_math_matrix_set_identity( &rmesa->tmpmat[i] );
}
+ ctx->Extensions.ARB_occlusion_query = true;
ctx->Extensions.ARB_texture_border_clamp = true;
+ ctx->Extensions.ARB_texture_cube_map = true;
ctx->Extensions.ARB_texture_env_combine = true;
ctx->Extensions.ARB_texture_env_crossbar = true;
ctx->Extensions.ARB_texture_env_dot3 = true;
ctx->Extensions.ARB_texture_mirror_clamp_to_edge = true;
+ ctx->Extensions.ATI_texture_env_combine3 = true;
+ ctx->Extensions.ATI_texture_mirror_once = true;
ctx->Extensions.EXT_packed_depth_stencil = true;
ctx->Extensions.EXT_texture_env_dot3 = true;
ctx->Extensions.EXT_texture_filter_anisotropic = true;
ctx->Extensions.EXT_texture_mirror_clamp = true;
- ctx->Extensions.ATI_texture_env_combine3 = true;
- ctx->Extensions.ATI_texture_mirror_once = true;
ctx->Extensions.MESA_ycbcr_texture = true;
+ ctx->Extensions.NV_texture_rectangle = true;
ctx->Extensions.OES_EGL_image = true;
- ctx->Extensions.ARB_texture_cube_map = true;
if (rmesa->radeon.glCtx.Mesa_DXTn) {
ctx->Extensions.EXT_texture_compression_s3tc = true;
ctx->Extensions.ANGLE_texture_compression_dxt = true;
}
- ctx->Extensions.NV_texture_rectangle = true;
- ctx->Extensions.ARB_occlusion_query = true;
-
/* XXX these should really go right after _mesa_init_driver_functions() */
radeon_fbo_init(&rmesa->radeon);
radeonInitSpanFuncs( ctx );