if (double_buffer)
return NULL;
- if (depth > 0 && depth != _eglGetConfigKey(&base, EGL_BUFFER_SIZE))
+ if (depth > 0 && depth != base.BufferSize)
return NULL;
- _eglSetConfigKey(&base, EGL_NATIVE_RENDERABLE, EGL_TRUE);
+ base.NativeRenderable = EGL_TRUE;
- _eglSetConfigKey(&base, EGL_SURFACE_TYPE, surface_type);
+ base.SurfaceType = surface_type;
if (surface_type & (EGL_PIXMAP_BIT | EGL_PBUFFER_BIT)) {
- _eglSetConfigKey(&base, EGL_BIND_TO_TEXTURE_RGB, bind_to_texture_rgb);
- if (_eglGetConfigKey(&base, EGL_ALPHA_SIZE) > 0)
- _eglSetConfigKey(&base,
- EGL_BIND_TO_TEXTURE_RGBA, bind_to_texture_rgba);
+ base.BindToTextureRGB = bind_to_texture_rgb;
+ if (base.AlphaSize > 0)
+ base.BindToTextureRGBA = bind_to_texture_rgba;
}
- _eglSetConfigKey(&base, EGL_RENDERABLE_TYPE, disp->ClientAPIsMask);
- _eglSetConfigKey(&base, EGL_CONFORMANT, disp->ClientAPIsMask);
+ base.RenderableType = disp->ClientAPIsMask;
+ base.Conformant = disp->ClientAPIsMask;
if (!_eglValidateConfig(&base, EGL_FALSE)) {
_eglLog(_EGL_DEBUG, "DRI2: failed to validate config %d", id);
if (type == EGL_PBUFFER_BIT) {
dri2_surf->drawable = xcb_generate_id(dri2_dpy->conn);
s = xcb_setup_roots_iterator(xcb_get_setup(dri2_dpy->conn));
- xcb_create_pixmap(dri2_dpy->conn,
- _eglGetConfigKey(conf, EGL_BUFFER_SIZE),
+ xcb_create_pixmap(dri2_dpy->conn, conf->BufferSize,
dri2_surf->drawable, s.data->root,
dri2_surf->base.Width, dri2_surf->base.Height);
} else {