Ptr can be very well NULL, so when there are two arrays, with one having
offset 0 (and thus NULL Ptr), and the other having a non-zero offset,
the non-zero value is taken as minimum (because of !low_addr ? start ...).
On 32-bit systems, this somehow works. On 64-bit systems, it leads to crashes.
Signed-off-by: Marek Olšák <maraeo@gmail.com>
const GLubyte *low_addr = NULL;
/* Find the lowest address. */
- for (attr = 0; attr < vpv->num_inputs; attr++) {
- const GLubyte *start = arrays[vp->index_to_input[attr]]->Ptr;
+ if(vpv->num_inputs) {
+ low_addr = arrays[vp->index_to_input[0]]->Ptr;
- low_addr = !low_addr ? start : MIN2(low_addr, start);
+ for (attr = 1; attr < vpv->num_inputs; attr++) {
+ const GLubyte *start = arrays[vp->index_to_input[attr]]->Ptr;
+ low_addr = MIN2(low_addr, start);
+ }
}
for (attr = 0; attr < vpv->num_inputs; attr++) {