progress = true;
} else if (inst->src[1].file == IMM) {
inst->opcode = BRW_OPCODE_MOV;
- inst->src[0] = component(inst->src[0],
- inst->src[1].ud);
+ /* It's possible that the selected component will be too large and
+ * overflow the register. This can happen if someone does a
+ * readInvocation() from GLSL or SPIR-V and provides an OOB
+ * invocationIndex. If this happens and we some how manage
+ * to constant fold it in and get here, then component() may cause
+ * us to start reading outside of the VGRF which will lead to an
+ * assert later. Instead, just let it wrap around if it goes over
+ * exec_size.
+ */
+ const unsigned comp = inst->src[1].ud & (inst->exec_size - 1);
+ inst->src[0] = component(inst->src[0], comp);
inst->sources = 1;
inst->force_writemask_all = true;
progress = true;