size += ycbcr_sampler_count * sizeof(struct radv_sampler_ycbcr_conversion) + (max_binding + 1) * sizeof(uint32_t);
}
- set_layout = vk_alloc2(&device->alloc, pAllocator, size, 8,
- VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
+ set_layout = vk_zalloc2(&device->alloc, pAllocator, size, 8,
+ VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
if (!set_layout)
return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
set_layout->flags = pCreateInfo->flags;
+ set_layout->layout_size = size;
/* We just allocate all the samplers at the end of the struct */
uint32_t *samplers = (uint32_t*)&set_layout->binding[max_binding + 1];
for (uint32_t b = 0; b < set_layout->binding_count; b++) {
dynamic_offset_count += set_layout->binding[b].array_size * set_layout->binding[b].dynamic_offset_count;
dynamic_shader_stages |= set_layout->dynamic_shader_stages;
- if (set_layout->binding[b].immutable_samplers_offset)
- _mesa_sha1_update(&ctx, radv_immutable_samplers(set_layout, set_layout->binding + b),
- set_layout->binding[b].array_size * 4 * sizeof(uint32_t));
}
- _mesa_sha1_update(&ctx, set_layout->binding,
- sizeof(set_layout->binding[0]) * set_layout->binding_count);
+ _mesa_sha1_update(&ctx, set_layout, set_layout->layout_size);
}
layout->dynamic_offset_count = dynamic_offset_count;