that used to require a 'ReducedPrimitiveChange' callback.
Various compilation fixes for XFree86.
Reverted to the older version of glcore.h used internally in XFree86, and
moved it to 'Mesa/include/GL/internal/glcore.h', for compatibility with
XFree86.
-/* $Id: context.c,v 1.115 2001/01/05 05:31:42 keithw Exp $ */
+/* $Id: context.c,v 1.116 2001/01/08 04:09:41 keithw Exp $ */
/*
* Mesa 3-D graphics library
modes->accumAlphaBits,
0);
- _mesa_initialize_context(ctx, &ctx->Visual, NULL, imports->wscx, GL_FALSE);
+ /* KW: was imports->wscx */
+ _mesa_initialize_context(ctx, &ctx->Visual, NULL, imports->other, GL_FALSE);
ctx->exports.destroyContext = _mesa_DestroyContext;
-/* $Id: dd.h,v 1.45 2001/01/05 02:26:48 keithw Exp $ */
+/* $Id: dd.h,v 1.46 2001/01/08 04:09:41 keithw Exp $ */
/*
* Mesa 3-D graphics library
void (*RenderStart)( GLcontext *ctx );
+ void (*RenderPrimitive)( GLcontext *ctx, GLenum mode );
void (*RenderFinish)( GLcontext *ctx );
/* Wrap around all rendering functions. Suitable for
* grabbing/releasing hardware locks.
void (*LogicOpcode)(GLcontext *ctx, GLenum opcode);
void (*PolygonMode)(GLcontext *ctx, GLenum face, GLenum mode);
void (*PolygonStipple)(GLcontext *ctx, const GLubyte *mask );
+ void (*RenderMode)(GLcontext *ctx, GLenum mode );
void (*Scissor)(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h);
void (*ShadeModel)(GLcontext *ctx, GLenum mode);
void (*StencilFunc)(GLcontext *ctx, GLenum func, GLint ref, GLuint mask);
-/* $Id: dispatch.c,v 1.18 2001/01/02 10:07:34 joukj Exp $ */
+/* $Id: dispatch.c,v 1.19 2001/01/08 04:09:41 keithw Exp $ */
/*
* Mesa 3-D graphics library
#else
-#ifdef THREADS
-
#define DISPATCH(FUNC, ARGS, MESSAGE) \
const struct _glapi_table *dispatch; \
dispatch = _glapi_Dispatch ? _glapi_Dispatch : _glapi_get_dispatch();\
dispatch = _glapi_Dispatch ? _glapi_Dispatch : _glapi_get_dispatch();\
return (dispatch->FUNC) ARGS
-#else
-
-
-#define DISPATCH(FUNC, ARGS, MESSAGE) \
-__asm__ ("jmp *(%%eax) ;" : : "a" (&(_glapi_Dispatch->FUNC)) )
-
-#define RETURN_DISPATCH(FUNC, ARGS, MESSAGE) \
- const struct _glapi_table *dispatch; \
- dispatch = _glapi_Dispatch;\
- return (dispatch->FUNC) ARGS
-
-#endif
-
#endif
-/* $Id: feedback.c,v 1.18 2000/12/26 05:09:28 keithw Exp $ */
+/* $Id: feedback.c,v 1.19 2001/01/08 04:09:41 keithw Exp $ */
/*
* Mesa 3-D graphics library
}
ctx->RenderMode = mode;
+ if (ctx->Driver.RenderMode)
+ ctx->Driver.RenderMode( ctx, mode );
+
return result;
}
-/* $Id: glheader.h,v 1.15 2000/09/26 20:53:53 brianp Exp $ */
+/* $Id: glheader.h,v 1.16 2001/01/08 04:09:41 keithw Exp $ */
/*
* Mesa 3-D graphics library
#ifndef CAPI
#define CAPI
#endif
-#include "glcore.h"
+#include <GL/internal/glcore.h>
-/* $Id: imports.c,v 1.3 2000/11/22 07:32:17 joukj Exp $ */
+/* $Id: imports.c,v 1.4 2001/01/08 04:09:41 keithw Exp $ */
/*
* Mesa 3-D graphics library
#ifdef DEBUG
debug = GL_TRUE;
#else
+/* Whacko XFree86 macro:
+ */
+#ifdef getenv
+#undef getenv
+#endif
if (gc->imports.getenv(gc, "MESA_DEBUG")) {
debug = GL_TRUE;
}
_mesa_getenv(__GLcontext *gc, const char *var)
{
(void) gc;
- return getenv(var);
+ return gc->imports.getenv(gc, var);
}
static int
imports->warning = _mesa_warning;
imports->fatal = _mesa_fatal;
