None of the remaining FEATURE_x symbols in mfeatures.h are used anymore.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
#include "main/imports.h"
-#include "main/mfeatures.h"
#include "main/mtypes.h"
#include "main/macros.h"
#include "main/bufferobj.h"
*
**************************************************************************/
-#include "main/mfeatures.h"
#include "main/version.h"
#include "intel_chipset.h"
#include "main/enums.h"
#include "main/imports.h"
#include "main/macros.h"
-#include "main/mfeatures.h"
#include "main/mtypes.h"
#include "main/fbobject.h"
#include "main/framebuffer.h"
#include "main/texobj.h"
#include "main/hash.h"
#include "main/fbobject.h"
-#include "main/mfeatures.h"
#include "main/version.h"
#include "swrast/s_renderbuffer.h"
#include "main/glheader.h"
#include "main/macros.h"
-#include "main/mfeatures.h"
#include "main/mtypes.h"
#include "main/enums.h"
#include "main/bufferobj.h"
*
*/
-#include "main/mfeatures.h"
#include "main/mtypes.h"
#include "main/fbobject.h"
#include "main/framebuffer.h"
#include "main/renderbuffer.h"
#include "main/fbobject.h"
-#include "main/mfeatures.h"
static GLboolean
set_renderbuffer_format(struct gl_renderbuffer *rb, GLenum internalFormat)
#include "main/simple_list.h"
#include "main/imports.h"
#include "main/extensions.h"
-#include "main/mfeatures.h"
#include "main/version.h"
#include "main/vtxfmt.h"
#include "main/context.h"
#include "main/enums.h"
#include "main/image.h"
-#include "main/mfeatures.h"
#include "main/simple_list.h"
#include "main/teximage.h"
#include "main/texobj.h"
#include "main/simple_list.h"
#include "main/imports.h"
#include "main/extensions.h"
-#include "main/mfeatures.h"
#include "main/version.h"
#include "main/vtxfmt.h"
#include "main/imports.h"
#include "main/macros.h"
-#include "main/mfeatures.h"
#include "main/mtypes.h"
#include "main/enums.h"
#include "main/fbobject.h"
#include "main/context.h"
#include "main/enums.h"
#include "main/image.h"
-#include "main/mfeatures.h"
#include "main/simple_list.h"
#include "main/teximage.h"
#include "main/texobj.h"
#include "main/imports.h"
#include "main/context.h"
#include "main/enums.h"
-#include "main/mfeatures.h"
#include "main/mipmap.h"
#include "main/pbo.h"
#include "main/texcompress.h"
#define RADEON_TEXTURE_H
#include "main/formats.h"
-#include "main/mfeatures.h"
extern gl_format _radeon_texformat_rgba8888;
extern gl_format _radeon_texformat_argb8888;
#include "format_pack.h"
#include "imports.h"
#include "macros.h"
-#include "mfeatures.h"
#include "state.h"
#include "mtypes.h"
#include "main/dispatch.h"
#define ACCUM_H
#include "main/glheader.h"
-#include "main/mfeatures.h"
struct _glapi_table;
struct gl_context;
#include "context.h"
#include "imports.h"
#include "macros.h"
-#include "mfeatures.h"
#include "mtypes.h"
#include "main/dispatch.h"
#define API_ARRAYELT_H
-#include "main/mfeatures.h"
#include "main/mtypes.h"
#define _MESA_INIT_ARRAYELT_VTXFMT(vfmt, impl) \
#include "glapi/glapi.h"
#include "glapi/glthread.h"
#include "main/dispatch.h"
-#include "mfeatures.h"
#include "main/context.h"
/* KW: A set of functions to convert unusual Color/Normal/Vertex/etc
#define API_LOOPBACK_H
#include "main/compiler.h"
-#include "main/mfeatures.h"
#include "main/glheader.h" // ?
#include "main/macros.h" // ?
#include "main/mtypes.h" // ?
#include "glapi/glapi.h" // ?
#include "glapi/glthread.h" // ?
#include "main/dispatch.h" // ?
-#include "main/mfeatures.h" // ?
