};
-struct pipe_depth_state {
+struct pipe_depth_state
+{
unsigned enabled:1; /**< depth test enabled? */
unsigned writemask:1; /**< allow depth buffer writes? */
unsigned func:3; /**< depth test func (PIPE_FUNC_x) */
};
-struct pipe_stencil_state {
+struct pipe_stencil_state
+{
unsigned enabled:1; /**< stencil[0]: stencil enabled, stencil[1]: two-side enabled */
unsigned func:3; /**< PIPE_FUNC_x */
unsigned fail_op:3; /**< PIPE_STENCIL_OP_x */
};
-struct pipe_alpha_state {
+struct pipe_alpha_state
+{
unsigned enabled:1;
unsigned func:3; /**< PIPE_FUNC_x */
float ref; /**< reference value */
struct pipe_winsys *winsys; /**< winsys which owns/created the surface */
- struct pipe_texture *texture; /**< optional texture into which this is a view */
+ struct pipe_texture *texture; /**< optional texture into which this is a view */
unsigned face;
unsigned level;
unsigned zslice;
unsigned last_level:8; /**< Index of last mipmap level present/defined */
unsigned compressed:1;
- unsigned nr_samples:8; /**< for multisampled surfaces, nr of samples */
+ unsigned nr_samples:8; /**< for multisampled surfaces, nr of samples */
- unsigned tex_usage; /* PIPE_TEXTURE_USAGE_* */
+ unsigned tex_usage; /* PIPE_TEXTURE_USAGE_* */
/* These are also refcounted:
*/