}
+static int
+get_implicit_array_size(struct _mesa_glsl_parse_state *state,
+ ir_rvalue *array)
+{
+ ir_variable *var = array->variable_referenced();
+
+ /* Inputs in control shader are implicitly sized
+ * to the maximum patch size.
+ */
+ if (state->stage == MESA_SHADER_TESS_CTRL &&
+ var->data.mode == ir_var_shader_in) {
+ return state->Const.MaxPatchVertices;
+ }
+
+ /* Non-patch inputs in evaluation shader are implicitly sized
+ * to the maximum patch size.
+ */
+ if (state->stage == MESA_SHADER_TESS_EVAL &&
+ var->data.mode == ir_var_shader_in &&
+ !var->data.patch) {
+ return state->Const.MaxPatchVertices;
+ }
+
+ return 0;
+}
+
+
ir_rvalue *
_mesa_ast_array_index_to_hir(void *mem_ctx,
struct _mesa_glsl_parse_state *state,
update_max_array_access(array, idx, &loc, state);
} else if (const_index == NULL && array->type->is_array()) {
if (array->type->is_unsized_array()) {
- _mesa_glsl_error(&loc, state, "unsized array index must be constant");
+ int implicit_size = get_implicit_array_size(state, array);
+ if (implicit_size) {
+ ir_variable *v = array->whole_variable_referenced();
+ if (v != NULL)
+ v->data.max_array_access = implicit_size - 1;
+ }
+ else {
+ _mesa_glsl_error(&loc, state, "unsized array index must be constant");
+ }
} else if (array->type->fields.array->is_interface()
&& array->variable_referenced()->data.mode == ir_var_uniform
&& !state->is_version(400, 0) && !state->ARB_gpu_shader5_enable) {