struct nouveau_context *nv = &nv30->base;
struct nv30_fragprog *fp = nv30->fragprog.program;
struct pipe_context *pipe = &nv30->base.pipe;
- struct pipe_transfer *transfer;
- uint32_t *map;
- int i; (void)i;
- if (unlikely(!fp->buffer)) {
+ if (unlikely(!fp->buffer))
fp->buffer = pipe_buffer_create(pipe->screen, 0, 0, fp->insn_len * 4);
- }
- map = pipe_buffer_map(pipe, fp->buffer, PIPE_TRANSFER_WRITE, &transfer);
#ifndef PIPE_ARCH_BIG_ENDIAN
- memcpy(map, fp->insn, fp->insn_len * 4);
+ pipe_buffer_write(pipe, fp->buffer, 0, fp->insn_len * 4, fp->insn);
#else
- for (i = 0; i < fp->insn_len; i++)
- *map++ = (fp->insn[i] >> 16) | (fp->insn[i] << 16);
+ {
+ struct pipe_transfer *transfer;
+ uint32_t *map;
+ int i;
+
+ map = pipe_buffer_map(pipe, fp->buffer,
+ PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE,
+ &transfer);
+ for (i = 0; i < fp->insn_len; i++)
+ *map++ = (fp->insn[i] >> 16) | (fp->insn[i] << 16);
+ pipe_buffer_unmap(pipe, transfer);
+ }
#endif
- pipe_buffer_unmap(pipe, transfer);
if (nv04_resource(fp->buffer)->domain != NOUVEAU_BO_VRAM)
nouveau_buffer_migrate(nv, nv04_resource(fp->buffer), NOUVEAU_BO_VRAM);