--- /dev/null
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 2012-2015 LunarG, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Chia-I Wu <olv@lunarg.com>
+ */
+
+#include "intel_winsys.h"
+
+#include "ilo_debug.h"
+#include "ilo_image.h"
+#include "ilo_state_zs.h"
+
+static bool
+zs_set_gen6_null_3DSTATE_DEPTH_BUFFER(struct ilo_state_zs *zs,
+ const struct ilo_dev *dev)
+{
+ const enum gen_depth_format format = GEN6_ZFORMAT_D32_FLOAT;
+ uint32_t dw1;
+
+ ILO_DEV_ASSERT(dev, 6, 8);
+
+ if (ilo_dev_gen(dev) >= ILO_GEN(7)) {
+ dw1 = GEN6_SURFTYPE_NULL << GEN7_DEPTH_DW1_TYPE__SHIFT |
+ format << GEN7_DEPTH_DW1_FORMAT__SHIFT;
+ } else {
+ dw1 = GEN6_SURFTYPE_NULL << GEN6_DEPTH_DW1_TYPE__SHIFT |
+ GEN6_TILING_Y << GEN6_DEPTH_DW1_TILING__SHIFT |
+ format << GEN6_DEPTH_DW1_FORMAT__SHIFT;
+ }
+
+ STATIC_ASSERT(ARRAY_SIZE(zs->depth) >= 5);
+ zs->depth[0] = dw1;
+ zs->depth[1] = 0;
+ zs->depth[2] = 0;
+ zs->depth[3] = 0;
+ zs->depth[4] = 0;
+
+ zs->depth_format = format;
+
+ return true;
+}
+
+static enum gen_surface_type
+get_gen6_surface_type(const struct ilo_dev *dev, const struct ilo_image *img)
+{
+ ILO_DEV_ASSERT(dev, 6, 8);
+
+ switch (img->target) {
+ case PIPE_TEXTURE_1D:
+ case PIPE_TEXTURE_1D_ARRAY:
+ return GEN6_SURFTYPE_1D;
+ case PIPE_TEXTURE_2D:
+ case PIPE_TEXTURE_CUBE:
+ case PIPE_TEXTURE_RECT:
+ case PIPE_TEXTURE_2D_ARRAY:
+ case PIPE_TEXTURE_CUBE_ARRAY:
+ return GEN6_SURFTYPE_2D;
+ case PIPE_TEXTURE_3D:
+ return GEN6_SURFTYPE_3D;
+ default:
+ assert(!"unknown texture target");
+ return GEN6_SURFTYPE_NULL;
+ }
+}
+
+static enum gen_depth_format
+get_gen6_depth_format(const struct ilo_dev *dev, const struct ilo_image *img)
+{
+ ILO_DEV_ASSERT(dev, 6, 8);
+
+ if (ilo_dev_gen(dev) >= ILO_GEN(7)) {
+ switch (img->format) {
+ case PIPE_FORMAT_Z32_FLOAT:
+ return GEN6_ZFORMAT_D32_FLOAT;
+ case PIPE_FORMAT_Z24X8_UNORM:
+ return GEN6_ZFORMAT_D24_UNORM_X8_UINT;
+ case PIPE_FORMAT_Z16_UNORM:
+ return GEN6_ZFORMAT_D16_UNORM;
+ default:
+ assert(!"unknown depth format");
+ return GEN6_ZFORMAT_D32_FLOAT;
+ }
+ } else {
+ switch (img->format) {
+ case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
+ return GEN6_ZFORMAT_D32_FLOAT_S8X24_UINT;
+ case PIPE_FORMAT_Z32_FLOAT:
+ return GEN6_ZFORMAT_D32_FLOAT;
+ case PIPE_FORMAT_Z24_UNORM_S8_UINT:
+ return GEN6_ZFORMAT_D24_UNORM_S8_UINT;
+ case PIPE_FORMAT_Z24X8_UNORM:
+ return GEN6_ZFORMAT_D24_UNORM_X8_UINT;
+ case PIPE_FORMAT_Z16_UNORM:
+ return GEN6_ZFORMAT_D16_UNORM;
+ default:
+ assert(!"unknown depth format");
+ return GEN6_ZFORMAT_D32_FLOAT;
+ }
+ }
+}
+
+static bool
+zs_validate_gen6(const struct ilo_dev *dev,
+ const struct ilo_state_zs_info *info)
+{
+ const struct ilo_image *img = (info->z_img) ? info->z_img : info->s_img;
+
+ ILO_DEV_ASSERT(dev, 6, 8);
+
+ /*
+ * From the Ivy Bridge PRM, volume 2 part 1, page 315:
+ *
+ * The stencil buffer has a format of S8_UINT, and shares Surface
+ * Type, Height, Width, and Depth, Minimum Array Element, Render
+ * Target View Extent, Depth Coordinate Offset X/Y, LOD, and Depth
+ * Buffer Object Control State fields of the depth buffer.
