-
/*
* Mesa 3-D graphics library
- * Version: 5.1
+ * Version: 6.2
*
- * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
const GLuint stride = clip_vec->stride;
const GLuint count = clip_vec->count;
const GLfloat *from = (GLfloat *)clip_vec->start;
- (void) proj_vec;
-
GLubyte tmpOrMask = *orMask;
GLubyte tmpAndMask = *andMask;
GLuint i;
+ (void) proj_vec;
STRIDE_LOOP {
const GLfloat cx = from[0], cy = from[1], cz = from[2];
GLubyte mask = 0;
const GLuint stride = clip_vec->stride;
const GLuint count = clip_vec->count;
const GLfloat *from = (GLfloat *)clip_vec->start;
- (void) proj_vec;
-
GLubyte tmpOrMask = *orMask;
GLubyte tmpAndMask = *andMask;
GLuint i;
+ (void) proj_vec;
STRIDE_LOOP {
const GLfloat cx = from[0], cy = from[1];
GLubyte mask = 0;