android: build glsl
authorChia-I Wu <olvaffe@gmail.com>
Wed, 17 Aug 2011 03:56:43 +0000 (11:56 +0800)
committerChia-I Wu <olvaffe@gmail.com>
Sat, 20 Aug 2011 18:01:49 +0000 (02:01 +0800)
This builds the static library libmesa_glsl and executable glsl_compiler
from glsl.  glsl_compiler is only installed for engineering build.

Reviewed-by: Chad Versace <chad@chad-versace.us>
Android.mk
src/glsl/Android.gen.mk [new file with mode: 0644]
src/glsl/Android.mk [new file with mode: 0644]
src/mesa/Android.mk

index 0d9475fa9a866f80588b30e74de7a416b536793d..def8ec2de7517bdb725d8878f90f47d55a90aeef 100644 (file)
@@ -71,6 +71,7 @@ endif
 ifneq ($(strip $(MESA_GPU_DRIVERS)),)
 
 SUBDIRS := \
+       src/glsl \
        src/mesa \
        src/egl/main
 
diff --git a/src/glsl/Android.gen.mk b/src/glsl/Android.gen.mk
new file mode 100644 (file)
index 0000000..e4ccb72
--- /dev/null
@@ -0,0 +1,98 @@
+# Mesa 3-D graphics library
+#
+# Copyright (C) 2010-2011 Chia-I Wu <olvaffe@gmail.com>
+# Copyright (C) 2010-2011 LunarG Inc.
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the "Software"),
+# to deal in the Software without restriction, including without limitation
+# the rights to use, copy, modify, merge, publish, distribute, sublicense,
+# and/or sell copies of the Software, and to permit persons to whom the
+# Software is furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice shall be included
+# in all copies or substantial portions of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+# DEALINGS IN THE SOFTWARE.
+
+# included by glsl Android.mk for source generation
+
+ifeq ($(LOCAL_MODULE_CLASS),)
+LOCAL_MODULE_CLASS := STATIC_LIBRARIES
+endif
+
+intermediates := $(call local-intermediates-dir)
+
+sources := \
+       glsl_lexer.cpp \
+       glsl_parser.cpp \
+       glcpp/glcpp-lex.c \
+       glcpp/glcpp-parse.c
+
+ifneq ($(LOCAL_IS_HOST_MODULE),true)
+sources += builtin_function.cpp
+endif
+
+LOCAL_SRC_FILES := $(filter-out $(sources), $(LOCAL_SRC_FILES))
+
+LOCAL_C_INCLUDES += $(intermediates) $(intermediates)/glcpp $(MESA_TOP)/src/glsl/glcpp
+
+sources := $(addprefix $(intermediates)/, $(sources))
+LOCAL_GENERATED_SOURCES += $(sources)
+
+define local-l-or-ll-to-c-or-cpp
+       @mkdir -p $(dir $@)
+       @echo "Mesa Lex: $(PRIVATE_MODULE) <= $<"
+       $(hide) $(LEX) --nounistd -o$@ $<
+endef
+
+define local-y-to-c-and-h
+       @mkdir -p $(dir $@)
+       @echo "Mesa Yacc: $(PRIVATE_MODULE) <= $<"
+       $(hide) $(YACC) -o $@ $<
+endef
+
+define local-yy-to-cpp-and-h
+       @mkdir -p $(dir $@)
+       @echo "Mesa Yacc: $(PRIVATE_MODULE) <= $<"
+       $(hide) $(YACC) -p "_mesa_glsl_" -o $@ $<
+       touch $(@:$1=$(YACC_HEADER_SUFFIX))
+       echo '#ifndef '$(@F:$1=_h) > $(@:$1=.h)
+       echo '#define '$(@F:$1=_h) >> $(@:$1=.h)
+       cat $(@:$1=$(YACC_HEADER_SUFFIX)) >> $(@:$1=.h)
+       echo '#endif' >> $(@:$1=.h)
+       rm -f $(@:$1=$(YACC_HEADER_SUFFIX))
+endef
+
+$(intermediates)/glsl_lexer.cpp: $(LOCAL_PATH)/glsl_lexer.ll
+       $(call local-l-or-ll-to-c-or-cpp)
+
+$(intermediates)/glsl_parser.cpp: $(LOCAL_PATH)/glsl_parser.yy
+       $(call local-yy-to-cpp-and-h,.cpp)
+
+$(intermediates)/glcpp/glcpp-lex.c: $(LOCAL_PATH)/glcpp/glcpp-lex.l
