struct nouveau_channel *chan = nv50->screen->base.channel;
uint32_t clip;
- clip = nv50->clip.depth_clamp ? 0x0018 : 0x0000;
+ if (nv50->clip.depth_clamp) {
+ clip =
+ NV50_3D_VIEW_VOLUME_CLIP_CTRL_DEPTH_CLAMP_NEAR |
+ NV50_3D_VIEW_VOLUME_CLIP_CTRL_DEPTH_CLAMP_FAR |
+ NV50_3D_VIEW_VOLUME_CLIP_CTRL_UNK12_UNK1;
+ } else {
+ clip = 0;
+ }
+
#ifndef NV50_SCISSORS_CLIPPING
- clip |= 0x1080;
+ clip |=
+ NV50_3D_VIEW_VOLUME_CLIP_CTRL_UNK7 |
+ NV50_3D_VIEW_VOLUME_CLIP_CTRL_UNK12_UNK1;
#endif
BEGIN_RING(chan, RING_3D(VIEW_VOLUME_CLIP_CTRL), 1);