#endif /* FEATURE_APPLE_object_purgeable */
+
+void GLAPIENTRY
+_mesa_BindBufferRange(GLenum target, GLuint index,
+ GLuint buffer, GLintptr offset, GLsizeiptr size)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_buffer_object *bufObj;
+
+ if (buffer == 0) {
+ bufObj = ctx->Shared->NullBufferObj;
+ } else {
+ bufObj = _mesa_lookup_bufferobj(ctx, buffer);
+ }
+
+ if (!bufObj) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBindBufferRange(invalid buffer=%u)", buffer);
+ return;
+ }
+
+ if (size <= 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(size=%d)",
+ (int) size);
+ return;
+ }
+
+ if (offset + size > bufObj->Size) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glBindBufferRange(offset + size %d > buffer size %d)",
+ (int) (offset + size), (int) (bufObj->Size));
+ return;
+ }
+
+ switch (target) {
+ case GL_TRANSFORM_FEEDBACK_BUFFER:
+ _mesa_bind_buffer_range_transform_feedback(ctx, index, bufObj,
+ offset, size);
+ return;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferRange(target)");
+ return;
+ }
+}
+
+void GLAPIENTRY
+_mesa_BindBufferBase(GLenum target, GLuint index, GLuint buffer)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_buffer_object *bufObj;
+
+ if (buffer == 0) {
+ bufObj = ctx->Shared->NullBufferObj;
+ } else {
+ bufObj = _mesa_lookup_bufferobj(ctx, buffer);
+ }
+
+ if (!bufObj) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBindBufferBase(invalid buffer=%u)", buffer);
+ return;
+ }
+
+ switch (target) {
+ case GL_TRANSFORM_FEEDBACK_BUFFER:
+ _mesa_bind_buffer_base_transform_feedback(ctx, index, bufObj);
+ return;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferBase(target)");
+ return;
+ }
+}
+
void
_mesa_init_bufferobj_dispatch(struct _glapi_table *disp)
{
SET_IsBufferARB(disp, _mesa_IsBufferARB);
SET_MapBufferARB(disp, _mesa_MapBufferARB);
SET_UnmapBufferARB(disp, _mesa_UnmapBufferARB);
+ SET_BindBufferRangeEXT(disp, _mesa_BindBufferRange);
+ SET_BindBufferBaseEXT(disp, _mesa_BindBufferBase);
}
_mesa_GetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname, GLint* params);
#endif
+void GLAPIENTRY
+_mesa_BindBufferBase(GLenum target, GLuint index, GLuint buffer);
+
+void GLAPIENTRY
+_mesa_BindBufferRange(GLenum target, GLuint index,
+ GLuint buffer, GLintptr offset, GLsizeiptr size);
+
extern void
_mesa_init_bufferobj_dispatch(struct _glapi_table *disp);
/* EXT_transform_feedback */
SET_BeginTransformFeedbackEXT(disp, _mesa_BeginTransformFeedback);
SET_EndTransformFeedbackEXT(disp, _mesa_EndTransformFeedback);
- SET_BindBufferRangeEXT(disp, _mesa_BindBufferRange);
- SET_BindBufferBaseEXT(disp, _mesa_BindBufferBase);
SET_BindBufferOffsetEXT(disp, _mesa_BindBufferOffsetEXT);
SET_TransformFeedbackVaryingsEXT(disp, _mesa_TransformFeedbackVaryings);
SET_GetTransformFeedbackVaryingEXT(disp, _mesa_GetTransformFeedbackVarying);
* Specify a buffer object to receive vertex shader results. Plus,
* specify the starting offset to place the results, and max size.
*/
-void GLAPIENTRY
-_mesa_BindBufferRange(GLenum target, GLuint index,
- GLuint buffer, GLintptr offset, GLsizeiptr size)
+void
+_mesa_bind_buffer_range_transform_feedback(struct gl_context *ctx,
+ GLuint index,
+ struct gl_buffer_object *bufObj,
+ GLintptr offset,
+ GLsizeiptr size)
{
struct gl_transform_feedback_object *obj;
- struct gl_buffer_object *bufObj;
- GET_CURRENT_CONTEXT(ctx);
-
- if (target != GL_TRANSFORM_FEEDBACK_BUFFER) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferRange(target)");
- return;
- }
obj = ctx->TransformFeedback.CurrentObject;
return;
}
- if ((size <= 0) || (size & 0x3)) {
- /* must be positive and multiple of four */
+ if (size & 0x3) {
+ /* must a multiple of four */
_mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(size=%d)", (int) size);
return;
}
return;
}
- if (buffer == 0) {
- bufObj = ctx->Shared->NullBufferObj;
- } else {
- bufObj = _mesa_lookup_bufferobj(ctx, buffer);
- }
-
- if (!bufObj) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glBindBufferRange(invalid buffer=%u)", buffer);
- return;
- }
-
- if (offset + size > bufObj->Size) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glBindBufferRange(offset + size %d > buffer size %d)",
- (int) (offset + size), (int) (bufObj->Size));
- return;
- }
-
bind_buffer_range(ctx, index, bufObj, offset, size);
}
* Specify a buffer object to receive vertex shader results.
* As above, but start at offset = 0.
*/
-void GLAPIENTRY
-_mesa_BindBufferBase(GLenum target, GLuint index, GLuint buffer)
+void
+_mesa_bind_buffer_base_transform_feedback(struct gl_context *ctx,
+ GLuint index,
+ struct gl_buffer_object *bufObj)
{
struct gl_transform_feedback_object *obj;
- struct gl_buffer_object *bufObj;
GLsizeiptr size;
- GET_CURRENT_CONTEXT(ctx);
-
- if (target != GL_TRANSFORM_FEEDBACK_BUFFER) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferBase(target)");
- return;
- }
obj = ctx->TransformFeedback.CurrentObject;
return;
}
- if (buffer == 0) {
- bufObj = ctx->Shared->NullBufferObj;
- } else {
- bufObj = _mesa_lookup_bufferobj(ctx, buffer);
- }
-
- if (!bufObj) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glBindBufferBase(invalid buffer=%u)", buffer);
- return;
- }
-
/* default size is the buffer size rounded down to nearest
* multiple of four.
*/
extern void GLAPIENTRY
_mesa_EndTransformFeedback(void);
-extern void GLAPIENTRY
-_mesa_BindBufferRange(GLenum target, GLuint index,
- GLuint buffer, GLintptr offset, GLsizeiptr size);
+extern void
+_mesa_bind_buffer_range_transform_feedback(struct gl_context *ctx,
+ GLuint index,
+ struct gl_buffer_object *bufObj,
+ GLintptr offset,
+ GLsizeiptr size);
-extern void GLAPIENTRY
-_mesa_BindBufferBase(GLenum target, GLuint index, GLuint buffer);
+extern void
+_mesa_bind_buffer_base_transform_feedback(struct gl_context *ctx,
+ GLuint index,
+ struct gl_buffer_object *bufObj);
extern void GLAPIENTRY
_mesa_BindBufferOffsetEXT(GLenum target, GLuint index, GLuint buffer,