svga: check svga_have_vgpu10() in svga_delete_blend_state()
authorBrian Paul <brianp@vmware.com>
Thu, 22 Feb 2018 20:22:11 +0000 (13:22 -0700)
committerBrian Paul <brianp@vmware.com>
Fri, 2 Mar 2018 19:23:50 +0000 (12:23 -0700)
We were calling SVGA3D_vgpu10_DestroyBlendState() when vgpu10 was not
enabled (bs->id==0 by default), resulting in lots of device errors.

Reviewed-by: Neha Bhende<bhenden@vmware.com>
src/gallium/drivers/svga/svga_pipe_blend.c

index a29fbd3ac28e6fab6b2cec3e4da1bf03c5e56f47..04855fa7c95210ce26be5eca1cdeb9f8c01b43a7 100644 (file)
@@ -361,7 +361,7 @@ static void svga_delete_blend_state(struct pipe_context *pipe,
    struct svga_blend_state *bs =
       (struct svga_blend_state *) blend;
 
-   if (bs->id != SVGA3D_INVALID_ID) {
+   if (svga_have_vgpu10(svga) && bs->id != SVGA3D_INVALID_ID) {
       enum pipe_error ret;
 
       ret = SVGA3D_vgpu10_DestroyBlendState(svga->swc, bs->id);