eglmode.h \
eglscreen.h \
eglsurface.h \
- eglx.h
+# eglx.h
SOURCES = \
eglapi.c \
eglmode.c \
eglscreen.c \
eglsurface.c \
- eglx.c
+# eglx.c
OBJECTS = $(SOURCES:.c=.o)
-LOCAL_CFLAGS = -D_EGL_PLATFORM_X=1
+# Undefined for now
+#LOCAL_CFLAGS = -D_EGL_PLATFORM_X=1
.c.o:
#include "eglmode.h"
#include "eglscreen.h"
#include "eglsurface.h"
-#include "eglx.h"
+#if defined(_EGL_PLATFORM_X)
+#include "eglx.h"
+#elif defined(_EGL_PLATFORM_WINDOWS)
+/* XXX to do */
+#elif defined(_EGL_PLATFORM_WINCE)
+/* XXX to do */
+#endif
const char *DefaultDriverName = "demodriver";