intel->coloroffset = 3;
}
+ if (index & _TNL_BIT_POINTSIZE) {
+ EMIT_ATTR( _TNL_ATTRIB_POINTSIZE, EMIT_1F, VFT0_POINT_WIDTH );
+ }
+
EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4UB_4F_BGRA, VFT0_DIFFUSE );
intel->specoffset = 0;
static const char * const card_extensions[] =
{
"GL_ARB_fragment_program",
- "GL_ARB_point_parameters",
"GL_ARB_texture_cube_map",
NULL
};
{
"GL_ARB_multisample",
"GL_ARB_multitexture",
+ "GL_ARB_point_parameters",
"GL_ARB_texture_border_clamp",
"GL_ARB_texture_compression",
"GL_ARB_texture_env_add",