<!-- Renderbuffer object functions -->
- <function name="CreateRenderbuffers">
+ <function name="CreateRenderbuffers" no_error="true">
<param name="n" type="GLsizei" />
<param name="renderbuffers" type="GLuint *" />
</function>
<glx rop="4317"/>
</function>
- <function name="GenRenderbuffers" es2="2.0">
+ <function name="GenRenderbuffers" es2="2.0" no_error="true">
<param name="n" type="GLsizei" counter="true"/>
<param name="renderbuffers" type="GLuint *" count="n" output="true"/>
<glx vendorpriv="1423" always_array="true"/>
}
+void GLAPIENTRY
+_mesa_GenRenderbuffers_no_error(GLsizei n, GLuint *renderbuffers)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ create_render_buffers(ctx, n, renderbuffers, false);
+}
+
+
void GLAPIENTRY
_mesa_GenRenderbuffers(GLsizei n, GLuint *renderbuffers)
{
}
+void GLAPIENTRY
+_mesa_CreateRenderbuffers_no_error(GLsizei n, GLuint *renderbuffers)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ create_render_buffers(ctx, n, renderbuffers, true);
+}
+
+
void GLAPIENTRY
_mesa_CreateRenderbuffers(GLsizei n, GLuint *renderbuffers)
{
extern void GLAPIENTRY
_mesa_DeleteRenderbuffers(GLsizei n, const GLuint *renderbuffers);
+void GLAPIENTRY
+_mesa_GenRenderbuffers_no_error(GLsizei n, GLuint *renderbuffers);
+
extern void GLAPIENTRY
_mesa_GenRenderbuffers(GLsizei n, GLuint *renderbuffers);
+void GLAPIENTRY
+_mesa_CreateRenderbuffers_no_error(GLsizei n, GLuint *renderbuffers);
+
extern void GLAPIENTRY
_mesa_CreateRenderbuffers(GLsizei n, GLuint *renderbuffers);