debug_assert(info->dst.box.height >= 0);
debug_assert(info->dst.box.depth >= 0);
- /* non-multisampled could either have nr_samples == 0 or == 1 */
+ /* We could probably blit between resources with equal sample count.. */
fail_if(info->dst.resource->nr_samples > 1);
- fail_if(info->src.resource->nr_samples > 1);
+
+ /* CP_BLIT supports resolving, but seems to pick one only of the samples
+ * (no blending). This doesn't work for RGBA resolves, so we fall back in
+ * that case. However, GL/GLES spec says:
+ *
+ * "If the source formats are integer types or stencil values, a single
+ * sample’s value is selected for each pixel. If the source formats are
+ * floating-point or normalized types, the sample values for each pixel
+ * are resolved in an implementationdependent manner. If the source
+ * formats are depth values, sample values are resolved in an
+ * implementation-dependent manner where the result will be between the
+ * minimum and maximum depth values in the pixel."
+ *
+ * so do those with CP_BLIT.
+ */
+ fail_if((info->mask & PIPE_MASK_RGBA) &&
+ info->src.resource->nr_samples > 1);
fail_if(info->window_rectangle_include);
if (info->filter == PIPE_TEX_FILTER_LINEAR)
filter = A6XX_SP_PS_2D_SRC_INFO_FILTER;
+ enum a3xx_msaa_samples samples = fd_msaa_samples(src->base.nr_samples);
+
OUT_PKT4(ring, REG_A6XX_SP_PS_2D_SRC_INFO, 13);
OUT_RING(ring, A6XX_SP_PS_2D_SRC_INFO_COLOR_FORMAT(sfmt) |
A6XX_SP_PS_2D_SRC_INFO_TILE_MODE(stile) |
- A6XX_SP_PS_2D_SRC_INFO_COLOR_SWAP(sswap) | 0x500000 | filter);
+ A6XX_SP_PS_2D_SRC_INFO_COLOR_SWAP(sswap) |
+ A6XX_SP_PS_2D_SRC_INFO_SAMPLES(samples) |
+ 0x500000 | filter);
OUT_RING(ring, A6XX_SP_PS_2D_SRC_SIZE_WIDTH(width) |
A6XX_SP_PS_2D_SRC_SIZE_HEIGHT(height)); /* SP_PS_2D_SRC_SIZE */
OUT_RELOC(ring, src->bo, soff, 0, 0); /* SP_PS_2D_SRC_LO/HI */