{
unsigned len = path->length ();
bool multiway_branch = false;
+ bool threaded_through_latch = false;
/* Check that the path is connected and see if there's a multi-way
branch on the path. */
for (unsigned int j = 0; j < len - 1; j++)
{
- if ((*path)[j]->e->dest != (*path)[j+1]->e->src)
+ edge e = (*path)[j]->e;
+ struct loop *loop = e->dest->loop_father;
+
+ if (e->dest != (*path)[j+1]->e->src)
return false;
- gimple *last = last_stmt ((*path)[j]->e->dest);
+
+ /* If we're threading through the loop latch back into the
+ same loop and the destination does not dominate the loop
+ latch, then this thread would create an irreducible loop. */
+ if (loop->latch
+ && loop_latch_edge (loop) == e
+ && loop == path->last()->e->dest->loop_father
+ && (determine_bb_domination_status (loop, path->last ()->e->dest)
+ == DOMST_NONDOMINATING))
+ threaded_through_latch = true;
+
+ gimple *last = last_stmt (e->dest);
multiway_branch |= (last && gimple_code (last) == GIMPLE_SWITCH);
}
- /* If we are trying to thread the loop latch to a block that does
- not dominate the loop latch, then that will create an irreducible
- loop. We avoid that unless the jump thread has a multi-way
+ /* If we are trying to thread through the loop latch to a block in the
+ loop that does not dominate the loop latch, then that will create an
+ irreducible loop. We avoid that unless the jump thread has a multi-way
branch, in which case we have deemed it worth losing other
loop optimizations later if we can eliminate the multi-way branch. */
- edge e = (*path)[0]->e;
- struct loop *loop = e->dest->loop_father;
- if (!multiway_branch
- && loop->latch
- && loop_latch_edge (loop) == e
- && (determine_bb_domination_status (loop, path->last ()->e->dest)
- == DOMST_NONDOMINATING))
+ if (!multiway_branch && threaded_through_latch)
return false;
return true;