radeonsi uses this property to make the best decision about which
shader to compile, but this is not currently used by our codegen.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
case TGSI_PROPERTY_NUM_CULLDIST_ENABLED:
info->io.cullDistances = prop->u[0].Data;
break;
+ case TGSI_PROPERTY_NEXT_SHADER:
+ /* Do not need to know the next shader stage. */
+ break;
default:
INFO("unhandled TGSI property %d\n", prop->Property.PropertyName);
break;