freedreno: only do extra vertex-buffer state logic on a2xx
authorRob Clark <robclark@freedesktop.org>
Fri, 10 Jun 2016 15:42:56 +0000 (11:42 -0400)
committerRob Clark <robclark@freedesktop.org>
Tue, 14 Jun 2016 15:00:59 +0000 (11:00 -0400)
Possibly this should move into an fd2 wrapper fxn, similar to the
texture state tracking done for fd3/fd4 (clamp emulation, etc)

Signed-off-by: Rob Clark <robclark@freedesktop.org>
src/gallium/drivers/freedreno/freedreno_state.c

index befd496790d45735218aa8af8480680b21a31f82..e4df909e602f5521d7e68c1a43b28ec41591d6e7 100644 (file)
@@ -183,14 +183,16 @@ fd_set_vertex_buffers(struct pipe_context *pctx,
         * we need to mark VTXSTATE as dirty as well to trigger patching
         * and re-emitting the vtx shader:
         */
-       for (i = 0; i < count; i++) {
-               bool new_enabled = vb && (vb[i].buffer || vb[i].user_buffer);
-               bool old_enabled = so->vb[i].buffer || so->vb[i].user_buffer;
-               uint32_t new_stride = vb ? vb[i].stride : 0;
-               uint32_t old_stride = so->vb[i].stride;
-               if ((new_enabled != old_enabled) || (new_stride != old_stride)) {
-                       ctx->dirty |= FD_DIRTY_VTXSTATE;
-                       break;
+       if (ctx->screen->gpu_id < 300) {
+               for (i = 0; i < count; i++) {
+                       bool new_enabled = vb && (vb[i].buffer || vb[i].user_buffer);
+                       bool old_enabled = so->vb[i].buffer || so->vb[i].user_buffer;
+                       uint32_t new_stride = vb ? vb[i].stride : 0;
+                       uint32_t old_stride = so->vb[i].stride;
+                       if ((new_enabled != old_enabled) || (new_stride != old_stride)) {
+                               ctx->dirty |= FD_DIRTY_VTXSTATE;
+                               break;
+                       }
                }
        }