basic_block last_bb;
bool last_bb_active ATTRIBUTE_UNUSED;
#ifdef HAVE_simple_return
- bool unconverted_simple_returns = false;
+ VEC (basic_block, heap) *unconverted_simple_returns = NULL;
basic_block simple_return_block_hot = NULL;
basic_block simple_return_block_cold = NULL;
bool nonempty_prologue;
{
#ifdef HAVE_simple_return
if (simple_p)
- unconverted_simple_returns = true;
+ VEC_safe_push (basic_block, heap,
+ unconverted_simple_returns, bb);
#endif
continue;
}
{
#ifdef HAVE_simple_return
if (simple_p)
- unconverted_simple_returns = true;
+ VEC_safe_push (basic_block, heap,
+ unconverted_simple_returns, bb);
#endif
continue;
}
convert to conditional simple_returns, but couldn't for some
reason, create a block to hold a simple_return insn and redirect
those remaining edges. */
- if (unconverted_simple_returns)
+ if (!VEC_empty (basic_block, unconverted_simple_returns))
{
- edge_iterator ei2;
basic_block exit_pred = EXIT_BLOCK_PTR->prev_bb;
+ basic_block src_bb;
+ int i;
gcc_assert (entry_edge != orig_entry_edge);
simple_return_block_cold = e->dest;
}
- restart_scan:
- for (ei2 = ei_start (last_bb->preds); (e = ei_safe_edge (ei2)); )
+ FOR_EACH_VEC_ELT (basic_block, unconverted_simple_returns, i, src_bb)
{
- basic_block bb = e->src;
+ edge e = find_edge (src_bb, last_bb);
basic_block *pdest_bb;
- if (bb == ENTRY_BLOCK_PTR
- || bitmap_bit_p (&bb_flags, bb->index))
- {
- ei_next (&ei2);
- continue;
- }
- if (BB_PARTITION (e->src) == BB_HOT_PARTITION)
+ if (BB_PARTITION (src_bb) == BB_HOT_PARTITION)
pdest_bb = &simple_return_block_hot;
else
pdest_bb = &simple_return_block_cold;
make_edge (bb, EXIT_BLOCK_PTR, 0);
}
redirect_edge_and_branch_force (e, *pdest_bb);
- goto restart_scan;
}
+ VEC_free (basic_block, heap, unconverted_simple_returns);
}
#endif