file individually.
+ *
+ * Copyright 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018 The Regents of the
+ * University of California. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice,
+ * this list of conditions, and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions, and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * 3. Neither the name of the University nor the names of its contributors
+ * may be used to endorse or promote products derived from this software
+ * without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS "AS IS", AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
+ * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*/
+
+#version 430
+#extension GL_ARB_gpu_shader_int64 : enable
+#extension GL_ARB_shader_bit_encoding : enable
+
+#pragma warning(off)
+
+/* Software IEEE floating-point rounding mode.
+ * GLSL spec section "4.7.1 Range and Precision":
+ * The rounding mode cannot be set and is undefined.
+ * But here, we are able to define the rounding mode at the compilation time.
+ */
+#define FLOAT_ROUND_NEAREST_EVEN 0
+#define FLOAT_ROUND_TO_ZERO 1
+#define FLOAT_ROUND_DOWN 2
+#define FLOAT_ROUND_UP 3
+#define FLOAT_ROUNDING_MODE FLOAT_ROUND_NEAREST_EVEN
capture : true,
)
+float64_glsl_h = custom_target(
+ 'float64_glsl.h',
+ input : ['xxd.py', 'float64.glsl'],
+ output : 'float64_glsl.h',
+ command : [prog_python, '@INPUT@', '@OUTPUT@', '-n', 'float64_source'],
+)
+
files_libglsl = files(
'ast.h',
'ast_array_index.cpp',
libglsl = static_library(
'glsl',
[files_libglsl, glsl_parser, glsl_lexer_cpp, ir_expression_operation_h,
- ir_expression_operation_strings_h, ir_expression_operation_constant_h],
+ ir_expression_operation_strings_h, ir_expression_operation_constant_h,
+ float64_glsl_h],
c_args : [c_vis_args, c_msvc_compat_args, no_override_init_args],
cpp_args : [cpp_vis_args, cpp_msvc_compat_args],
link_with : libglcpp,