+ */
+ if (info->z_img == info->s_img) {
+ assert(info->z_img->target == info->s_img->target &&
+ info->z_img->width0 == info->s_img->width0 &&
+ info->z_img->height0 == info->s_img->height0 &&
+ info->z_img->depth0 == info->s_img->depth0);
+ }
+
+ assert(info->level < img->level_count);
+ assert(img->bo_stride);
+
+ if (info->hiz_enable) {
+ assert(info->z_img &&
+ ilo_image_can_enable_aux(info->z_img, info->level));
+ }
+
+ if (info->is_cube_map) {
+ assert(get_gen6_surface_type(dev, img) == GEN6_SURFTYPE_2D);
+
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 323:
+ *
+ * "For cube maps, Width must be set equal to Height."
+ */
+ assert(img->width0 == img->height0);
+ }
+
+ if (info->z_img)
+ assert(info->z_img->tiling == GEN6_TILING_Y);
+ if (info->s_img)
+ assert(info->s_img->tiling == GEN8_TILING_W);
+
+ return true;
+}
+
+static void
+get_gen6_max_extent(const struct ilo_dev *dev,
+ const struct ilo_image *img,
+ uint16_t *max_w, uint16_t *max_h)
+{
+ const uint16_t max_size = (ilo_dev_gen(dev) >= ILO_GEN(7)) ? 16384 : 8192;
+
+ ILO_DEV_ASSERT(dev, 6, 8);
+
+ switch (get_gen6_surface_type(dev, img)) {
+ case GEN6_SURFTYPE_1D:
+ *max_w = max_size;
+ *max_h = 1;
+ break;
+ case GEN6_SURFTYPE_2D:
+ *max_w = max_size;
+ *max_h = max_size;
+ break;
+ case GEN6_SURFTYPE_3D:
+ *max_w = 2048;
+ *max_h = 2048;
+ break;
+ default:
+ assert(!"invalid surface type");
+ *max_w = 1;
+ *max_h = 1;
+ break;
+ }
+}
+
+static void
+get_gen6_hiz_alignments(const struct ilo_dev *dev,
+ const struct ilo_image *img,
+ uint16_t *align_w, uint16_t *align_h)
+{
+ ILO_DEV_ASSERT(dev, 6, 8);
+
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 313:
+ *
+ * "A rectangle primitive representing the clear area is delivered. The
+ * primitive must adhere to the following restrictions on size:
+ *
+ * - If Number of Multisamples is NUMSAMPLES_1, the rectangle must be
+ * aligned to an 8x4 pixel block relative to the upper left corner
+ * of the depth buffer, and contain an integer number of these pixel
+ * blocks, and all 8x4 pixels must be lit.