imports->getenv = _mesa_getenv;
- imports->atoi = _mesa_atoi;
+/* imports->atoi = _mesa_atoi; */
imports->sprintf = _mesa_sprintf;
imports->fopen = _mesa_fopen;
imports->fclose = _mesa_fclose;
imports->fprintf = _mesa_fprintf;
imports->getDrawablePrivate = _mesa_GetDrawablePrivate;
- imports->wscx = driverCtx;
- imports->other = other;
+/* imports->wscx = driverCtx; */
+ imports->other = driverCtx;
}
-/* $Id: lines.c,v 1.24 2000/12/26 05:09:29 keithw Exp $ */
+/* $Id: lines.c,v 1.25 2001/01/08 04:09:41 keithw Exp $ */
/*
* Mesa 3-D graphics library
FLUSH_VERTICES(ctx, _NEW_LINE);
ctx->Line.Width = width;
+ ctx->Line._Width = CLAMP(width,
+ ctx->Const.MinLineWidth,
+ ctx->Const.MaxLineWidth);
+
if (width != 1.0)
ctx->_TriangleCaps |= DD_LINE_WIDTH;
-/* $Id: macros.h,v 1.16 2000/12/26 05:09:29 keithw Exp $ */
+/* $Id: macros.h,v 1.17 2001/01/08 04:09:41 keithw Exp $ */
/*
* Mesa 3-D graphics library
#define STRIDE_F(p, i) (p = (GLfloat *)((GLubyte *)p + i))
#define STRIDE_UI(p, i) (p = (GLuint *)((GLubyte *)p + i))
#define STRIDE_4UB(p, i) (p = (GLubyte (*)[4])((GLubyte *)p + i))
-#define STRIDE_T(p, t, i) (p = (t *)((GLubyte *)p + i))
+#define STRIDE_T(p, t, i) (p = (t)((GLubyte *)p + i))
#define ZERO_2V( DST ) (DST)[0] = (DST)[1] = 0
-/* $Id: mtypes.h,v 1.11 2001/01/06 22:46:13 gareth Exp $ */
+/* $Id: mtypes.h,v 1.12 2001/01/08 04:09:41 keithw Exp $ */
/*
* Mesa 3-D graphics library
GLushort StipplePattern; /* Stipple pattern */
GLint StippleFactor; /* Stipple repeat factor */
GLfloat Width; /* Line width */
+ GLfloat _Width; /* Clamped Line width */
};
-/* $Id: m_xform.c,v 1.5 2000/12/26 05:09:31 keithw Exp $ */
+/* $Id: m_xform.c,v 1.6 2001/01/08 04:09:41 keithw Exp $ */
/*
* Mesa 3-D graphics library
#include "m_matrix.h"
#include "m_translate.h"
#include "m_xform.h"
+#include "mathmod.h"
#ifdef DEBUG
#ifndef _MESA_MATH_H_
#define _MESA_MATH_H_
-#include <math.h>
-
extern void _math_init( void );
#endif
-/* $Id: ss_context.c,v 1.6 2001/01/05 02:26:49 keithw Exp $ */
+/* $Id: ss_context.c,v 1.7 2001/01/08 04:09:41 keithw Exp $ */
/*
* Mesa 3-D graphics library
}
+void
+_swsetup_RenderPrimNoop( GLcontext *ctx, GLenum mode )
+{
+ (void) ctx;
+ (void) mode;
+}
extern void
_swsetup_Points( GLcontext *ctx, GLuint first, GLuint last );
+extern void
+_swsetup_RenderPrimNoop( GLcontext *ctx, GLenum mode );
#endif
-/* $Id: t_array_import.c,v 1.4 2001/01/05 02:26:49 keithw Exp $ */
+/* $Id: t_array_import.c,v 1.5 2001/01/08 04:09:41 keithw Exp $ */
/*
* Mesa 3-D graphics library
if ((required & VERT_OBJ) && (VB->ObjPtr->flags & flags)) {
ASSERT(VB->ObjPtr == &inputs->Obj);
_tnl_import_vertex( ctx, writeable, stride );
+ VB->importable_data &= ~(VERT_OBJ|VERT_CLIP);
}
if ((required & VERT_NORM) && (VB->NormalPtr->flags & flags)) {
ASSERT(VB->NormalPtr == &inputs->Normal);
_tnl_import_normal( ctx, writeable, stride );
+ VB->importable_data &= ~VERT_NORM;
}
if ((required & VERT_RGBA) && (VB->ColorPtr[0]->flags & flags)) {
ASSERT(VB->ColorPtr[0] == &inputs->Color);
_tnl_import_color( ctx, writeable, stride );
+ VB->importable_data &= ~VERT_RGBA;
}
if ((required & VERT_SPEC_RGB) && (VB->SecondaryColorPtr[0]->flags&flags)) {
ASSERT(VB->SecondaryColorPtr[0] == &inputs->SecondaryColor);
