GLuint MaxProgramMatrices;
GLuint MaxProgramMatrixStackDepth;
+ struct {
+ GLuint SamplesPassed;
+ GLuint TimeElapsed;
+ GLuint Timestamp;
+ GLuint PrimitivesGenerated;
+ GLuint PrimitivesWritten;
+ } QueryCounterBits;
+
/** vertex array / buffer object bounds checking */
GLboolean CheckArrayBounds;
switch (pname) {
case GL_QUERY_COUNTER_BITS_ARB:
- *params = 8 * sizeof(q->Result);
+ switch (target) {
+ case GL_SAMPLES_PASSED:
+ *params = ctx->Const.QueryCounterBits.SamplesPassed;
+ break;
+ case GL_ANY_SAMPLES_PASSED:
+ /* The minimum value of this is 1 if it's nonzero, and the value
+ * is only ever GL_TRUE or GL_FALSE, so no sense in reporting more
+ * bits.
+ */
+ *params = 1;
+ break;
+ case GL_TIME_ELAPSED:
+ *params = ctx->Const.QueryCounterBits.TimeElapsed;
+ break;
+ case GL_TIMESTAMP:
+ *params = ctx->Const.QueryCounterBits.Timestamp;
+ break;
+ case GL_PRIMITIVES_GENERATED:
+ *params = ctx->Const.QueryCounterBits.PrimitivesGenerated;
+ break;
+ case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
+ *params = ctx->Const.QueryCounterBits.PrimitivesWritten;
+ break;
+ default:
+ _mesa_problem(ctx,
+ "Unknown target in glGetQueryIndexediv(target = %s)",
+ _mesa_lookup_enum_by_nr(target));
+ *params = 0;
+ break;
+ }
break;
case GL_CURRENT_QUERY_ARB:
*params = q ? q->Id : 0;
{
ctx->Query.QueryObjects = _mesa_NewHashTable();
ctx->Query.CurrentOcclusionObject = NULL;
+
+ ctx->Const.QueryCounterBits.SamplesPassed = 64;
+ ctx->Const.QueryCounterBits.TimeElapsed = 64;
+ ctx->Const.QueryCounterBits.Timestamp = 64;
+ ctx->Const.QueryCounterBits.PrimitivesGenerated = 64;
+ ctx->Const.QueryCounterBits.PrimitivesWritten = 64;
}