+ * - If Number of Multisamples is NUMSAMPLES_4, the rectangle must be
+ * aligned to a 4x2 pixel block (8x4 sample block) relative to the
+ * upper left corner of the depth buffer, and contain an integer
+ * number of these pixel blocks, and all samples of the 4x2 pixels
+ * must be lit
+ * - If Number of Multisamples is NUMSAMPLES_8, the rectangle must be
+ * aligned to a 2x2 pixel block (8x4 sample block) relative to the
+ * upper left corner of the depth buffer, and contain an integer
+ * number of these pixel blocks, and all samples of the 2x2 pixels
+ * must be list."
+ *
+ * Experiments on Gen7.5 show that HiZ resolve also requires the rectangle
+ * to be aligned to 8x4 sample blocks. But to be on the safe side, we
+ * always require a level to be aligned when HiZ is enabled.
+ */
+ switch (img->sample_count) {
+ case 1:
+ *align_w = 8;
+ *align_h = 4;
+ break;
+ case 2:
+ *align_w = 4;
+ *align_h = 4;
+ break;
+ case 4:
+ *align_w = 4;
+ *align_h = 2;
+ break;
+ case 8:
+ *align_w = 2;
+ *align_h = 2;
+ break;
+ case 16:
+ *align_w = 2;
+ *align_h = 1;
+ break;
+ default:
+ assert(!"unknown sample count");
+ *align_w = 1;
+ *align_h = 1;
+ break;
+ }
+}
+
+static bool
+zs_get_gen6_depth_extent(const struct ilo_dev *dev,
+ const struct ilo_state_zs_info *info,
+ uint16_t *width, uint16_t *height)
+{
+ const struct ilo_image *img = (info->z_img) ? info->z_img : info->s_img;
+ uint16_t w, h, max_w, max_h;
+
+ ILO_DEV_ASSERT(dev, 6, 8);
+
+ w = img->width0;
+ h = img->height0;
+
+ if (info->hiz_enable) {
+ uint16_t align_w, align_h;
+
+ get_gen6_hiz_alignments(dev, info->z_img, &align_w, &align_h);
+
+ /*
+ * We want to force 8x4 alignment, but we can do so only for level 0 and
+ * only when it is padded. ilo_image should know all these.
+ */
+ if (info->level)
+ assert(w % align_w == 0 && h % align_h == 0);
+
+ w = align(w, align_w);
+ h = align(h, align_h);
+ }
+
+ get_gen6_max_extent(dev, img, &max_w, &max_h);
+ assert(w && h && w <= max_w && h <= max_h);
+
+ *width = w - 1;
+ *height = h - 1;
+
+ return true;
+}
+
+static bool
+zs_get_gen6_depth_slices(const struct ilo_dev *dev,
+ const struct ilo_state_zs_info *info,
+ uint16_t *depth, uint16_t *min_array_elem,
+ uint16_t *rt_view_extent)
+{
+ const struct ilo_image *img = (info->z_img) ? info->z_img : info->s_img;
+ uint16_t max_slice, d;
+
+ ILO_DEV_ASSERT(dev, 6, 8);
+
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 325:
+ *
+ * "This field (Depth) specifies the total number of levels for a
+ * volume texture or the number of array elements allowed to be
+ * accessed starting at the Minimum Array Element for arrayed
+ * surfaces. If the volume texture is MIP-mapped, this field specifies
+ * the depth of the base MIP level."
+ */
+ switch (get_gen6_surface_type(dev, img)) {
+ case GEN6_SURFTYPE_1D:
+ case GEN6_SURFTYPE_2D:
+ max_slice = (ilo_dev_gen(dev) >= ILO_GEN(7)) ? 2048 : 512;
+
+ assert(img->array_size <= max_slice);
+ max_slice = img->array_size;
+
+ d = info->slice_count;
+ if (info->is_cube_map) {
+ /*
+ * Minumum Array Element and Depth must be 0; Render Target View
+ * Extent is ignored.
