uint32_t tile_mode = (layout->ubwc_size ?
                                layout->tile_mode : fdl_tile_mode(layout, level));
 
-               fprintf(stderr, "%s: %ux%ux%u@%ux%u:\t%2u: stride=%4u, size=%6u,%6u, aligned_height=%3u, offset=0x%x,0x%x tiling=%d\n",
+               fprintf(stderr, "%s: %ux%ux%u@%ux%u:\t%2u: stride=%4u, size=%6u,%6u, aligned_height=%3u, offset=0x%x,0x%x, layersz %5u,%5u tiling=%d\n",
                                util_format_name(layout->format),
                                u_minify(layout->width0, level),
                                u_minify(layout->height0, level),
                                slice->size0, ubwc_slice->size0,
                                slice->size0 / (slice->pitch * layout->cpp),
                                slice->offset, ubwc_slice->offset,
+                               layout->layer_size, layout->ubwc_size,
                                tile_mode);
        }
 }