The renderbuffer's Format field may have an alpha channel even when the
underlying _BaseFormat does not. This can happen when mesa chooses to use
RGBA16 for an RGB16 format, for example.
So look at _BaseFormat when deciding whether to fixup the blend factors.
This test improves the results of at least the following piglit tests:
EXT_frambebuffer_object/fbo-blending-formats
{GL_RGB10, GL_RGB12, GL_RGB16}
EXT_texture_snorm/fbo-blending-formats
{GL_RGB16_SNORM, GLRGB8_SNORM, GL_RGB_SNORM}
But none of these actually change from FAIL to PASS yet. The R, G, and B probe
values are fixed with this commit, but the tests still fail because the alpha
values are still wrong.
Reviewed-by: Eric Anholt <eric@anholt.net>
#include "intel_batchbuffer.h"
#include "main/macros.h"
#include "main/enums.h"
+#include "main/glformats.h"
static void
gen6_upload_blend_state(struct brw_context *brw)
* not read the alpha channel, but will instead use the correct
* implicit value for alpha.
*/
- if (_mesa_get_format_bits(rb->Format, GL_ALPHA_BITS) == 0)
+ if (!_mesa_base_format_has_channel(rb->_BaseFormat, GL_TEXTURE_ALPHA_TYPE))
{
srcRGB = brw_fix_xRGB_alpha(srcRGB);
srcA = brw_fix_xRGB_alpha(srcA);