+ */
+ if (info->slice_base || d != 6) {
+ ilo_warn("no cube array dpeth buffer\n");
+ return false;
+ }
+
+ d /= 6;
+ }
+ break;
+ case GEN6_SURFTYPE_3D:
+ max_slice = 2048;
+
+ assert(img->depth0 <= max_slice);
+ max_slice = u_minify(img->depth0, info->level);
+
+ d = img->depth0;
+ break;
+ default:
+ assert(!"invalid surface type");
+ return false;
+ break;
+ }
+
+ if (!info->slice_count ||
+ info->slice_base + info->slice_count > max_slice) {
+ ilo_warn("invalid slice range\n");
+ return false;
+ }
+
+ assert(d);
+ *depth = d - 1;
+
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 325:
+ *
+ * "For 1D and 2D Surfaces:
+ * This field (Minimum Array Element) indicates the minimum array
+ * element that can be accessed as part of this surface. The delivered
+ * array index is added to this field before being used to address the
+ * surface.
+ *
+ * For 3D Surfaces:
+ * This field indicates the minimum `R' coordinate on the LOD
+ * currently being rendered to. This field is added to the delivered
+ * array index before it is used to address the surface.
+ *
+ * For Other Surfaces:
+ * This field is ignored."
+ */
+ *min_array_elem = info->slice_base;
+
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 326:
+ *
+ * "For 3D Surfaces:
+ * This field (Render Target View Extent) indicates the extent of the
+ * accessible `R' coordinates minus 1 on the LOD currently being
+ * rendered to.
+ *
+ * For 1D and 2D Surfaces:
+ * This field must be set to the same value as the Depth field.
+ *
+ * For Other Surfaces:
+ * This field is ignored."
+ */
+ *rt_view_extent = info->slice_count - 1;
+
+ return true;
+}
+
+static bool
+zs_set_gen6_3DSTATE_DEPTH_BUFFER(struct ilo_state_zs *zs,
+ const struct ilo_dev *dev,
+ const struct ilo_state_zs_info *info)
+{
+ uint16_t width, height, depth, array_base, view_extent;
+ enum gen_surface_type type;
+ enum gen_depth_format format;
+ uint32_t dw1, dw2, dw3, dw4;
+
+ ILO_DEV_ASSERT(dev, 6, 6);
+
+ if (!zs_validate_gen6(dev, info) ||
+ !zs_get_gen6_depth_extent(dev, info, &width, &height) ||
+ !zs_get_gen6_depth_slices(dev, info, &depth, &array_base,
+ &view_extent))
+ return false;
+
+ type = (info->is_cube_map) ? GEN6_SURFTYPE_CUBE :
+ (info->z_img) ? get_gen6_surface_type(dev, info->z_img) :
+ get_gen6_surface_type(dev, info->s_img);
+
+ format = (info->z_img) ? get_gen6_depth_format(dev, info->z_img) :
+ GEN6_ZFORMAT_D32_FLOAT;
+
+ /*
+ * From the Ironlake PRM, volume 2 part 1, page 330:
+ *
+ * "If this field (Separate Stencil Buffer Enable) is disabled, the
+ * Surface Format of the depth buffer cannot be D24_UNORM_X8_UINT."
+ *
+ * From the Sandy Bridge PRM, volume 2 part 1, page 321:
+ *
+ * "[DevSNB]: This field (Separate Stencil Buffer Enable) must be set
+ * to the same value (enabled or disabled) as Hierarchical Depth
+ * Buffer Enable."
