vbuffer[attr].buffer = NULL;
pipe_reference_buffer(pipe, &vbuffer[attr].buffer, stobj->buffer);
- vbuffer[attr].buffer_offset = (unsigned) arrays[0]->Ptr;/* in bytes */
- velements[attr].src_offset = arrays[mesaAttr]->Ptr - arrays[0]->Ptr;
+ vbuffer[attr].buffer_offset = (unsigned) arrays[mesaAttr]->Ptr;
+ velements[attr].src_offset = 0;
assert(velements[attr].src_offset <= 2048); /* 11-bit field */
}
else {
assert(velements[attr].src_format);
}
+#if 0
+ {
+ GLuint i;
+ char buf[100];
+ for (i = 0; i < vp->num_inputs; i++) {
+ printf("buffers[%d].pitch = %u\n", i, vbuffer[i].pitch);
+ printf("buffers[%d].max_index = %u\n", i, vbuffer[i].max_index);
+ printf("buffers[%d].buffer_offset = %u\n", i, vbuffer[i].buffer_offset);
+ printf("buffers[%d].buffer = %p\n", i, (void*) vbuffer[i].buffer);
+ }
+ for (i = 0; i < vp->num_inputs; i++) {
+ printf("vlements[%d].src_offset = %u\n", i, velements[i].src_offset);
+ printf("vlements[%d].vbuffer_index = %u\n", i, velements[i].vertex_buffer_index);
+ printf("vlements[%d].nr_comps = %u\n", i, velements[i].nr_components);
+ printf("vlements[%d].format = %s\n", i, pf_sprint_name(buf, velements[i].src_format));
+ }
+ }
+#endif
+
pipe->set_vertex_buffers(pipe, vp->num_inputs, vbuffer);
pipe->set_vertex_elements(pipe, vp->num_inputs, velements);