#include "main/context.h" // ?
struct _glapi_table;
#include "bufferobj.h"
#include "context.h"
#include "imports.h"
-#include "mfeatures.h"
#include "mtypes.h"
#include "enums.h"
#include "vbo/vbo.h"
#include "glheader.h"
-#include "mfeatures.h"
struct gl_buffer_object;
struct gl_context;
#include "image.h"
#include "imports.h"
#include "context.h"
-#include "mfeatures.h"
#include "bufferobj.h"
#include "arrayobj.h"
#include "macros.h"
#include "main/hash.h"
#include "main/imports.h"
#include "main/macros.h"
-#include "main/mfeatures.h"
#include "main/enums.h"
#include "main/mtypes.h"
#include "main/dispatch.h"
#include "compiler.h"
#include "glheader.h"
-#include "mfeatures.h"
struct _glapi_table;
struct gl_context;
#include "lines.h"
#include "macros.h"
#include "matrix.h"
-#include "mfeatures.h"
#include "multisample.h"
#include "points.h"
#include "polygon.h"
#include "compiler.h"
#include "glheader.h"
-#include "mfeatures.h"
struct _glapi_table;
struct gl_context;
#include "context.h"
#include "bufferobj.h"
#include "fbobject.h"
-#include "mfeatures.h"
#include "mtypes.h"
#include "texobj.h"
#include "transformfeedback.h"
#define BUFFEROBJ_H
-#include "mfeatures.h"
#include "mtypes.h"
#include "context.h"
#include "image.h"
#include "macros.h"
-#include "mfeatures.h"
#include "mtypes.h"
#include "pack.h"
#include "pbo.h"
#include "compiler.h"
#include "glheader.h"
-#include "mfeatures.h"
struct _glapi_table;
#include "glheader.h"
-#include "mfeatures.h"
#include "imports.h"
#include "accum.h"
#include "api_exec.h"
#include "colormac.h"
#include "convolve.h"
#include "macros.h"
-#include "mfeatures.h"
#include "mtypes.h"
#include "main/dispatch.h"
#include "compiler.h"
-#include "mfeatures.h"
struct _glapi_table;
#define _DEBUG_H
#include "glheader.h"
-#include "mfeatures.h"
struct gl_context;
struct gl_texture_image;
#include "glheader.h"
-#include "mfeatures.h"
struct gl_context;
#include "api_validate.h"
#include "atifragshader.h"
#include "config.h"
-#include "mfeatures.h"
#include "bufferobj.h"
#include "arrayobj.h"
#include "context.h"
#define DLIST_H
-#include "main/mfeatures.h"
#include "main/mtypes.h"
#include "feedback.h"
#include "framebuffer.h"
#include "image.h"
-#include "mfeatures.h"
#include "pbo.h"
#include "state.h"
#include "dispatch.h"
#include "compiler.h"
-#include "mfeatures.h"
struct _glapi_table;
#include "main/drawtex.h"
#include "main/state.h"
#include "main/imports.h"
-#include "main/mfeatures.h"
#include "main/mtypes.h"
#include "glheader.h"
-#include "mfeatures.h"
extern void GLAPIENTRY
#include "enable.h"
#include "light.h"
#include "simple_list.h"
-#include "mfeatures.h"
#include "mtypes.h"
#include "enums.h"
#include "api_arrayelt.h"
#ifndef _ENUMS_H_
#define _ENUMS_H_
-#include "mfeatures.h"
extern const char *_mesa_lookup_enum_by_nr( int nr );
#include <stdbool.h>
-#include "main/mfeatures.h"
#include "api_loopback.h"
#include "api_exec.h"
#include "context.h"
#include "eval.h"
#include "macros.h"
-#include "mfeatures.h"
#include "mtypes.h"
#include "main/dispatch.h"
#define EVAL_H
-#include "main/mfeatures.h"
#include "main/mtypes.h"
