void nir_move_vec_src_uses_to_dest(nir_shader *shader);
bool nir_lower_vec_to_movs(nir_shader *shader);
bool nir_lower_alu_to_scalar(nir_shader *shader);
-void nir_lower_load_const_to_scalar(nir_shader *shader);
+bool nir_lower_load_const_to_scalar(nir_shader *shader);
bool nir_lower_phis_to_scalar(nir_shader *shader);
void nir_lower_io_to_scalar(nir_shader *shader, nir_variable_mode mask);
* same value was used in different vector contant loads.
*/
-static void
+static bool
lower_load_const_instr_scalar(nir_load_const_instr *lower)
{
if (lower->def.num_components == 1)
- return;
+ return false;
nir_builder b;
nir_builder_init(&b, nir_cf_node_get_function(&lower->instr.block->cf_node));
/* Replace the old load with a reference to our reconstructed vector. */
nir_ssa_def_rewrite_uses(&lower->def, nir_src_for_ssa(vec));
nir_instr_remove(&lower->instr);
+ return true;
}
-static void
+static bool
nir_lower_load_const_to_scalar_impl(nir_function_impl *impl)
{
+ bool progress = false;
+
nir_foreach_block(block, impl) {
nir_foreach_instr_safe(instr, block) {
if (instr->type == nir_instr_type_load_const)
- lower_load_const_instr_scalar(nir_instr_as_load_const(instr));
+ progress |=
+ lower_load_const_instr_scalar(nir_instr_as_load_const(instr));
}
}
+
+ if (progress)
+ nir_metadata_preserve(impl, nir_metadata_block_index |
+ nir_metadata_dominance);
+
+ return progress;
}
-void
+bool
nir_lower_load_const_to_scalar(nir_shader *shader)
{
+ bool progress = false;
+
nir_foreach_function(function, shader) {
if (function->impl)
- nir_lower_load_const_to_scalar_impl(function->impl);
+ progress |= nir_lower_load_const_to_scalar_impl(function->impl);
}
+
+ return progress;
}