+ */
+ if (!info->hiz_enable && format == GEN6_ZFORMAT_D24_UNORM_X8_UINT)
+ format = GEN6_ZFORMAT_D24_UNORM_S8_UINT;
+
+ /* info->z_readonly and info->s_readonly are ignored on Gen6 */
+ dw1 = type << GEN6_DEPTH_DW1_TYPE__SHIFT |
+ GEN6_TILING_Y << GEN6_DEPTH_DW1_TILING__SHIFT |
+ format << GEN6_DEPTH_DW1_FORMAT__SHIFT;
+
+ if (info->z_img)
+ dw1 |= (info->z_img->bo_stride - 1) << GEN6_DEPTH_DW1_PITCH__SHIFT;
+
+ if (info->hiz_enable || !info->z_img) {
+ dw1 |= GEN6_DEPTH_DW1_HIZ_ENABLE |
+ GEN6_DEPTH_DW1_SEPARATE_STENCIL;
+ }
+
+ dw2 = 0;
+ dw3 = height << GEN6_DEPTH_DW3_HEIGHT__SHIFT |
+ width << GEN6_DEPTH_DW3_WIDTH__SHIFT |
+ info->level << GEN6_DEPTH_DW3_LOD__SHIFT |
+ GEN6_DEPTH_DW3_MIPLAYOUT_BELOW;
+ dw4 = depth << GEN6_DEPTH_DW4_DEPTH__SHIFT |
+ array_base << GEN6_DEPTH_DW4_MIN_ARRAY_ELEMENT__SHIFT |
+ view_extent << GEN6_DEPTH_DW4_RT_VIEW_EXTENT__SHIFT;
+
+ STATIC_ASSERT(ARRAY_SIZE(zs->depth) >= 5);
+ zs->depth[0] = dw1;
+ zs->depth[1] = dw2;
+ zs->depth[2] = dw3;
+ zs->depth[3] = dw4;
+ zs->depth[4] = 0;
+
+ zs->depth_format = format;
+
+ return true;
+}
+
+static bool
+zs_set_gen7_3DSTATE_DEPTH_BUFFER(struct ilo_state_zs *zs,
+ const struct ilo_dev *dev,
+ const struct ilo_state_zs_info *info)
+{
+ enum gen_surface_type type;
+ enum gen_depth_format format;
+ uint16_t width, height, depth;
+ uint16_t array_base, view_extent;
+ uint32_t dw1, dw2, dw3, dw4, dw6;
+
+ ILO_DEV_ASSERT(dev, 7, 8);
+
+ if (!zs_validate_gen6(dev, info) ||
+ !zs_get_gen6_depth_extent(dev, info, &width, &height) ||
+ !zs_get_gen6_depth_slices(dev, info, &depth, &array_base,
+ &view_extent))
+ return false;
+
+ type = (info->is_cube_map) ? GEN6_SURFTYPE_CUBE :
+ (info->z_img) ? get_gen6_surface_type(dev, info->z_img) :
+ get_gen6_surface_type(dev, info->s_img);
+
+ format = (info->z_img) ? get_gen6_depth_format(dev, info->z_img) :
+ GEN6_ZFORMAT_D32_FLOAT;
+
+ dw1 = type << GEN7_DEPTH_DW1_TYPE__SHIFT |
+ format << GEN7_DEPTH_DW1_FORMAT__SHIFT;
+
+ if (info->z_img) {
+ if (!info->z_readonly)
+ dw1 |= GEN7_DEPTH_DW1_DEPTH_WRITE_ENABLE;
+ if (info->hiz_enable)
+ dw1 |= GEN7_DEPTH_DW1_HIZ_ENABLE;
+
+ dw1 |= (info->z_img->bo_stride - 1) << GEN7_DEPTH_DW1_PITCH__SHIFT;
+ }
+
+ if (info->s_img && !info->s_readonly)
+ dw1 |= GEN7_DEPTH_DW1_STENCIL_WRITE_ENABLE;
+
+ dw2 = 0;
+ dw3 = height << GEN7_DEPTH_DW3_HEIGHT__SHIFT |
+ width << GEN7_DEPTH_DW3_WIDTH__SHIFT |
+ info->level << GEN7_DEPTH_DW3_LOD__SHIFT;
+ dw4 = depth << GEN7_DEPTH_DW4_DEPTH__SHIFT |