+       $(call local-l-or-ll-to-c-or-cpp)
+
+$(intermediates)/glcpp/glcpp-parse.c: $(LOCAL_PATH)/glcpp/glcpp-parse.y
+       $(call local-y-to-c-and-h)
+
+BUILTIN_COMPILER := $(BUILD_OUT_EXECUTABLES)/mesa_builtin_compiler$(BUILD_EXECUTABLE_SUFFIX)
+
+builtin_function_deps := \
+       $(LOCAL_PATH)/builtins/tools/generate_builtins.py \
+       $(LOCAL_PATH)/builtins/tools/texture_builtins.py \
+       $(BUILTIN_COMPILER) \
+       $(wildcard $(LOCAL_PATH)/builtins/profiles/*) \
+               $(wildcard $(LOCAL_PATH)/builtins/ir/*)
+
+$(intermediates)/builtin_function.cpp: PRIVATE_SCRIPT := $(MESA_PYTHON2) $(LOCAL_PATH)/builtins/tools/generate_builtins.py
+$(intermediates)/builtin_function.cpp: $(builtin_function_deps)
+       @mkdir -p $(dir $@)
+       @echo "Gen GLSL: $(PRIVATE_MODULE) <= $(notdir $@)"
+       $(hide) $(PRIVATE_SCRIPT) $(BUILTIN_COMPILER) > $@ || rm -f $@
diff --git a/src/glsl/Android.mk b/src/glsl/Android.mk
new file mode 100644 (file)
index 0000000..d0b3ff3
--- /dev/null
@@ -0,0 +1,171 @@
+# Mesa 3-D graphics library
+#
+# Copyright (C) 2010-2011 Chia-I Wu <olvaffe@gmail.com>
+# Copyright (C) 2010-2011 LunarG Inc.
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the "Software"),
+# to deal in the Software without restriction, including without limitation
+# the rights to use, copy, modify, merge, publish, distribute, sublicense,
+# and/or sell copies of the Software, and to permit persons to whom the
+# Software is furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice shall be included
+# in all copies or substantial portions of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+# DEALINGS IN THE SOFTWARE.
+
+# Android.mk for glsl
+
+LOCAL_PATH := $(call my-dir)
+
+# from Makefile
+LIBGLCPP_SOURCES = \
+       glcpp/glcpp-lex.c \
+       glcpp/glcpp-parse.c \
+       glcpp/pp.c
+
+C_SOURCES = \
+       strtod.c \
+       ralloc.c \
+       $(LIBGLCPP_SOURCES)
+
+CXX_SOURCES = \
+       ast_expr.cpp \
+       ast_function.cpp \
+       ast_to_hir.cpp \
+       ast_type.cpp \
+       glsl_lexer.cpp \
+       glsl_parser.cpp \
+       glsl_parser_extras.cpp \
+       glsl_types.cpp \
+       glsl_symbol_table.cpp \
+       hir_field_selection.cpp \
+       ir_basic_block.cpp \
+       ir_clone.cpp \
+       ir_constant_expression.cpp \
+       ir.cpp \
+       ir_expression_flattening.cpp \
+       ir_function_can_inline.cpp \
+       ir_function_detect_recursion.cpp \
+       ir_function.cpp \
+       ir_hierarchical_visitor.cpp \
+       ir_hv_accept.cpp \
+       ir_import_prototypes.cpp \
+       ir_print_visitor.cpp \
+       ir_reader.cpp \
+       ir_rvalue_visitor.cpp \
+       ir_set_program_inouts.cpp \
+       ir_validate.cpp \
+       ir_variable.cpp \
+       ir_variable_refcount.cpp \
+       linker.cpp \
+       link_functions.cpp \
+       loop_analysis.cpp \
+       loop_controls.cpp \
+       loop_unroll.cpp \
+       lower_discard.cpp \
+       lower_if_to_cond_assign.cpp \
+       lower_instructions.cpp \
+       lower_jumps.cpp \
+       lower_mat_op_to_vec.cpp \
+       lower_noise.cpp \
+       lower_texture_projection.cpp \
+       lower_variable_index_to_cond_assign.cpp \
+       lower_vec_index_to_cond_assign.cpp \
