}
}
-
void
st_update_rasterizer(struct st_context *st)
{
struct gl_context *ctx = st->ctx;
struct pipe_rasterizer_state *raster = &st->state.rasterizer;
- const struct gl_program *vertProg = ctx->VertexProgram._Current;
const struct gl_program *fragProg = ctx->FragmentProgram._Current;
memset(raster, 0, sizeof(*raster));
/* ST_NEW_VERTEX_PROGRAM
*/
- if (vertProg) {
- if (vertProg->Id == 0) {
- if (vertProg->info.outputs_written &
- BITFIELD64_BIT(VARYING_SLOT_PSIZ)) {
- /* generated program which emits point size */
- raster->point_size_per_vertex = TRUE;
- }
- }
- else if (ctx->API != API_OPENGLES2) {
- /* PointSizeEnabled is always set in ES2 contexts */
- raster->point_size_per_vertex = ctx->VertexProgram.PointSizeEnabled;
- }
- else {
- /* ST_NEW_TESSEVAL_PROGRAM | ST_NEW_GEOMETRY_PROGRAM */
- /* We have to check the last bound stage and see if it writes psize */
- struct gl_program *last = NULL;
- if (ctx->GeometryProgram._Current)
- last = ctx->GeometryProgram._Current;
- else if (ctx->TessEvalProgram._Current)
- last = ctx->TessEvalProgram._Current;
- else if (ctx->VertexProgram._Current)
- last = ctx->VertexProgram._Current;
- if (last)
- raster->point_size_per_vertex =
- !!(last->info.outputs_written &
- BITFIELD64_BIT(VARYING_SLOT_PSIZ));
- }
- }
+ raster->point_size_per_vertex = st_point_size_per_vertex(ctx);
if (!raster->point_size_per_vertex) {
/* clamp size now */
raster->point_size = CLAMP(ctx->Point.Size,
ctx->Transform.ClipPlanesEnabled;
}
+static inline bool
+st_point_size_per_vertex(struct gl_context *ctx)
+{
+ const struct gl_program *vertProg = ctx->VertexProgram._Current;
+ if (vertProg) {
+ if (vertProg->Id == 0) {
+ if (vertProg->info.outputs_written &
+ BITFIELD64_BIT(VARYING_SLOT_PSIZ)) {
+ /* generated program which emits point size */
+ return true;
+ }
+ }
+ else if (ctx->API != API_OPENGLES2) {
+ /* PointSizeEnabled is always set in ES2 contexts */
+ return ctx->VertexProgram.PointSizeEnabled;
+ }
+ else {
+ /* ST_NEW_TESSEVAL_PROGRAM | ST_NEW_GEOMETRY_PROGRAM */
+ /* We have to check the last bound stage and see if it writes psize */
+ struct gl_program *last = NULL;
+ if (ctx->GeometryProgram._Current)
+ last = ctx->GeometryProgram._Current;
+ else if (ctx->TessEvalProgram._Current)
+ last = ctx->TessEvalProgram._Current;
+ else if (ctx->VertexProgram._Current)
+ last = ctx->VertexProgram._Current;
+ if (last)
+ return !!(last->info.outputs_written &
+ BITFIELD64_BIT(VARYING_SLOT_PSIZ));
+ }
+ }
+ return false;
+}
/** clear-alloc a struct-sized object, with casting */
#define ST_CALLOC_STRUCT(T) (struct T *) calloc(1, sizeof(struct T))