+/** Vertex program variant key */
struct st_vp_varient_key
{
struct st_context *st; /**< variants are per-context */
/** Next in linked list */
struct st_vp_varient *next;
- /** similar to that in st_vertex_program, but with information about edgeflags too */
+ /** similar to that in st_vertex_program, but with edgeflags info too */
GLuint num_inputs;
};
+/** Geometry program varient key */
struct st_gp_varient_key
{
struct st_context *st; /**< variants are per-context */