#include <stdbool.h>
#include "context.h"
#include "extensions.h"
#include "macros.h"
-#include "mfeatures.h"
#include "mtypes.h"
enum {
#define _EXTENSIONS_H_
#include "glheader.h"
-#include "mfeatures.h"
struct gl_context;
#include "glformats.h"
#include "hash.h"
#include "macros.h"
-#include "mfeatures.h"
#include "multisample.h"
#include "mtypes.h"
#include "renderbuffer.h"
#include "enums.h"
#include "feedback.h"
#include "macros.h"
-#include "mfeatures.h"
#include "mtypes.h"
#include "main/dispatch.h"
#define FEEDBACK_H
-#include "main/mfeatures.h"
#include "main/mtypes.h"
#include "main/glheader.h"
#include "main/mtypes.h"
#include "main/macros.h"
-#include "main/mfeatures.h"
#include "main/enums.h"
#include "main/ffvertex_prog.h"
#include "program/program.h"
#include "glheader.h"
-#include "mfeatures.h"
struct gl_context;
#include "context.h"
#include "glformats.h"
#include "macros.h"
-#include "mfeatures.h"
#include "enums.h"
#include "fbobject.h"
#include "formatquery.h"
#include "imports.h"
#include "formats.h"
-#include "mfeatures.h"
#include "macros.h"
#include "glformats.h"
#include "extensions.h"
#include "get.h"
#include "macros.h"
-#include "mfeatures.h"
#include "mtypes.h"
#include "state.h"
#include "texcompress.h"
#include "get.h"
#include "enums.h"
#include "extensions.h"
-#include "mfeatures.h"
#include "mtypes.h"
#define HINT_H
#include "glheader.h"
-#include "mfeatures.h"
struct gl_context;
#include "colormac.h"
#include "histogram.h"
#include "macros.h"
-#include "mfeatures.h"
#include "main/dispatch.h"
#define HISTOGRAM_H
#include "compiler.h"
-#include "mfeatures.h"
struct _glapi_table;
#include "image.h"
#include "imports.h"
#include "macros.h"
-#include "mfeatures.h"
#include "mtypes.h"
#include "glheader.h"
-#include "mfeatures.h"
struct gl_context;
struct gl_light;
#include "context.h"
#include "enums.h"
#include "macros.h"
-#include "mfeatures.h"
#include "matrix.h"
#include "mtypes.h"
#include "math/m_matrix.h"
#include "main/glheader.h"
#include "main/config.h"
-#include "main/mfeatures.h"
#include "glapi/glapi.h"
#include "math/m_matrix.h" /* GLmatrix */
#include "main/simple_list.h" /* struct simple_node */
#include "colormac.h"
#include "context.h"
#include "macros.h"
-#include "mfeatures.h"
#include "pixel.h"
#include "pbo.h"
#include "mtypes.h"
#include "compiler.h"
#include "glheader.h"
-#include "mfeatures.h"
struct _glapi_table;
struct gl_context;
#include "bufferobj.h"
#include "context.h"
#include "pixelstore.h"
-#include "mfeatures.h"
#include "mtypes.h"
#define QUERYMATRIX_H
-#include "mfeatures.h"
#include "mtypes.h"
#include "hash.h"
#include "imports.h"
#include "queryobj.h"
-#include "mfeatures.h"
#include "mtypes.h"
#include "main/dispatch.h"
#define QUERYOBJ_H
-#include "main/mfeatures.h"
#include "main/mtypes.h"
#include "main/hash.h"
#include "context.h"
#include "feedback.h"
#include "macros.h"
-#include "mfeatures.h"
#include "mtypes.h"
#include "rastpos.h"
#include "state.h"
#include "compiler.h"
-#include "mfeatures.h"
struct _glapi_table;
struct gl_context;
* a dynamic entry, or the corresponding static entry, in glapi.