+ array_base << GEN7_DEPTH_DW4_MIN_ARRAY_ELEMENT__SHIFT;
+ dw6 = view_extent << GEN7_DEPTH_DW6_RT_VIEW_EXTENT__SHIFT;
+
+ if (ilo_dev_gen(dev) >= ILO_GEN(8) && info->z_img) {
+ assert(info->z_img->walk_layer_height % 4 == 0);
+ /* note that DW is off-by-one for Gen8+ */
+ dw6 |= (info->z_img->walk_layer_height / 4) <<
+ GEN8_DEPTH_DW7_QPITCH__SHIFT;
+ }
+
+ STATIC_ASSERT(ARRAY_SIZE(zs->depth) >= 5);
+ zs->depth[0] = dw1;
+ zs->depth[1] = dw2;
+ zs->depth[2] = dw3;
+ zs->depth[3] = dw4;
+ zs->depth[4] = dw6;
+
+ zs->depth_format = format;
+
+ return true;
+}
+
+static bool
+zs_set_gen6_null_3DSTATE_STENCIL_BUFFER(struct ilo_state_zs *zs,
+ const struct ilo_dev *dev)
+{
+ ILO_DEV_ASSERT(dev, 6, 8);
+
+ STATIC_ASSERT(ARRAY_SIZE(zs->stencil) >= 3);
+ zs->stencil[0] = 0;
+ zs->stencil[1] = 0;
+ if (ilo_dev_gen(dev) >= ILO_GEN(8))
+ zs->stencil[2] = 0;
+
+ return true;
+}
+
+static bool
+zs_set_gen6_3DSTATE_STENCIL_BUFFER(struct ilo_state_zs *zs,
+ const struct ilo_dev *dev,
+ const struct ilo_state_zs_info *info)
+{
+ const struct ilo_image *img = info->s_img;
+ uint32_t dw1, dw2;
+
+ ILO_DEV_ASSERT(dev, 6, 8);
+
+ assert(img->bo_stride);
+
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 329:
+ *
+ * "The pitch must be set to 2x the value computed based on width, as
+ * the stencil buffer is stored with two rows interleaved."
+ *
+ * For Gen7+, we still dobule the stride because we did not double the
+ * slice widths when initializing ilo_image.
+ */
+ dw1 = (img->bo_stride * 2 - 1) << GEN6_STENCIL_DW1_PITCH__SHIFT;
+
+ if (ilo_dev_gen(dev) >= ILO_GEN(7.5))
+ dw1 |= GEN75_STENCIL_DW1_STENCIL_BUFFER_ENABLE;
+
+ dw2 = 0;
+ /* offset to the level as Gen6 does not support mipmapped stencil */
+ if (ilo_dev_gen(dev) == ILO_GEN(6)) {
+ unsigned x, y;
+
+ ilo_image_get_slice_pos(img, info->level, 0, &x, &y);
+ ilo_image_pos_to_mem(img, x, y, &x, &y);
+ dw2 |= ilo_image_mem_to_raw(img, x, y);
+ }
+
+ STATIC_ASSERT(ARRAY_SIZE(zs->stencil) >= 3);
+ zs->stencil[0] = dw1;
+ zs->stencil[1] = dw2;
+
+ if (ilo_dev_gen(dev) >= ILO_GEN(8)) {
+ uint32_t dw4;
+
+ assert(img->walk_layer_height % 4 == 0);
+ dw4 = (img->walk_layer_height / 4) << GEN8_STENCIL_DW4_QPITCH__SHIFT;
+
+ zs->stencil[2] = dw4;
+ }
+
+ return true;
+}
+
+static bool
+zs_set_gen6_null_3DSTATE_HIER_DEPTH_BUFFER(struct ilo_state_zs *zs,
+ const struct ilo_dev *dev)
+{
+ ILO_DEV_ASSERT(dev, 6, 8);
+
+ STATIC_ASSERT(ARRAY_SIZE(zs->hiz) >= 3);
+ zs->hiz[0] = 0;