_tnl_import_secondarycolor( ctx, writeable, stride );
+ VB->importable_data &= ~VERT_SPEC_RGB;
}
if ((required & VERT_FOG_COORD) && (VB->FogCoordPtr->flags & flags)) {
ASSERT(VB->FogCoordPtr == &inputs->FogCoord);
_tnl_import_fogcoord( ctx, writeable, stride );
+ VB->importable_data &= ~VERT_FOG_COORD;
}
if ((required & VERT_INDEX) && (VB->IndexPtr[0]->flags & flags)) {
ASSERT(VB->IndexPtr[0] == &inputs->Index);
_tnl_import_index( ctx, writeable, stride );
+ VB->importable_data &= ~VERT_INDEX;
}
if (required & VERT_TEX_ANY)
if ((required & VERT_TEX(i)) && (VB->TexCoordPtr[i]->flags & flags)) {
ASSERT(VB->TexCoordPtr[i] == &inputs->TexCoord[i]);
_tnl_import_texcoord( ctx, i, writeable, stride );
+ VB->importable_data &= ~VERT_TEX(i);
}
- VB->importable_data &= ~required;
}
-/* $Id: t_vb_light.c,v 1.2 2000/12/27 19:57:37 keithw Exp $ */
+/* $Id: t_vb_light.c,v 1.3 2001/01/08 04:09:42 keithw Exp $ */
/*
* Mesa 3-D graphics library
stage->inputs |= VERT_EYE; /* effectively, even when lighting in obj */
if (ctx->Light.ColorMaterialEnabled)
stage->inputs |= VERT_RGBA;
+
+ stage->outputs = VERT_RGBA;
+ if (ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR)
+ stage->outputs |= VERT_SPEC_RGB;
}
}
_NEW_LIGHT|_NEW_MODELVIEW, /* recalc -- modelview dependency
* otherwise not captured by inputs
* (which may be VERT_OBJ) */
- 0,0,VERT_RGBA, /* active, inputs, outputs */
+ 0,0,0, /* active, inputs, outputs */
0,0, /* changed_inputs, private_data */
dtr, /* destroy */
check_lighting, /* check */
-/* $Id: t_vb_render.c,v 1.6 2001/01/05 02:26:49 keithw Exp $ */
+/* $Id: t_vb_render.c,v 1.7 2001/01/08 04:09:42 keithw Exp $ */
/*
* Mesa 3-D graphics library
(void) elt; (void) mask; (void) sz;
#define TAG(x) clip_##x##_verts
+#define INIT(x) ctx->Driver.RenderPrimitive( ctx, x )
#define RESET_STIPPLE ctx->Driver.ResetLineStipple( ctx )
#define RESET_OCCLUSION ctx->OcclusionResult = GL_TRUE;
#define PRESERVE_VB_DEFS
-/* $Id: t_vb_rendertmp.h,v 1.4 2001/01/05 02:26:49 keithw Exp $ */
+/* $Id: t_vb_rendertmp.h,v 1.5 2001/01/08 04:09:42 keithw Exp $ */
/*
* Mesa 3-D graphics library
(void) flags;
RESET_OCCLUSION;
- INIT(GL_LINES);
+ INIT(GL_LINE_STRIP);
for (j=start+1; j<count; j++ )
RENDER_LINE( ELT(j-1), ELT(j) );
(void) flags;
RESET_OCCLUSION;
- INIT(GL_LINES);
+ INIT(GL_LINE_LOOP);
if (start+1 < count) {
if (TEST_PRIM_BEGIN(flags)) {
LOCAL_VARS;
(void) flags;
- INIT(GL_POLYGON);
+ INIT(GL_TRIANGLES);
if (NEED_EDGEFLAG_SETUP) {
for (j=start+2; j<count; j+=3) {
/* Leave the edgeflags as supplied by the user.
if (TEST_PRIM_PARITY(flags))
parity = 1;
- INIT(GL_POLYGON);
+ INIT(GL_TRIANGLE_STRIP);
if (NEED_EDGEFLAG_SETUP) {
for (j=start+2;j<count;j++,parity^=1) {
GLuint ej2 = ELT(j-2+parity);
LOCAL_VARS;
(void) flags;
- INIT(GL_POLYGON);
+ INIT(GL_TRIANGLE_FAN);
if (NEED_EDGEFLAG_SETUP) {
for (j=start+2;j<count;j++) {
/* For trifans, all edges are boundary.
LOCAL_VARS;
(void) flags;
- INIT(GL_POLYGON);
+ INIT(GL_QUADS);
if (NEED_EDGEFLAG_SETUP) {
for (j=start+3; j<count; j+=4) {
/* Use user-specified edgeflags for quads.
LOCAL_VARS;
(void) flags;
- INIT(GL_POLYGON);
+ INIT(GL_QUAD_STRIP);
if (NEED_EDGEFLAG_SETUP) {
for (j=start+3;j<count;j+=2) {
/* All edges are boundary. Set edgeflags to 1, draw the