*/
-#include "mfeatures.h"
#include "remap.h"
#include "imports.h"
#include "glapi/glapi.h"
#include "main/compiler.h"
-#include "main/mfeatures.h"
struct gl_function_pool_remap {
int pool_index;
#include "main/enums.h"
#include "main/hash.h"
#include "main/macros.h"
-#include "main/mfeatures.h"
#include "main/mtypes.h"
#include "main/samplerobj.h"
#include "main/dispatch.h"
#include "main/enums.h"
#include "main/hash.h"
-#include "main/mfeatures.h"
#include "main/mtypes.h"
#include "main/shaderapi.h"
#include "main/shaderobj.h"
#include "main/glheader.h"
#include "main/context.h"
#include "main/hash.h"
-#include "main/mfeatures.h"
#include "main/mtypes.h"
#include "main/shaderobj.h"
#include "main/uniforms.h"
*/
#include "imports.h"
-#include "mfeatures.h"
#include "mtypes.h"
#include "hash.h"
#include "hash_table.h"
#include "imports.h"
#include "context.h"
#include "macros.h"
-#include "mfeatures.h"
#include "get.h"
#include "dispatch.h"
#include "mtypes.h"
#define SYNCOBJ_H
#include "glheader.h"
-#include "mfeatures.h"
struct _glapi_table;
struct dd_function_table;
* modified to expect dispatch functions for the new extension functions.
*/
-extern "C" {
-#include "main/mfeatures.h"
-}
-
#include <gtest/gtest.h>
extern "C" {
#include "colormac.h"
#include "context.h"
#include "formats.h"
-#include "mfeatures.h"
#include "mtypes.h"
#include "context.h"
#include "texcompress.h"
#include "formats.h"
#include "glheader.h"
-#include "mfeatures.h"
struct gl_context;
#include "glheader.h"
#include "compiler.h" /* for ASSERT */
#include "context.h"
-#include "mfeatures.h"
#include "mtypes.h"
#include "imports.h"
#include "pixelstore.h"
*/
#include <stdbool.h>
-#include "mfeatures.h"
#include "texcompress.h"
#include "texcompress_etc.h"
#include "texstore.h"
#include <inttypes.h>
#include "glheader.h"
-#include "mfeatures.h"
#include "texcompress.h"
#include "texstore.h"
#include "colormac.h"
#include "image.h"
#include "macros.h"
-#include "mfeatures.h"
#include "mipmap.h"
#include "texcompress.h"
#include "texcompress_fxt1.h"
#define TEXCOMPRESS_FXT1_H
#include "glheader.h"
-#include "mfeatures.h"
#include "texstore.h"
#include "colormac.h"
#include "image.h"
#include "macros.h"
-#include "mfeatures.h"
#include "mipmap.h"
#include "texcompress.h"
#include "texcompress_rgtc.h"
#define TEXCOMPRESS_RGTC_H
#include "glheader.h"
-#include "mfeatures.h"
#include "texstore.h"
#include "dlopen.h"
#include "image.h"
#include "macros.h"
-#include "mfeatures.h"
#include "mtypes.h"
#include "texcompress.h"
#include "texcompress_s3tc.h"
#include "compiler.h"
#include "glheader.h"
-#include "mfeatures.h"
#include "texstore.h"
#include "texcompress.h"
#include "context.h"
#include "enums.h"
-#include "mfeatures.h"
#include "mtypes.h"
#include "texcompress.h"
#include "texformat.h"
#include "main/context.h"
#include "main/enums.h"
#include "main/macros.h"
-#include "main/mfeatures.h"
#include "main/texgen.h"
#include "main/texstate.h"
#include "math/m_matrix.h"
#include "compiler.h"
#include "glheader.h"
-#include "mfeatures.h"
struct _glapi_table;
#include "format_unpack.h"
#include "glformats.h"
#include "image.h"
-#include "mfeatures.h"
#include "mtypes.h"
#include "pack.h"
#include "pbo.h"
#include "image.h"
#include "imports.h"
#include "macros.h"
-#include "mfeatures.h"
#include "multisample.h"
#include "state.h"
#include "texcompress.h"
*/
-#include "mfeatures.h"
#include "bufferobj.h"
#include "colortab.h"
#include "context.h"
#include "main/formats.h"
#include "main/glformats.h"
