_mesa_reference_shader_program(ctx, &pipe->ActiveProgram, shProg);
}
-void GLAPIENTRY
-_mesa_BindProgramPipeline_no_error(GLuint pipeline)
+static ALWAYS_INLINE void
+bind_program_pipeline(struct gl_context *ctx, GLuint pipeline, bool no_error)
{
- GET_CURRENT_CONTEXT(ctx);
- struct gl_pipeline_object *newObj = NULL;
-
- /* Rebinding the same pipeline object: no change.
- */
- if (ctx->_Shader->Name == pipeline)
- return;
-
- /* Get pointer to new pipeline object (newObj)
- */
- if (pipeline) {
- /* non-default pipeline object */
- newObj = _mesa_lookup_pipeline_object(ctx, pipeline);
-
- /* Object is created by any Pipeline call but glGenProgramPipelines,
- * glIsProgramPipeline and GetProgramPipelineInfoLog
- */
- newObj->EverBound = GL_TRUE;
- }
-
- _mesa_bind_pipeline(ctx, newObj);
-}
-
-/**
- * Make program of the pipeline current
- */
-void GLAPIENTRY
-_mesa_BindProgramPipeline(GLuint pipeline)
-{
- GET_CURRENT_CONTEXT(ctx);
struct gl_pipeline_object *newObj = NULL;
if (MESA_VERBOSE & VERBOSE_API)
* - by BindProgramPipeline if the current transform feedback
* object is active and not paused;
*/
- if (_mesa_is_xfb_active_and_unpaused(ctx)) {
+ if (!no_error && _mesa_is_xfb_active_and_unpaused(ctx)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glBindProgramPipeline(transform feedback active)");
return;
if (pipeline) {
/* non-default pipeline object */
newObj = _mesa_lookup_pipeline_object(ctx, pipeline);
- if (!newObj) {
+ if (!no_error && !newObj) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glBindProgramPipeline(non-gen name)");
return;
_mesa_bind_pipeline(ctx, newObj);
}
+void GLAPIENTRY
+_mesa_BindProgramPipeline_no_error(GLuint pipeline)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ bind_program_pipeline(ctx, pipeline, true);
+}
+
+/**
+ * Make program of the pipeline current
+ */
+void GLAPIENTRY
+_mesa_BindProgramPipeline(GLuint pipeline)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ bind_program_pipeline(ctx, pipeline, false);
+}
+
void
_mesa_bind_pipeline(struct gl_context *ctx,
struct gl_pipeline_object *pipe)