+       lower_vec_index_to_swizzle.cpp \
+       lower_vector.cpp \
+       opt_algebraic.cpp \
+       opt_constant_folding.cpp \
+       opt_constant_propagation.cpp \
+       opt_constant_variable.cpp \
+       opt_copy_propagation.cpp \
+       opt_copy_propagation_elements.cpp \
+       opt_dead_code.cpp \
+       opt_dead_code_local.cpp \
+       opt_dead_functions.cpp \
+       opt_discard_simplification.cpp \
+       opt_function_inlining.cpp \
+       opt_if_simplification.cpp \
+       opt_noop_swizzle.cpp \
+       opt_redundant_jumps.cpp \
+       opt_structure_splitting.cpp \
+       opt_swizzle_swizzle.cpp \
+       opt_tree_grafting.cpp \
+       s_expression.cpp
+
+# ---------------------------------------
+# Build libmesa_glsl
+# ---------------------------------------
+
+include $(CLEAR_VARS)
+
+LOCAL_SRC_FILES := \
+       $(C_SOURCES) \
+       $(CXX_SOURCES) \
+       builtin_function.cpp
+
+LOCAL_C_INCLUDES := \
+       $(MESA_TOP)/src/mapi \
+       $(MESA_TOP)/src/mesa
+
+LOCAL_MODULE := libmesa_glsl
+
+include $(LOCAL_PATH)/Android.gen.mk
+include $(MESA_COMMON_MK)
+include $(BUILD_STATIC_LIBRARY)
+
+# ---------------------------------------
+# Build mesa_builtin_compiler for host
+# ---------------------------------------
+
+include $(CLEAR_VARS)
+
+LOCAL_SRC_FILES := \
+       $(C_SOURCES) \
+       $(CXX_SOURCES) \
+       builtin_stubs.cpp \
+       main.cpp \
+       standalone_scaffolding.cpp
+
+LOCAL_C_INCLUDES := \
+       $(MESA_TOP)/src/mapi \
+       $(MESA_TOP)/src/mesa
+
+LOCAL_STATIC_LIBRARIES := libmesa_glsl_utils
+
+LOCAL_MODULE := mesa_builtin_compiler
+
+LOCAL_MODULE_CLASS := EXECUTABLES
+LOCAL_IS_HOST_MODULE := true
+include $(LOCAL_PATH)/Android.gen.mk
+include $(MESA_COMMON_MK)
+include $(BUILD_HOST_EXECUTABLE)
+
+# ---------------------------------------
+# Build glsl_compiler
+# ---------------------------------------
+
+include $(CLEAR_VARS)
+
+LOCAL_SRC_FILES := \
+       main.cpp \
+       standalone_scaffolding.cpp
+
+LOCAL_C_INCLUDES := \
+       $(MESA_TOP)/src/mapi \
+       $(MESA_TOP)/src/mesa
+
+LOCAL_STATIC_LIBRARIES := libmesa_glsl libmesa_glsl_utils
+
+LOCAL_MODULE_TAGS := eng
+LOCAL_MODULE := glsl_compiler
+
+include $(MESA_COMMON_MK)
+include $(BUILD_EXECUTABLE)
index e32fabed49e0d5f79535d965b2aff54432703b20..67808d491ac694d783a5d646bb2b077f29a8628c 100644 (file)
@@ -81,3 +81,35 @@ include $(LOCAL_PATH)/Android.gen.mk
 include $(MESA_COMMON_MK)
 include $(BUILD_STATIC_LIBRARY)
 endif # MESA_BUILD_GALLIUM
+
+# ---------------------------------------
+# Build libmesa_glsl_utils
+#
+# It is used to avoid circular dependency between core mesa and glsl.
+# ---------------------------------------
+
+include $(CLEAR_VARS)
+
+LOCAL_SRC_FILES := \
+       program/hash_table.c \
+       program/symbol_table.c
+
+LOCAL_MODULE := libmesa_glsl_utils
+
+include $(MESA_COMMON_MK)
+include $(BUILD_STATIC_LIBRARY)
+
+# ---------------------------------------
+# Build libmesa_glsl_utils for host
+# ---------------------------------------
+
+include $(CLEAR_VARS)
+
+LOCAL_SRC_FILES := \
+       program/hash_table.c \
+       program/symbol_table.c
+
+LOCAL_MODULE := libmesa_glsl_utils
+
+include $(MESA_COMMON_MK)
+include $(BUILD_HOST_STATIC_LIBRARY)