#include "main/macros.h"
-#include "main/mfeatures.h"
#include "main/mtypes.h"
#include "main/state.h"
#include "main/texcompress.h"
*/
#include "glheader.h"
-#include "mfeatures.h"
#include "bufferobj.h"
#include "colormac.h"
#include "colortab.h"
#include "enums.h"
#include "imports.h"
#include "macros.h"
-#include "mfeatures.h"
#include "teximage.h"
#include "texobj.h"
#include "texstorage.h"
#include "image.h"
#include "macros.h"
#include "mipmap.h"
-#include "mfeatures.h"
#include "mtypes.h"
#include "pack.h"
#include "pbo.h"
#include "context.h"
#include "hash.h"
#include "macros.h"
-#include "mfeatures.h"
#include "mtypes.h"
#include "transformfeedback.h"
#include "shaderapi.h"
#include <stdbool.h>
#include "compiler.h"
#include "glheader.h"
-#include "mfeatures.h"
#include "mtypes.h"
struct _glapi_table;
#include "hash.h"
#include "image.h"
#include "macros.h"
-#include "mfeatures.h"
#include "mtypes.h"
#include "varray.h"
#include "arrayobj.h"
#include "glheader.h"
-#include "mfeatures.h"
struct gl_client_array;
struct gl_context;
#include "api_arrayelt.h"
#include "context.h"
#include "imports.h"
-#include "mfeatures.h"
#include "mtypes.h"
#include "vtxfmt.h"
#include "eval.h"
#define _VTXFMT_H_
#include "compiler.h"
-#include "mfeatures.h"
#include "mtypes.h"
extern void _mesa_install_exec_vtxfmt( struct gl_context *ctx, const GLvertexformat *vfmt );
#include "main/glheader.h"
#include "main/context.h"
#include "main/hash.h"
-#include "main/mfeatures.h"
#include "program.h"
#include "prog_cache.h"
#include "prog_parameter.h"
*
**************************************************************************/
-#include "main/mfeatures.h"
#include "main/bufferobj.h"
#include "main/imports.h"
#include "main/imports.h"
#include "main/image.h"
#include "main/macros.h"
-#include "main/mfeatures.h"
#include "vbo/vbo.h"
#ifndef _VBO_CONTEXT_H
#define _VBO_CONTEXT_H
-#include "main/mfeatures.h"
#include "vbo.h"
#include "vbo_attrib.h"
#include "vbo_exec.h"
#ifndef __VBO_EXEC_H__
#define __VBO_EXEC_H__
-#include "main/mfeatures.h"
#include "main/mtypes.h"
#include "vbo.h"
#include "vbo_attrib.h"
#include "main/bufferobj.h"
#include "main/context.h"
#include "main/macros.h"
-#include "main/mfeatures.h"
#include "main/vtxfmt.h"
#include "main/dlist.h"
#include "main/eval.h"
#include "main/compiler.h"
#include "main/context.h"
#include "main/enums.h"
-#include "main/mfeatures.h"
#include "main/state.h"
#include "main/vtxfmt.h"
#include "main/dispatch.h"
#include "main/dlist.h"
#include "main/eval.h"
-#include "main/mfeatures.h"
#include "vbo/vbo_noop.h"
static void GLAPIENTRY
#define _API_NOOP_H
-#include "main/mfeatures.h"
#include "main/mtypes.h"
#include "main/mtypes.h"
#include "main/bufferobj.h"
#include "main/imports.h"
-#include "main/mfeatures.h"
#include "vbo_context.h"
#ifndef VBO_SAVE_H
#define VBO_SAVE_H
-#include "main/mfeatures.h"
#include "main/mtypes.h"
#include "vbo.h"
#include "vbo_attrib.h"
#include "main/enums.h"
#include "main/eval.h"
#include "main/macros.h"
-#include "main/mfeatures.h"
#include "main/api_validate.h"
#include "main/api_arrayelt.h"
#include "main/vtxfmt.h"
#include "main/bufferobj.h"
#include "main/context.h"
#include "main/imports.h"
-#include "main/mfeatures.h"
#include "main/mtypes.h"
#include "main/macros.h"
#include "main/light.h"
#include "main/glheader.h"
#include "main/enums.h"
#include "main/imports.h"
-#include "main/mfeatures.h"
#include "main/mtypes.h"
#include "main/dispatch.h"
#include "glapi/glapi.h"