uint32_t tile_mode = (layout->ubwc_size ?
layout->tile_mode : fdl_tile_mode(layout, level));
- fprintf(stderr, "%s: %ux%ux%u@%ux%u:\t%2u: stride=%4u, size=%6u,%6u, aligned_height=%3u, offset=0x%x,0x%x tiling=%d\n",
+ fprintf(stderr, "%s: %ux%ux%u@%ux%u:\t%2u: stride=%4u, size=%6u,%6u, aligned_height=%3u, offset=0x%x,0x%x, layersz %5u,%5u tiling=%d\n",
util_format_name(layout->format),
u_minify(layout->width0, level),
u_minify(layout->height0, level),
slice->size0, ubwc_slice->size0,
slice->size0 / (slice->pitch * layout->cpp),
slice->offset, ubwc_slice->offset,
+ layout->layer_size, layout->ubwc_size,
tile_mode);
}
}