new(ctx) ir_dereference_variable(mvp),
new(ctx) ir_dereference_variable(vtx));
} else {
- if (state->stage == MESA_SHADER_TESS_CTRL &&
- sig->is_builtin() && strcmp(func_name, "barrier") == 0) {
+ if (sig->is_builtin() &&
+ ((state->stage == MESA_SHADER_TESS_CTRL &&
+ strcmp(func_name, "barrier") == 0) ||
+ (state->stage == MESA_SHADER_FRAGMENT &&
+ state->ARB_fragment_shader_interlock_enable &&
+ (strcmp(func_name, "beginInvocationInterlockARB") == 0 ||
+ strcmp(func_name, "endInvocationInterlockARB") == 0)))) {
if (state->current_function == NULL ||
strcmp(state->current_function->function_name(), "main") != 0) {
_mesa_glsl_error(&loc, state,
- "barrier() may only be used in main()");
+ "%s() may only be used in main()", func_name);
}
if (state->found_return) {
_mesa_glsl_error(&loc, state,
- "barrier() may not be used after return");
+ "%s() may not be used after return", func_name);
}
if (instructions != &state->current_function->body) {
_mesa_glsl_error(&loc, state,
- "barrier() may not be used in control flow");
+ "%s() may not be used in control flow", func_name);
}
}