+ zs->hiz[1] = 0;
+ if (ilo_dev_gen(dev) >= ILO_GEN(8))
+ zs->hiz[2] = 0;
+
+ return true;
+}
+
+static bool
+zs_set_gen6_3DSTATE_HIER_DEPTH_BUFFER(struct ilo_state_zs *zs,
+ const struct ilo_dev *dev,
+ const struct ilo_state_zs_info *info)
+{
+ const struct ilo_image *img = info->z_img;
+ uint32_t dw1, dw2;
+
+ ILO_DEV_ASSERT(dev, 6, 8);
+
+ assert(img->aux.bo_stride);
+
+ dw1 = (img->aux.bo_stride - 1) << GEN6_HIZ_DW1_PITCH__SHIFT;
+
+ dw2 = 0;
+ /* offset to the level as Gen6 does not support mipmapped HiZ */
+ if (ilo_dev_gen(dev) == ILO_GEN(6))
+ dw2 |= img->aux.walk_lod_offsets[info->level];
+
+ STATIC_ASSERT(ARRAY_SIZE(zs->hiz) >= 3);
+ zs->hiz[0] = dw1;
+ zs->hiz[1] = dw2;
+
+ if (ilo_dev_gen(dev) >= ILO_GEN(8)) {
+ uint32_t dw4;
+
+ assert(img->aux.walk_layer_height % 4 == 0);
+ dw4 = (img->aux.walk_layer_height / 4) << GEN8_HIZ_DW4_QPITCH__SHIFT;
+
+ zs->hiz[2] = dw4;
+ }
+
+ return true;
+}
+
+bool
+ilo_state_zs_init(struct ilo_state_zs *zs, const struct ilo_dev *dev,
+ const struct ilo_state_zs_info *info)
+{
+ bool ret = true;
+
+ assert(ilo_is_zeroed(zs, sizeof(*zs)));
+
+ if (info->z_img || info->s_img) {
+ if (ilo_dev_gen(dev) >= ILO_GEN(7))
+ ret &= zs_set_gen7_3DSTATE_DEPTH_BUFFER(zs, dev, info);
+ else
+ ret &= zs_set_gen6_3DSTATE_DEPTH_BUFFER(zs, dev, info);
+ } else {
+ ret &= zs_set_gen6_null_3DSTATE_DEPTH_BUFFER(zs, dev);
+ }
+
+ if (info->s_img)
+ ret &= zs_set_gen6_3DSTATE_STENCIL_BUFFER(zs, dev, info);
+ else
+ ret &= zs_set_gen6_null_3DSTATE_STENCIL_BUFFER(zs, dev);
+
+ if (info->z_img && info->hiz_enable)
+ ret &= zs_set_gen6_3DSTATE_HIER_DEPTH_BUFFER(zs, dev, info);
+ else
+ ret &= zs_set_gen6_null_3DSTATE_HIER_DEPTH_BUFFER(zs, dev);
+
+ zs->z_readonly = info->z_readonly;
+ zs->s_readonly = info->s_readonly;
+
+ assert(ret);
+
+ return ret;
+}
+
+bool
+ilo_state_zs_init_for_null(struct ilo_state_zs *zs,
+ const struct ilo_dev *dev)
+{
+ struct ilo_state_zs_info info;
+
+ memset(&info, 0, sizeof(info));
+
+ return ilo_state_zs_init(zs, dev, &info);
+}
+
+bool
+ilo_state_zs_disable_hiz(struct ilo_state_zs *zs,
+ const struct ilo_dev *dev)
+{
+ ILO_DEV_ASSERT(dev, 6, 8);
+
+ /*
+ * Separate stencil must be disabled simultaneously on Gen6. We can make
+ * it work when there is no stencil buffer, but it is probably not worth
+ * it.
+ */
+ assert(ilo_dev_gen(dev) >= ILO_GEN(7));
+
+ zs->depth[0] &= ~GEN7_DEPTH_DW1_HIZ_ENABLE;
+ zs_set_gen6_null_3DSTATE_HIER_DEPTH_BUFFER(zs, dev);
+
+ return true;
+}